Increased Rear_view_leave_time to 0x4000
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@ -4,6 +4,7 @@ D2X-Rebirth Changelog
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arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h, main/ipclient.cpp: Fixed port deformation while sending handshake
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d2x.ini, arch/sdl/digi.c, arch/sdl/digi_audio.c, main/inferno.c, main/menu.c, main/args.c: Fixed some command-line options
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main/game.c: Increased Rear_view_leave_time to 0x4000
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20071011
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@ -1342,7 +1342,7 @@ void show_help()
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//temp function until Matt cleans up game sequencing
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extern void temp_reset_stuff_on_level();
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fix Rear_view_leave_time = 0x1000; // how long until we decide key is down (Used to be 0x4000)
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fix Rear_view_leave_time = 0x4000; // how long until we decide key is down (Used to be 0x4000)
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//deal with rear view - switch it on, or off, or whatever
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void check_rear_view()
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