re-added missing command-line switches for SUPPORTS_NET_IP
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4
d1x.ini
4
d1x.ini
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@ -55,3 +55,7 @@
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;-playermessages View only messages from other players in multi
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;-handicap <n> Start game with <n> shields. Must be < 100 for multi
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;-hudlog_multi Start hudlog upon entering multiplayer games
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;-ip_nogetmyaddr Prevent autodetection of local ip address
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;-ip_myaddr <a> Use <a> as local ip address
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;-ip_bind_addr <a> Bind to <a> instead of INADDR_ANY
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;-ip_baseport <p> Use <p> as offset from normal port (allows multiple instances of d1x to be run on a single computer)
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@ -3,6 +3,7 @@ D1X-Rebirth Changelog
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20070121
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--------
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main/gamesave.c, ui/mouse.c, ui/popup.c, ui/window.c: fixed EDITOR build
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d1x.ini, main/inferno.c: re-added missing command-line switches for SUPPORTS_NET_IP
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20070120
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--------
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@ -266,6 +266,12 @@ void show_commandline_help()
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printf( " -playermessages %s\n", "View only messages from other players in multi");
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printf( " -handicap <n> %s\n", "Start game with <n> shields. Must be < 100 for multi");
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printf( " -hudlog_multi %s\n", "Start hudlog upon entering multiplayer games");
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#ifdef SUPPORTS_NET_IP
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printf( " -ip_nogetmyaddr %s\n", "Prevent autodetection of local ip address");
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printf( " -ip_myaddr <a> %s\n", "Use <a> as local ip address");
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printf( " -ip_bind_addr <a> %s\n", "Bind to <a> instead of INADDR_ANY");
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printf( " -ip_baseport <p> %s\n", "Use <p> as offset from normal port (allows multiple instances of d1x to be run on a single computer)");
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#endif // SUPPORTS_NET_IP
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#endif // NETWORK
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#ifndef NDEBUG
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