Removed line_spacing for not connected players in Netgame info screen
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@ -1,9 +1,16 @@
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D2X-Rebirth Changelog
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20070927
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--------
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main/gamerend.c: Removed line_spacing for not connected players in Netgame info screen
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20070926
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main/gamerend.c, main/multi.c, main/network.c, main/network.h: Small fixes for new netgame info screen; Fixed PING routines; Once again fixed some newmenu mouse actions
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20070925
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--------
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main/gamecntl.c: Moved some game keys to not apply if Player_is_dead flag is set
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main/gamerend.c, main/multi.c, main/network.c, main/network.h: Small fixes for new netgame info screen; Fixed PING routines; Once again fixed some newmenu mouse actions
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20070924
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--------
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@ -267,9 +267,11 @@ void show_netplayerinfo()
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// process players table
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for (i=0; i<=MAX_PLAYERS; i++)
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{
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y+=line_spacing;
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if (!Players[i].connected)
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continue;
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y+=line_spacing;
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if (Game_mode & GM_TEAM)
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color=get_team(i);
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else
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