corrected -maxfps switch: MAX_FPS is 80, not 100

This commit is contained in:
zicodxx 2007-01-20 12:42:49 +00:00
parent ab706d7ceb
commit 9f22ea1c0e
3 changed files with 3 additions and 2 deletions

View file

@ -1,7 +1,7 @@
System Options:
;-fps Enable FPS indicator by default
;-maxfps <n> Set maximum framerate (1-100)
;-maxfps <n> Set maximum framerate (1-80)
;-hogdir <dir> set shared data directory to <dir>
;-nohogdir don't try to use shared data directory
;-userdir <dir> set user dir to <dir> instead of $HOME/.d2x-rebirth

View file

@ -4,6 +4,7 @@ D2X-Rebirth Changelog
--------
main/automap.c: for OGL don't display background bitmap if screen height < 400 because it won't fit - just draw grey; adjusted level name alignment in secret levels
main/render.c: removed inaccurate 4D hack
d2x.ini, main/inferno.c: corrected -maxfps switch: MAX_FPS is 80, not 100
20070119
--------

View file

@ -179,7 +179,7 @@ void print_commandline_help()
{
printf( "\n System Options:\n\n");
printf( " -fps %s\n", "Enable FPS indicator by default"); // ZICO - would be good, right?
printf( " -maxfps <n> %s\n", "Set maximum framerate (1-100)");
printf( " -maxfps <n> %s\n", "Set maximum framerate (1-80)");
printf( " -hogdir <dir> %s\n", "set shared data directory to <dir>");
#ifdef __unix__
printf( " -nohogdir %s\n", "don't try to use shared data directory");