Commit graph

11434 commits

Author SHA1 Message Date
zicodxx 163bdd65ac corrected position of multi-message entry string 2007-01-27 15:48:22 +00:00
zicodxx 632cfa3633 made pitching time as fast as heading time - compared with original Descent1 & 2 2007-01-27 15:24:03 +00:00
zicodxx c8984f0fb0 made pitching time as fast as heading time - compared with original Descent1 & 2 2007-01-27 15:24:03 +00:00
zicodxx 9aad531b09 use ogl_ubitmapm_cs instead of show_fullscr in OGL to render faster 2007-01-27 02:48:36 +00:00
zicodxx b3720dfcdb use ogl_ubitmapm_cs instead of show_fullscr in OGL to render faster 2007-01-27 02:48:36 +00:00
zicodxx 17eaa07775 improvements on dxx-readme's 2007-01-26 12:43:11 +00:00
zicodxx 2aa8b51ac2 improvements on dxx-readme's 2007-01-26 12:43:11 +00:00
zicodxx 850aaf5635 scale menus properly when dealing with hiresfont 2007-01-26 12:10:19 +00:00
zicodxx 0bac16fc48 re-added -hudlines and -msgcolorlevel 2007-01-26 11:15:18 +00:00
zicodxx 52bb848084 improved credits scrolling - not that smooth anymore, but less CPU intense 2007-01-25 23:58:28 +00:00
zicodxx d9124c0d33 improved credits scrolling - not that smooth anymore, but less CPU intense 2007-01-25 23:58:28 +00:00
zicodxx 87c42e791f don't display lives and score if hud message is longer than 40 chars. preventing overlay of message and lives/score 2007-01-25 13:49:17 +00:00
zicodxx 60ba7257f9 don't display lives and score if hud message is longer than 40 chars. preventing overlay of message and lives/score 2007-01-25 13:49:17 +00:00
zicodxx bb9925e09d fixed c-texmap transparency 2007-01-25 13:29:17 +00:00
zicodxx f72c060886 improved resolution-check method - removed old code 2007-01-25 13:01:39 +00:00
zicodxx ccd94920f5 improved resolution-check method - removed old code 2007-01-25 13:01:39 +00:00
zicodxx d4de0c28d3 write screenshots to subdirectory 2007-01-25 10:30:33 +00:00
zicodxx a6cd6d8d27 fixed buffer for demo_mode 2007-01-25 10:14:51 +00:00
zicodxx f798c8b2fd correction for last commit (god I am stupid) 2007-01-25 10:06:40 +00:00
zicodxx 363a7afd48 added some forgotten includes to avoid warnings 2007-01-25 10:05:14 +00:00
zicodxx 47ae8bc0de added some forgotten includes to avoid warnings 2007-01-25 10:03:55 +00:00
zicodxx db2c91597e read/save Hires fonts/briefings, demos, AddOn missions, screenshots from/to subdirectories 2007-01-25 09:56:05 +00:00
zicodxx 895a4aaee4 made thief messages brighter 2007-01-22 11:58:30 +00:00
zicodxx b6a1f15666 fixed multi summary reactor lifetime refresh 2007-01-22 11:34:03 +00:00
zicodxx c043e7b579 fixed multi summary reactor lifetime refresh 2007-01-22 11:34:03 +00:00
zicodxx 5e8c424b5c fixed PRINTSCREEN key for WINDOWS 2007-01-22 10:52:01 +00:00
zicodxx 184a7e133a fixed PRINTSCREEN key for WINDOWS 2007-01-22 10:52:01 +00:00
zicodxx a58dc03bab special WINDOWS fixes and cleanups, corrected automated UDP broadcast 2007-01-22 10:40:14 +00:00
zicodxx d38f8859fc special WINDOWS fixes and cleanups 2007-01-22 10:38:03 +00:00
zicodxx 210281b4f6 re-added missing command-line switches for SUPPORTS_NET_IP 2007-01-21 11:09:41 +00:00
zicodxx b4ada54247 fixed EDITOR build 2007-01-21 11:03:36 +00:00
zicodxx 31ef2e7066 in g3_draw_sphere align rad according to canvas so it is always in round shape 2007-01-20 17:18:42 +00:00
zicodxx b4797fb54f in g3_draw_sphere align rad according to canvas so it is always in round shape 2007-01-20 17:18:42 +00:00
zicodxx 52415a42ff removed inaccurate 4D hack, use GL_ALWAYS for special segments in level 19 only - typo corrected 2007-01-20 16:06:03 +00:00
zicodxx 59270fc137 additional newline line in netgame menu - looks better 2007-01-20 14:17:18 +00:00
zicodxx 055b728847 made short packets default on. long packets are still available but in general cause more problems than short 2007-01-20 13:48:19 +00:00
zicodxx 619de6e551 made short packets default on. long packets are still available but in general cause more problems than short 2007-01-20 13:48:19 +00:00
zicodxx 9f22ea1c0e corrected -maxfps switch: MAX_FPS is 80, not 100 2007-01-20 12:42:49 +00:00
zicodxx ab706d7ceb removed inaccurate 4D hack 2007-01-20 12:29:57 +00:00
zicodxx 485a345d60 removed inaccurate 4D hack, use GL_ALWAYS for special segments in level 19 only 2007-01-20 12:29:27 +00:00
zicodxx 1043cb9950 for OGL don't display background bitmap if screen height < 400 because it won't fit - just draw grey; adjusted level name alignment in secret levels 2007-01-20 12:07:02 +00:00
zicodxx 6c874e25a1 for OGL don't display background bitmap if screen height < 400 because it won't fit - just draw grey 2007-01-20 12:06:01 +00:00
zicodxx 8382861962 gr_upixelc now able to scale pixels to current resolution 2007-01-19 19:52:11 +00:00
zicodxx a63994e594 gr_upixelc now able to scale pixels to current resolution 2007-01-19 19:52:11 +00:00
zicodxx 6d8cc7ff30 tell user where descent.hog/pig should be if it isn't there, removed broken -hudlogdir code 2007-01-19 14:27:21 +00:00
zicodxx 0e323064ae patch by TheLion: cfile_get_filehandle reads case-insensitive on *NIX systems - makes use of .rdl levels easier 2007-01-19 12:27:53 +00:00
zicodxx 90fcd625da only read and write lowercase pilots - prevents mistakes in -pilot option as well as multisaves 2007-01-18 18:58:18 +00:00
zicodxx cf971d1130 only read and write lowercase pilots - prevents mistakes in -pilot option as well as multisaves 2007-01-18 18:58:18 +00:00
zicodxx 7c9fde3780 prevent changing weapons if automap is active 2007-01-18 15:19:45 +00:00
zicodxx 73843e88c2 prevent changing weapons if automap is active 2007-01-18 15:19:45 +00:00