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ai.cpp
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Use partial_const_range
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2016-02-12 04:02:28 +00:00 |
aipath.cpp
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Replace highest_valid(V,offset) with partial_range
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2016-02-06 22:12:55 +00:00 |
automap.cpp
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Convert most Trigger references to valptridx
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2016-02-06 22:12:54 +00:00 |
bm.cpp
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Use partial_const_range
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2016-02-12 04:02:28 +00:00 |
cntrlcen.cpp
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collide.cpp
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Use enum class for check_volatile_wall
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2016-01-29 04:05:47 +00:00 |
config.cpp
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Fix clang build of CGameCfg
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2016-01-29 04:05:47 +00:00 |
console.cpp
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controls.cpp
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credits.cpp
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digiobj.cpp
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dumpmine.cpp
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Use partial_const_range
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2016-02-12 04:02:28 +00:00 |
effects.cpp
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Use partial_const_range
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2016-02-12 04:02:28 +00:00 |
endlevel.cpp
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fireball.cpp
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Move OF_PLAYER_DROPPED into drop_powerup
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2016-02-06 22:12:55 +00:00 |
fuelcen.cpp
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Use partial_const_range
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2016-02-12 04:02:28 +00:00 |
fvi.cpp
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game.cpp
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Use partial_const_range
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2016-02-12 04:02:28 +00:00 |
gamecntl.cpp
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Use partial_const_range
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2016-02-12 04:02:28 +00:00 |
gamefont.cpp
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gamemine.cpp
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Use ={} to clear unused UVL during load
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2016-01-26 03:45:08 +00:00 |
gamerend.cpp
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gamesave.cpp
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Use partial_const_range
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2016-02-12 04:02:28 +00:00 |
gameseg.cpp
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Use partial_const_range
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2016-02-12 04:02:28 +00:00 |
gameseq.cpp
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Use partial_const_range
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2016-02-12 04:02:28 +00:00 |
gauges.cpp
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hostage.cpp
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hud.cpp
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iff.cpp
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inferno.cpp
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kconfig.cpp
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kmatrix.cpp
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Move multi_endlevel_poll* lookups to menu creation
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2016-01-26 03:45:06 +00:00 |
laser.cpp
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Use C++ array in more places
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2016-01-26 03:45:08 +00:00 |
lighting.cpp
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Use partial_const_range
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2016-02-12 04:02:28 +00:00 |
menu.cpp
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Use partial_const_range
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2016-02-12 04:02:28 +00:00 |
mglobal.cpp
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Use valptridx array type for Walls
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2016-02-06 22:12:54 +00:00 |
mission.cpp
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morph.cpp
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Use partial_const_range
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2016-02-12 04:02:28 +00:00 |
multi.cpp
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Use partial_const_range
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2016-02-12 04:02:28 +00:00 |
multibot.cpp
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Use partial_const_range
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2016-02-12 04:02:28 +00:00 |
net_udp.cpp
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Use partial_const_range
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2016-02-12 04:02:28 +00:00 |
newdemo.cpp
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Use partial_const_range
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2016-02-12 04:02:28 +00:00 |
newmenu.cpp
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object.cpp
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Use partial_const_range
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2016-02-12 04:02:28 +00:00 |
paging.cpp
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Use partial_const_range
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2016-02-12 04:02:28 +00:00 |
physics.cpp
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piggy.cpp
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Use partial_const_range
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2016-02-12 04:02:28 +00:00 |
player.cpp
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playsave.cpp
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polyobj.cpp
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powerup.cpp
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render.cpp
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Use partial_const_range
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2016-02-12 04:02:28 +00:00 |
robot.cpp
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Preprocess out PHYSFSX_writeAngleVec
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2016-02-02 03:10:53 +00:00 |
scores.cpp
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segment.cpp
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Use partial_const_range
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2016-02-12 04:02:28 +00:00 |
slew.cpp
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songs.cpp
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state.cpp
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Use partial_const_range
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2016-02-12 04:02:28 +00:00 |
switch.cpp
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Use partial_const_range
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2016-02-12 04:02:28 +00:00 |
terrain.cpp
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texmerge.cpp
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text.cpp
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titles.cpp
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Use partial_const_range
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2016-02-12 04:02:28 +00:00 |
vclip.cpp
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vers_id.cpp
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wall.cpp
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Unify do_door_close
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2016-02-06 22:12:55 +00:00 |
weapon.cpp
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Factor out primary/secondary search/reorder
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2016-01-17 17:36:48 +00:00 |