Pass color to gr_ubox
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23047b1165
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de08a67321
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@ -26,7 +26,7 @@ COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
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namespace dcx {
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static void gr_ubox0(int left,int top,int right,int bot)
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static void gr_ubox0(int left,int top,int right,int bot, const uint8_t color)
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{
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int d;
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unsigned char * ptr2;
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@ -34,7 +34,6 @@ static void gr_ubox0(int left,int top,int right,int bot)
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ptr2 = ptr1;
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d = right - left;
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const auto color = COLOR;
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std::fill_n(ptr1 + 1, (right - left) - 1, color);
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for (uint_fast32_t i = bot - top + 1; i--;)
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{
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@ -53,7 +52,8 @@ static void gr_box0(uint_fast32_t left,uint_fast32_t top,uint_fast32_t right,uin
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if (bot > MAXY ) bot = MAXY;
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if (right > MAXX ) right = MAXX;
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gr_ubox0(left,top,right,bot);
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const auto color = COLOR;
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gr_ubox0(left,top,right,bot, color);
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}
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@ -92,10 +92,10 @@ static void gr_box12(uint_fast32_t left,uint_fast32_t top,uint_fast32_t right,ui
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}
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void gr_ubox(int left,int top,int right,int bot)
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void gr_ubox(int left,int top,int right,int bot, const uint8_t color)
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{
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if (TYPE==BM_LINEAR)
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gr_ubox0( left, top, right, bot );
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gr_ubox0(left, top, right, bot, color);
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else
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gr_ubox12( left, top, right, bot );
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}
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@ -229,7 +229,7 @@ int gr_ucircle(fix x,fix y,fix r);
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// Draw an unfilled rectangle into the current canvas
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void gr_box(uint_fast32_t left,uint_fast32_t top,uint_fast32_t right,uint_fast32_t bot);
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void gr_ubox(int left,int top,int right,int bot);
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void gr_ubox(int left,int top,int right,int bot, uint8_t color);
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void gr_scanline(int x1, int x2, unsigned y, uint8_t color);
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#ifndef OGL
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@ -136,7 +136,7 @@ static void menu_draw(MENU *menu)
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if ( menu != &Menu[0] )
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{
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gr_setcolor( CBLACK );
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gr_ubox( menu->x, menu->y, menu->x + menu->w - 1, menu->y + menu->h - 1 );
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gr_ubox(menu->x, menu->y, menu->x + menu->w - 1, menu->y + menu->h - 1, CBLACK);
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}
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// Draw the items
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@ -41,12 +41,11 @@ void ui_draw_userbox( UI_DIALOG *dlg, UI_GADGET_USERBOX * userbox )
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gr_set_current_canvas( userbox->canvas );
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if (dlg->keyboard_focus_gadget == userbox)
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gr_setcolor( CRED );
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else
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gr_setcolor( CBRIGHT );
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gr_ubox( -1, -1, userbox->width, userbox->height );
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const uint8_t color = (dlg->keyboard_focus_gadget == userbox)
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? CRED
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: CBRIGHT;
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gr_setcolor(color);
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gr_ubox(-1, -1, userbox->width, userbox->height, color);
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}
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}
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@ -3316,10 +3316,7 @@ void do_cockpit_window_view(int win,const vobjptr_t viewer,int rear_view_flag,in
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if (PlayerCfg.CockpitMode[1] == CM_FULL_SCREEN) {
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int small_window_bottom,big_window_bottom,extra_part_h;
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{
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gr_setcolor(BM_XRGB(0,0,32));
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gr_ubox(0,0,grd_curcanv->cv_bitmap.bm_w,grd_curcanv->cv_bitmap.bm_h);
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}
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gr_ubox(0, 0, grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_h, BM_XRGB(0,0,32));
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//if the window only partially overlaps the big 3d window, copy
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//the extra part to the visible screen
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