Move extraAccessory into if(D2)

It is only used in D2, so do not use the space when compiling D1.
This commit is contained in:
Kp 2016-02-02 03:10:53 +00:00
parent 30783846fe
commit 0d1dd636ca

View file

@ -3323,7 +3323,9 @@ class more_game_options_menu_items
char KillText[sizeof("Kill goal: 000 kills")];
char extraPrimary[sizeof("Primaries: 0")];
char extraSecondary[sizeof("Secondaries: 0")];
#if defined(DXX_BUILD_DESCENT_II)
char extraAccessory[sizeof("Accessories: 0")];
#endif
#ifdef USE_TRACKER
char tracker_addr_txt[sizeof("65535") + 28];
#endif