made pitching time as fast as heading time - compared with original Descent1 & 2

This commit is contained in:
zicodxx 2007-01-27 15:24:03 +00:00
parent 9aad531b09
commit 632cfa3633

View file

@ -3461,9 +3461,9 @@ if (!keyd_pressed[ KEY_LALT ])
// ZICO - remove clamp for pitch and heading if mouselook on and no multiplayer game
if ((Config_control_type != 5) || !mouselook || (Game_mode & GM_MULTI) ) {
if (Controls.pitch_time > FrameTime/2 ) Controls.pitch_time = FrameTime/2;
if (Controls.pitch_time > FrameTime ) Controls.pitch_time = FrameTime;
if (Controls.heading_time > FrameTime ) Controls.heading_time = FrameTime;
if (Controls.pitch_time < -FrameTime/2 ) Controls.pitch_time = -FrameTime/2;
if (Controls.pitch_time < -FrameTime ) Controls.pitch_time = -FrameTime;
if (Controls.heading_time < -FrameTime ) Controls.heading_time = -FrameTime;
}
if (Controls.vertical_thrust_time > FrameTime ) Controls.vertical_thrust_time = FrameTime;