made pitching time as fast as heading time - compared with original Descent1 & 2
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@ -3,6 +3,7 @@ D1X-Rebirth Changelog
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20070127
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main/credits: use ogl_ubitmapm_cs instead of show_fullscr in OGL to render faster
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main/kconfig.c: made pitching time as fast as heading time - compared with original Descent1 & 2
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20070126
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@ -2479,9 +2479,9 @@ if (!keyd_pressed[ KEY_LALT ])
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// ZICO - remove clamp for pitch and heading if mouselook on and no multiplayer game
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if ((Config_control_type != 5) || !mouselook || (Game_mode & GM_MULTI) ) {
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if (Controls.pitch_time > FrameTime/2 ) Controls.pitch_time = FrameTime/2;
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if (Controls.pitch_time > FrameTime ) Controls.pitch_time = FrameTime;
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if (Controls.heading_time > FrameTime ) Controls.heading_time = FrameTime;
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if (Controls.pitch_time < -FrameTime/2 ) Controls.pitch_time = -FrameTime/2;
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if (Controls.pitch_time < -FrameTime ) Controls.pitch_time = -FrameTime;
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if (Controls.heading_time < -FrameTime ) Controls.heading_time = -FrameTime;
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}
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if (Controls.vertical_thrust_time > FrameTime ) Controls.vertical_thrust_time = FrameTime;
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