removed inaccurate 4D hack, use GL_ALWAYS for special segments in level 19 only - typo corrected

This commit is contained in:
zicodxx 2007-01-20 16:06:03 +00:00
parent 055b728847
commit 52415a42ff

View file

@ -662,7 +662,7 @@ void render_face(int segnum, int sidenum, int nv, short *vp, int tmap1, int tmap
}
#ifdef GOL
#ifdef OGL
/* ZICO - experimental HACK
Level 19 has an unwanted 4D room. Let's use this stupid hack to disguise it. */
if (Current_level_num==19 && segnum >= 512 && segnum <=528)