Kp
938032e51d
Unify gauges draw paths
2016-02-12 04:02:28 +00:00
Kp
cc18ad2b68
Fix some -Wshadow warnings
2016-02-12 04:02:28 +00:00
Kp
08de1bbff0
Remove cv_color
...
It is only ever set to 0 or copied from other canvases. Set it to zero
everywhere.
2016-02-12 04:02:28 +00:00
Kp
f4e1ebb576
Remove unnecessary gr_setcolor calls
2016-02-12 04:02:28 +00:00
Kp
5f073b6546
Avoid reloading cv_color in reticle drawer
2016-02-12 04:02:28 +00:00
Kp
8066361076
Pass color to draw_player
2016-02-12 04:02:28 +00:00
Kp
d08bfc3170
Pass color to g3_draw_sphere
2016-02-12 04:02:28 +00:00
Kp
1b4b6673ee
Pass color to g3_draw_poly
2016-02-12 04:02:28 +00:00
Kp
8c24eaa721
Pass color to g3_draw_line
2016-02-12 04:02:28 +00:00
Kp
36bd39babe
Pass color to gr_line
2016-02-12 04:02:28 +00:00
Kp
3c73d44771
Pass color to gr_disk
2016-02-12 04:02:28 +00:00
Kp
ecb71ba22e
Pass color to gr_ucircle
2016-02-12 04:02:28 +00:00
Kp
de08a67321
Pass color to gr_ubox
2016-02-12 04:02:28 +00:00
Kp
23047b1165
Pass color to gr_rect
2016-02-12 04:02:28 +00:00
Kp
35a4736df0
Pass color to gr_urect
2016-02-12 04:02:28 +00:00
Kp
f235d6b12b
Pass color to gr_pixel
2016-02-12 04:02:28 +00:00
Kp
053901b62b
Pass color to gr_uline
2016-02-12 04:02:28 +00:00
Kp
228bbe999a
Unify draw_automap key color lookup
2016-02-12 04:02:28 +00:00
Kp
1c04cb70d9
Change ogl_ubitmapm_cs constant -1 to const white
2016-02-12 04:02:28 +00:00
Kp
553b313099
Use vwallptr
2016-02-12 04:02:28 +00:00
Kp
2fd6a425b0
Remove highest_valid
2016-02-12 04:02:28 +00:00
Kp
b57f08c798
Use partial_const_range
2016-02-12 04:02:28 +00:00
Kp
c5f4daa11b
Remove write-only trigger field time
2016-02-06 22:12:55 +00:00
Kp
6e20d86941
Move OF_PLAYER_DROPPED into drop_powerup
...
This fixes an issue where calling drop_powerup with num > 1 only tagged
one powerup as player-dropped.
This also changes powerups dropped by the thief to be "player-dropped",
since, aside from the initial shields/energy, they came from the player
originally.
2016-02-06 22:12:55 +00:00
Kp
08248331a9
Unify do_door_close
2016-02-06 22:12:55 +00:00
Kp
1f9e69b0b7
Replace highest_valid(V,offset) with partial_range
2016-02-06 22:12:55 +00:00
Kp
198540d080
Use range_for in bm.cpp
2016-02-06 22:12:54 +00:00
Kp
ec025d4e88
Pass common highest_valid to vptr factory
2016-02-06 22:12:54 +00:00
Kp
0101f98905
Use wallnum_t in more places
2016-02-06 22:12:54 +00:00
Kp
bb5d1bb7e5
Use valptridx array type for Walls
2016-02-06 22:12:54 +00:00
Kp
72d2844070
Use enum for trigger flags
2016-02-06 22:12:54 +00:00
Kp
74dfa29d31
Convert most Trigger references to valptridx
2016-02-06 22:12:54 +00:00
Kp
4f0cbcffa9
Use valptridx array type for Triggers
2016-02-06 22:12:53 +00:00
Kp
4d72f88ae1
Preprocess out PHYSFSX_writeAngleVec
...
This is unused now that jointpos_write is preprocessed out.
Fixes: ed55763603
("Remove unused symbols")
2016-02-02 03:10:53 +00:00
Kp
0d1dd636ca
Move extraAccessory into if(D2)
...
It is only used in D2, so do not use the space when compiling D1.
2016-02-02 03:10:53 +00:00
Kp
e283a22709
Use enum class for check_volatile_wall
2016-01-29 04:05:47 +00:00
Kp
bc488a8f57
Improve check_volatile_wall
2016-01-29 04:05:47 +00:00
Kp
d8292300ab
Switch select_file_subfunction_t to anonymous template typedef
2016-01-29 04:05:47 +00:00
Kp
ff67afd440
Propagate partial_range up into PHYSFSX_findFiles family
2016-01-29 04:05:47 +00:00
Kp
1eb54bcf4f
Fix clang build of CGameCfg
...
clang is confused by the use of a class named dcx. Move the declaration
into a namespace{} block to avoid this.
2016-01-29 04:05:47 +00:00
Kp
5b9ccda8e8
Simplify update_flicker
2016-01-26 03:45:08 +00:00
Kp
3d13e66f6a
Use C++ array in more places
2016-01-26 03:45:08 +00:00
Kp
7fced24bbd
Use ={} to clear unused UVL during load
2016-01-26 03:45:08 +00:00
Kp
c476c42e8e
Factor out kill names in multi_compute_kill
2016-01-26 03:45:07 +00:00
Kp
c641a0404a
Use range_for for multi_message_feedback team_name
2016-01-26 03:45:06 +00:00
Kp
bad07b668e
Fix misplaced preprocessor directive
2016-01-26 03:45:06 +00:00
Kp
4e29e2625d
Move multi_endlevel_poll* lookups to menu creation
2016-01-26 03:45:06 +00:00
Kp
124a2ee09c
Move net_udp.cpp specific defines out of header
2016-01-26 03:45:06 +00:00
Kp
08f7d850e0
Fix SDL build failure
2016-01-26 03:45:06 +00:00
Kp
9e174a0e0e
Factor out primary/secondary search/reorder
2016-01-17 17:36:48 +00:00