zicodxx
|
f9788e5b5f
|
added transparency effects for some bitmaps like explosions, powerups, weapons, etc. - to enable with -gl_transparency
|
2007-01-29 23:31:20 +00:00 |
|
zicodxx
|
6fb8e560e6
|
fixed energy->shield transfer message output showing 'No transfer: Shields already at max' everytime if there is enough energy
|
2007-01-29 15:55:57 +00:00 |
|
zicodxx
|
ca73263ae3
|
corrected radar positions and gave it a grey background so it's better visible
|
2007-01-28 18:11:53 +00:00 |
|
zicodxx
|
1897828dbc
|
reverting rev372 - fast movement noticed in DOS version was caused by too high FPS because of the different behaviour of FrameTime. Divisor in pitch time is correct to stay as close as possible to 30FPS behaviour
|
2007-01-27 23:01:42 +00:00 |
|
zicodxx
|
d1d739c8ff
|
reverting rev372 - fast movement noticed in DOS version was caused by too high FPS because of the different behaviour of FrameTime. Divisor in pitch time is correct to stay as close as possible to 30FPS behaviour
|
2007-01-27 23:01:42 +00:00 |
|
zicodxx
|
98fc9a1e00
|
corrected position of multi-message entry string
|
2007-01-27 15:48:22 +00:00 |
|
zicodxx
|
163bdd65ac
|
corrected position of multi-message entry string
|
2007-01-27 15:48:22 +00:00 |
|
zicodxx
|
632cfa3633
|
made pitching time as fast as heading time - compared with original Descent1 & 2
|
2007-01-27 15:24:03 +00:00 |
|
zicodxx
|
c8984f0fb0
|
made pitching time as fast as heading time - compared with original Descent1 & 2
|
2007-01-27 15:24:03 +00:00 |
|
zicodxx
|
9aad531b09
|
use ogl_ubitmapm_cs instead of show_fullscr in OGL to render faster
|
2007-01-27 02:48:36 +00:00 |
|
zicodxx
|
b3720dfcdb
|
use ogl_ubitmapm_cs instead of show_fullscr in OGL to render faster
|
2007-01-27 02:48:36 +00:00 |
|
zicodxx
|
17eaa07775
|
improvements on dxx-readme's
|
2007-01-26 12:43:11 +00:00 |
|
zicodxx
|
2aa8b51ac2
|
improvements on dxx-readme's
|
2007-01-26 12:43:11 +00:00 |
|
zicodxx
|
850aaf5635
|
scale menus properly when dealing with hiresfont
|
2007-01-26 12:10:19 +00:00 |
|
zicodxx
|
0bac16fc48
|
re-added -hudlines and -msgcolorlevel
|
2007-01-26 11:15:18 +00:00 |
|
zicodxx
|
52bb848084
|
improved credits scrolling - not that smooth anymore, but less CPU intense
|
2007-01-25 23:58:28 +00:00 |
|
zicodxx
|
d9124c0d33
|
improved credits scrolling - not that smooth anymore, but less CPU intense
|
2007-01-25 23:58:28 +00:00 |
|
zicodxx
|
87c42e791f
|
don't display lives and score if hud message is longer than 40 chars. preventing overlay of message and lives/score
|
2007-01-25 13:49:17 +00:00 |
|
zicodxx
|
60ba7257f9
|
don't display lives and score if hud message is longer than 40 chars. preventing overlay of message and lives/score
|
2007-01-25 13:49:17 +00:00 |
|
zicodxx
|
bb9925e09d
|
fixed c-texmap transparency
|
2007-01-25 13:29:17 +00:00 |
|
zicodxx
|
f72c060886
|
improved resolution-check method - removed old code
|
2007-01-25 13:01:39 +00:00 |
|
zicodxx
|
ccd94920f5
|
improved resolution-check method - removed old code
|
2007-01-25 13:01:39 +00:00 |
|
zicodxx
|
d4de0c28d3
|
write screenshots to subdirectory
|
2007-01-25 10:30:33 +00:00 |
|
zicodxx
|
a6cd6d8d27
|
fixed buffer for demo_mode
|
2007-01-25 10:14:51 +00:00 |
|
zicodxx
|
f798c8b2fd
|
correction for last commit (god I am stupid)
|
2007-01-25 10:06:40 +00:00 |
|
zicodxx
|
363a7afd48
|
added some forgotten includes to avoid warnings
|
2007-01-25 10:05:14 +00:00 |
|
zicodxx
|
47ae8bc0de
|
added some forgotten includes to avoid warnings
|
2007-01-25 10:03:55 +00:00 |
|
zicodxx
|
db2c91597e
|
read/save Hires fonts/briefings, demos, AddOn missions, screenshots from/to subdirectories
|
2007-01-25 09:56:05 +00:00 |
|
zicodxx
|
895a4aaee4
|
made thief messages brighter
|
2007-01-22 11:58:30 +00:00 |
|
zicodxx
|
b6a1f15666
|
fixed multi summary reactor lifetime refresh
|
2007-01-22 11:34:03 +00:00 |
|
zicodxx
|
c043e7b579
|
fixed multi summary reactor lifetime refresh
|
2007-01-22 11:34:03 +00:00 |
|
zicodxx
|
5e8c424b5c
|
fixed PRINTSCREEN key for WINDOWS
|
2007-01-22 10:52:01 +00:00 |
|
zicodxx
|
184a7e133a
|
fixed PRINTSCREEN key for WINDOWS
|
2007-01-22 10:52:01 +00:00 |
|
zicodxx
|
a58dc03bab
|
special WINDOWS fixes and cleanups, corrected automated UDP broadcast
|
2007-01-22 10:40:14 +00:00 |
|
zicodxx
|
d38f8859fc
|
special WINDOWS fixes and cleanups
|
2007-01-22 10:38:03 +00:00 |
|
zicodxx
|
210281b4f6
|
re-added missing command-line switches for SUPPORTS_NET_IP
|
2007-01-21 11:09:41 +00:00 |
|
zicodxx
|
b4ada54247
|
fixed EDITOR build
|
2007-01-21 11:03:36 +00:00 |
|
zicodxx
|
31ef2e7066
|
in g3_draw_sphere align rad according to canvas so it is always in round shape
|
2007-01-20 17:18:42 +00:00 |
|
zicodxx
|
b4797fb54f
|
in g3_draw_sphere align rad according to canvas so it is always in round shape
|
2007-01-20 17:18:42 +00:00 |
|
zicodxx
|
52415a42ff
|
removed inaccurate 4D hack, use GL_ALWAYS for special segments in level 19 only - typo corrected
|
2007-01-20 16:06:03 +00:00 |
|
zicodxx
|
59270fc137
|
additional newline line in netgame menu - looks better
|
2007-01-20 14:17:18 +00:00 |
|
zicodxx
|
055b728847
|
made short packets default on. long packets are still available but in general cause more problems than short
|
2007-01-20 13:48:19 +00:00 |
|
zicodxx
|
619de6e551
|
made short packets default on. long packets are still available but in general cause more problems than short
|
2007-01-20 13:48:19 +00:00 |
|
zicodxx
|
9f22ea1c0e
|
corrected -maxfps switch: MAX_FPS is 80, not 100
|
2007-01-20 12:42:49 +00:00 |
|
zicodxx
|
ab706d7ceb
|
removed inaccurate 4D hack
|
2007-01-20 12:29:57 +00:00 |
|
zicodxx
|
485a345d60
|
removed inaccurate 4D hack, use GL_ALWAYS for special segments in level 19 only
|
2007-01-20 12:29:27 +00:00 |
|
zicodxx
|
1043cb9950
|
for OGL don't display background bitmap if screen height < 400 because it won't fit - just draw grey; adjusted level name alignment in secret levels
|
2007-01-20 12:07:02 +00:00 |
|
zicodxx
|
6c874e25a1
|
for OGL don't display background bitmap if screen height < 400 because it won't fit - just draw grey
|
2007-01-20 12:06:01 +00:00 |
|
zicodxx
|
8382861962
|
gr_upixelc now able to scale pixels to current resolution
|
2007-01-19 19:52:11 +00:00 |
|
zicodxx
|
a63994e594
|
gr_upixelc now able to scale pixels to current resolution
|
2007-01-19 19:52:11 +00:00 |
|