zicodxx
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a5e460e66e
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Correctly saving Reverse Stereo setting; Added Demo playback help keys; aligned Demo recording to 20 frames per second to save lots of hard drive space
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2007-11-06 20:33:22 +00:00 |
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kreatordxx
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8dc1032d33
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make sure mid_write_error_templ still works
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2007-11-06 02:11:46 +00:00 |
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kreatordxx
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fef59bdb3f
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various fixes towards getting it to build for Mac OS 9 again
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2007-11-06 01:30:07 +00:00 |
|
md2211
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c6407e0c2d
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Fixed crash on absent or invalid jukebox directory (testing scandir() return value)
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2007-11-05 13:41:20 +00:00 |
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kreatordxx
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a4beacd08a
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update Mac version info, set SHAREPATH to application folder for Mac OS X
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2007-11-05 07:55:50 +00:00 |
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kreatordxx
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7363a2a5fa
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hard code userdir to ~/Library/Preferences/D2X Rebirth/ for Mac OS X
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2007-11-03 06:36:54 +00:00 |
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kreatordxx
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0907af33fc
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hack to remove warning when compiling on Mac OS X (constant/variable dirent parameter of file selection callback for scandir)
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2007-11-03 05:50:45 +00:00 |
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zicodxx
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90225b5964
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Data types correction
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2007-11-01 18:49:28 +00:00 |
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zicodxx
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c36cedb3a8
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Fixed selection for default Texmapper
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2007-10-31 16:29:00 +00:00 |
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zicodxx
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2d32bb7b3e
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Improvements for -gl_prshot; Improved show_netgame_info(); Removed obsolete multisave code
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2007-10-31 00:49:45 +00:00 |
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zicodxx
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4f79a95a46
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code cleaning
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2007-10-30 00:01:55 +00:00 |
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zicodxx
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c3b0baa1c3
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Memory stuff
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2007-10-29 21:40:49 +00:00 |
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zicodxx
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cab3ce124f
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Fixed cockpit_mode_save usage for Death sequence
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2007-10-29 13:16:29 +00:00 |
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zicodxx
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4ee1ca5020
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Using FONTSCALE_X instead of MENSCALE_X to scale netlist tabs
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2007-10-28 21:52:10 +00:00 |
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zicodxx
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50ec34ddba
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Fixed typo
|
2007-10-28 21:38:42 +00:00 |
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zicodxx
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cf27a22701
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For HUD messages redundancy check, compare all messages and check if message already printed and is a typical 'ALREADY HAVE' message - waste them if so
|
2007-10-28 21:34:20 +00:00 |
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zicodxx
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453cf2d609
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Fixed problems with GameTime wraparound - delay sounds, cloak, invulnerability, ping; Added debug key to Reset GameTime for testing; Removed -gl_vidmem; Cheat-code cleanup; Some HUD message redundancy
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2007-10-28 20:14:25 +00:00 |
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md2211
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b78a60d697
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Fixed non-working jukebox next song advance (missing hook)
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2007-10-28 16:52:22 +00:00 |
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zicodxx
|
7e7ffe67cf
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DXX-Rebirth release v0.53
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2007-10-22 12:07:02 +00:00 |
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zicodxx
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9577e61339
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Small fixes; Code cleanup; Implemented PR-Screenshot feature
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2007-10-18 14:44:02 +00:00 |
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zicodxx
|
dd279061fe
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Fixed define mistake in PHYSFSX_init
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2007-10-15 16:24:30 +00:00 |
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zicodxx
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6923527b1a
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Removed -userdir switches from command-line and INI since it's not available anymore
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2007-10-15 13:36:46 +00:00 |
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zicodxx
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7b75361c61
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Set defines for USE_SDLMIXER to fix issues while compiling
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2007-10-15 13:26:45 +00:00 |
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zicodxx
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567af2ae9a
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Reworked Pause-screen
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2007-10-14 16:25:55 +00:00 |
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zicodxx
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b334ff5b97
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Set SOUND_BUFFER_SIZE for SDL_mixer to 1024 to minimize delay; Removed MIDI-existance check and store all music to Music/ subdirectory of writedir - keeps clean if user has tons of levels; Added SDL_mixer command-line help output; Reworked PHYSFSX_init and removed SysUserDir so we can finally read args without a hassle; Stored MAXIMUM_FPS in game.h - where it belongs to
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2007-10-13 23:52:17 +00:00 |
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md2211
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69492c702f
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Big args code refactoring, fixed issue with userdir d2x.ini, and a few other small things
|
2007-10-12 20:09:26 +00:00 |
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zicodxx
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6584e989a0
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Fixed some command-line options
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2007-10-12 19:36:16 +00:00 |
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zicodxx
|
81760cfc9e
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Increased Rear_view_leave_time to 0x4000
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2007-10-12 14:25:58 +00:00 |
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zicodxx
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95533db358
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Fixed some command-line options
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2007-10-12 14:21:21 +00:00 |
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zicodxx
|
487d3c55a9
|
Fixed port deformation while sending handshake
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2007-10-12 14:02:34 +00:00 |
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md2211
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07245a0bc2
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Enabled SDL_mixer sound backend for D2 movie playback. Works with SDL_mixer 1.2.8.
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2007-10-11 13:23:00 +00:00 |
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zicodxx
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b371d65a19
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Moved show_bomb_count() to work with new transparency cockpit layer; Fixed nm_draw_background() for scores and show_game_rules()
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2007-10-09 10:15:58 +00:00 |
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zicodxx
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13631bd2c6
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Improvements for Cockpit mode save; Fixed -pilot switch
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2007-10-08 10:40:21 +00:00 |
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zicodxx
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3ef8539d83
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Reset Rear_view at beginning and end of demo playback
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2007-10-07 14:46:52 +00:00 |
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zicodxx
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b31fd2367e
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Changed name for Window Boxes - preventing redundancy in Windows build
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2007-10-07 14:05:18 +00:00 |
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zicodxx
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1b93499adb
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Changed collision handling between robots and controlcen; Aligned constant sounds to GameTime; Using turn radius of 0x0024*F1_0 for all homing objects while not aligning smart blobs to movement vector
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2007-10-07 13:42:21 +00:00 |
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zicodxx
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f80b7223f6
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Fixed size of kconfig_sub_table background; Fixed problems caused by use of load_stars()
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2007-10-06 14:51:30 +00:00 |
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zicodxx
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facee57d1f
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Not rendering additional transparency cockpit display anymore to ensure compability with custom cockpits; Improved overlay functions for cockpit elements
|
2007-10-05 23:47:16 +00:00 |
|
zicodxx
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f83dc0adb8
|
Moved -nomovies to System Options
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2007-10-01 20:42:35 +00:00 |
|
zicodxx
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5368e3b522
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Added line_scpacing in netgame info screen for every not-connected player to keep strings below player table in fixed position; Fixed memleak in kconfig code; Fixed show_title_screen function to cycle correctly 3 seconds or until broken by keypress
|
2007-10-01 10:05:02 +00:00 |
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zicodxx
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2a889d2d9c
|
Moved Windows midi functions to digi_audio_* functions
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2007-09-30 13:38:25 +00:00 |
|
zicodxx
|
631fe7149c
|
Changed define path for SDL_types header for win32
|
2007-09-29 10:48:02 +00:00 |
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zicodxx
|
e955dff203
|
Updated docs; Removed GP2X support since I won't support this device anymore
|
2007-09-28 22:44:04 +00:00 |
|
zicodxx
|
190ed46530
|
Removed some strlwr calls for -use_players_dir since it uses Uppercase letters
|
2007-09-28 15:12:55 +00:00 |
|
zicodxx
|
baf266b648
|
Removed line_spacing for not connected players in Netgame info screen
|
2007-09-26 21:57:03 +00:00 |
|
zicodxx
|
f8d02edc55
|
Small fixes for new netgame info screen; Fixed PING routines; Once again fixed some newmenu mouse actions
|
2007-09-26 18:32:00 +00:00 |
|
zicodxx
|
4bb97b0476
|
Moved some game keys to not apply if Player_is_dead flag is set
|
2007-09-24 21:25:47 +00:00 |
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zicodxx
|
98fb90209b
|
Removed key shortcuts for menus; Correctly aligned ScrollBox arrows; ScrollOffset now increments earlier is scrolling is done with keys; Fixed width for menu mouse selections; Fxied mouse selector for submenus in ScrollBoxes; Using defines for Arrow-chars in Weapon reordering
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2007-09-24 08:05:56 +00:00 |
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md2211
|
a0b4cac982
|
* Removed executable flag on most files
* Reverted value of SOUND_MAX_VOLUME
|
2007-09-21 19:06:05 +00:00 |
|
zicodxx
|
02bad1ce39
|
Removed briefing text shadows code
|
2007-09-20 14:39:23 +00:00 |
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