re-added missing command-line switches for SUPPORTS_NET_IP

This commit is contained in:
zicodxx 2007-01-21 11:09:41 +00:00
parent b4ada54247
commit 210281b4f6
3 changed files with 11 additions and 0 deletions

View file

@ -55,3 +55,7 @@
;-playermessages View only messages from other players in multi
;-handicap <n> Start game with <n> shields. Must be < 100 for multi
;-hudlog_multi Start hudlog upon entering multiplayer games
;-ip_nogetmyaddr Prevent autodetection of local ip address
;-ip_myaddr <a> Use <a> as local ip address
;-ip_bind_addr <a> Bind to <a> instead of INADDR_ANY
;-ip_baseport <p> Use <p> as offset from normal port (allows multiple instances of d1x to be run on a single computer)

View file

@ -3,6 +3,7 @@ D1X-Rebirth Changelog
20070121
--------
main/gamesave.c, ui/mouse.c, ui/popup.c, ui/window.c: fixed EDITOR build
d1x.ini, main/inferno.c: re-added missing command-line switches for SUPPORTS_NET_IP
20070120
--------

View file

@ -266,6 +266,12 @@ void show_commandline_help()
printf( " -playermessages %s\n", "View only messages from other players in multi");
printf( " -handicap <n> %s\n", "Start game with <n> shields. Must be < 100 for multi");
printf( " -hudlog_multi %s\n", "Start hudlog upon entering multiplayer games");
#ifdef SUPPORTS_NET_IP
printf( " -ip_nogetmyaddr %s\n", "Prevent autodetection of local ip address");
printf( " -ip_myaddr <a> %s\n", "Use <a> as local ip address");
printf( " -ip_bind_addr <a> %s\n", "Bind to <a> instead of INADDR_ANY");
printf( " -ip_baseport <p> %s\n", "Use <p> as offset from normal port (allows multiple instances of d1x to be run on a single computer)");
#endif // SUPPORTS_NET_IP
#endif // NETWORK
#ifndef NDEBUG