made pitching time as fast as heading time - compared with original Descent1 & 2

This commit is contained in:
zicodxx 2007-01-27 15:24:03 +00:00
parent b3720dfcdb
commit c8984f0fb0
2 changed files with 3 additions and 2 deletions

View file

@ -3,6 +3,7 @@ D1X-Rebirth Changelog
20070127
--------
main/credits: use ogl_ubitmapm_cs instead of show_fullscr in OGL to render faster
main/kconfig.c: made pitching time as fast as heading time - compared with original Descent1 & 2
20070126
--------

View file

@ -2479,9 +2479,9 @@ if (!keyd_pressed[ KEY_LALT ])
// ZICO - remove clamp for pitch and heading if mouselook on and no multiplayer game
if ((Config_control_type != 5) || !mouselook || (Game_mode & GM_MULTI) ) {
if (Controls.pitch_time > FrameTime/2 ) Controls.pitch_time = FrameTime/2;
if (Controls.pitch_time > FrameTime ) Controls.pitch_time = FrameTime;
if (Controls.heading_time > FrameTime ) Controls.heading_time = FrameTime;
if (Controls.pitch_time < -FrameTime/2 ) Controls.pitch_time = -FrameTime/2;
if (Controls.pitch_time < -FrameTime ) Controls.pitch_time = -FrameTime;
if (Controls.heading_time < -FrameTime ) Controls.heading_time = -FrameTime;
}
if (Controls.vertical_thrust_time > FrameTime ) Controls.vertical_thrust_time = FrameTime;