Commit graph

3288 commits

Author SHA1 Message Date
Kp e750c90b00 Mark more math as const correct 2013-08-10 03:55:50 +00:00
Kp bca0dacc98 Merge branch d2x-rebirth/master into unification/master
Conflicts:
	SConstruct
2013-08-09 22:53:45 +00:00
Kp 33aa8937d9 Merge branch d1x-rebirth/master into unification/master
Conflicts:
	SConstruct
	common/main/multi.h
	similar/main/gamerend.c
2013-08-09 22:49:04 +00:00
zico 830bcd7845 merge with ccea6b3547 2013-08-09 17:25:42 +02:00
zico a527348681 Added MULTI_FIRE_BOMB as alteration of MULTI_FIRE to keep bombs mapped in a Multiplayer match for later Host authority and to make their chaff ability work correctly. Additionally added MULTI_FIRE_TRACK to only send Network_laser_track if > -1. On the way I made laser.c a bit more similar between D1X and D2X 2013-08-09 17:21:03 +02:00
Kp 2cc0068fa9 Move */main/fvi.c -> similar/main/fvi.c 2013-08-09 03:13:33 +00:00
Kp 2cd7748e93 Convert vsprintf to vsnprintf 2013-08-09 01:58:17 +00:00
zico 40c5f10e20 Added definition of DESIGNATED_GAME_FPS as 30 and DESIGNATED_GAME_FRAMETIME based on the former. We use those for d_tick_count intervals and to scale other parts that have never been properly aligned to FrameTime before. In that regard, Release builds will take DESIGNATED_GAME_FPS as MINIMUM_FPS for -maxfps argument 2013-08-08 22:07:29 +02:00
Kp a881ee455e Remove fix.h 2013-08-08 03:01:48 +00:00
Kp b624684ba5 Switch gr_printf(x,y,"%s",s) to gr_string(x,y,s) 2013-08-08 03:01:47 +00:00
Kp 400b18b78a Mark gauges variables const 2013-08-08 03:01:47 +00:00
Kp 9cb88f4db6 Store weapon_name as const char* 2013-08-08 03:01:47 +00:00
zico bbaa3c21f3 HAMERS! Wait 33ms between each turn of a homing missile projectile, only scale turns if FPS are below 30 2013-08-08 00:29:56 +02:00
Kp 4c3703c31c Remove unused function johns_obj_unlink 2013-08-07 02:33:19 +00:00
Kp 6a53581b55 Remove unused function is_object_in_seg 2013-08-07 02:33:19 +00:00
Kp 021fc26b77 Remove unused function remove_all_objects_but 2013-08-07 02:33:19 +00:00
Kp a39c44b6fd Remove unused function search_all_segments_for_object 2013-08-07 02:33:19 +00:00
Kp 98224892c5 Remove unused function expand_row 2013-08-07 02:33:19 +00:00
Kp bc8f302b40 Remove unused function on_seismic_level 2013-08-07 02:33:19 +00:00
Kp 84383deea2 Remove unused function wall_reset 2013-08-07 02:33:19 +00:00
Kp cd5bb27ff1 Remove unused function list_seg_objects 2013-08-07 02:33:19 +00:00
Kp b2305d4ab3 Remove unused function check_duplicate_objects 2013-08-07 02:33:19 +00:00
Kp d02daa44fa Remove unused function remove_incorrect_objects 2013-08-07 02:33:19 +00:00
Kp edc7e87c2e Remove unused function create_vclip_on_object 2013-08-07 02:33:19 +00:00
Kp 1b63fff340 Remove unused function obj_return_num_of_typeid 2013-08-07 02:33:19 +00:00
Kp f74910aa7f Remove unused function obj_return_num_of_type 2013-08-07 02:33:19 +00:00
Kp d316bc1bf5 Remove unused function object_goto_prev_viewer 2013-08-07 02:33:19 +00:00
Kp 768a5b190f Remove unused function game_expand_bitmap 2013-08-07 02:33:19 +00:00
Kp 18c430655f Remove unused function show_free_objects 2013-08-07 02:33:19 +00:00
Kp 04949b1f75 Move */main/object.c -> similar/main/object.c 2013-08-07 02:33:18 +00:00
Kp 2c362aae80 Move */main/polyobj.c -> similar/main/polyobj.c 2013-08-07 02:33:18 +00:00
Kp 2355df5eaf Fix format mismatch on Win32 HandleTestKey
Win32 needs a special modifier to represent an int64_t parameter.
2013-08-03 20:32:48 +00:00
Kp 4f56ed0819 Fix format mismatch on Win32 draw_window_label
Win32 makes (pointer1-pointer2) an int instead of long.
2013-08-03 20:32:48 +00:00
Kp c953fabbfc Remove unused variable sng_file[] 2013-07-28 23:27:10 +00:00
Kp ff90315978 Use SConscript configure support to probe for format(printf) attribute 2013-07-27 22:17:13 +00:00
Kp 74bcb86cf4 Remove some const modifiers that broke SDL-only build 2013-07-27 21:29:01 +00:00
Kp 4725ca5f73 Move */main/songs.c -> similar/main/songs.c 2013-07-24 01:43:02 +00:00
Kp f84884cfa0 Move */main/gauges.c -> similar/main/gauges.c 2013-07-24 01:27:35 +00:00
Kp 14851e633e Commit code for dumping Text_string[] 2013-07-23 02:21:37 +00:00
Kp 4187648621 Remove redundant/obsolete declarations 2013-07-21 21:55:00 +00:00
Kp 4577dd3977 Merge branch 'd2x-rebirth/master' into unification/master 2013-07-21 21:34:46 +00:00
Kp a1ba420031 Mark various parameters and variables as const 2013-07-20 23:12:24 +00:00
Kp 012d8e249b Merge branch d1x-rebirth/master into unification/master 2013-07-19 22:32:28 +00:00
Kp ee564a45ff Fix sign mismatch in paging_touch_robot_maker 2013-07-19 02:51:32 +00:00
Kp 177e500893 Fix sign mismatch in control_center_triggers_swap 2013-07-19 02:50:49 +00:00
Kp a2b7e663df Move */main/weapon.c -> similar/main/weapon.c 2013-03-03 01:03:33 +00:00
Kp 5648874a37 Merge branch d2x-rebirth/master into unification/master 2013-06-14 03:31:59 +00:00
Kp 88208fc228 Merge branch d1x-rebirth/master into unification/master
Conflicts:
	SConstruct
	d1x-rebirth/main/multi.c
	similar/main/cntrlcen.c
	similar/main/wall.c
2013-06-14 03:18:32 +00:00
Kp 3c07a98d18 Move old_gametime into #ifdef D2 2013-06-04 03:30:50 +00:00
Kp cb4f543ad2 Move segment tmap restore logic out of #ifdef D2 2013-06-04 03:30:50 +00:00
Kp 738fdf41c4 Fix SDL-only D2X build failure 2013-06-03 01:20:26 +00:00
Kp e18fc92b68 Move */main/gamecntl.c -> similar/main/gamecntl.c 2013-03-03 01:03:33 +00:00
Kp c49fb2a68d Move */main/state.c -> similar/main/state.c 2013-03-03 01:03:33 +00:00
Kp 9fe359baae Move */main/game.c -> similar/main/game.c 2013-03-03 01:03:33 +00:00
Kp d607792030 Move */main/gameseg.c -> similar/main/gameseg.c 2013-03-03 01:03:33 +00:00
Kp fd710386b5 Move */main/gamerend.c -> similar/main/gamerend.c 2013-03-03 01:03:33 +00:00
Kp 1e0f0c8f1b Move */main/cntrlcen.c -> similar/main/cntrlcen.c 2013-03-03 01:03:33 +00:00
Kp 306ab24486 Merge branch 'd1x-rebirth/master' into unification/master 2013-06-02 20:13:38 +00:00
Kp e30828a1f6 Fix mismerge that doubled up jointlist reading
Commit 616a3a6 improperly brought in both D1X and D2X copies of the same
loop, but it is a bug for the loop to be run twice.  This caused the
game to crash during initialization because the file position was not as
expected and the loader error handling is poor.
2013-05-09 23:46:58 +00:00
Kp dbec5197f6 Move */main/vers_id.c -> similar/main/vers_id.c 2013-05-05 17:39:03 +00:00
Kp 616a3a6b70 Merge branch d1x-rebirth into unification/master
Conflicts:
	SConstruct
	common/main/cntrlcen.h
	common/main/fuelcen.h
	common/main/fvi.h
	common/main/gameseq.h
	common/main/gauges.h
	common/main/multibot.h
	common/main/net_udp.h
	common/main/object.h
	common/main/player.h
	common/main/vers_id.h
	d1x-rebirth/main/hostage.c
	d1x-rebirth/main/multi.c
	main/controls.c
	main/hostage.h
	main/laser.h
	main/screens.h
	similar/arch/ogl/gr.c
	similar/editor/centers.c
	similar/main/inferno.c
	similar/main/lighting.c
	similar/main/multibot.c
	similar/main/paging.c
	similar/main/physics.c
	similar/main/player.c
	similar/main/robot.c
	similar/main/wall.c
2013-04-21 04:51:35 +00:00
Kp ff96f3239d Move */main/controls.c -> similar/main/controls.c 2013-03-03 01:03:33 +00:00
Kp 86f373e4e0 Move */main/multibot.c -> similar/main/multibot.c 2013-03-03 01:03:33 +00:00
Kp 691b95a02c Move */main/physics.c -> similar/main/physics.c 2013-03-03 01:03:33 +00:00
Kp 0138d330b3 Move */main/inferno.c -> similar/main/inferno.c 2013-03-03 01:03:33 +00:00
Kp dab72f3127 Move */main/robot.c -> similar/main/robot.c 2013-03-03 01:03:33 +00:00
Kp 4b18dcbff9 Move */main/text.c -> similar/main/text.c 2013-03-03 01:03:33 +00:00
Kp d2e3ed0228 Move */main/wall.c -> similar/main/wall.c 2013-03-03 01:03:33 +00:00
Kp ccbb392fd4 Move */main/lighting.c -> similar/main/lighting.c 2013-03-03 01:03:33 +00:00
Kp e1c6fd9690 Move */main/config.c -> similar/main/config.c 2013-03-03 01:03:33 +00:00
Kp 0952484183 Move part of */main/hostage.c -> similar/main/hostage.c 2013-03-03 01:03:33 +00:00
Kp 40c71caf92 Move */main/credits.c -> similar/main/credits.c 2013-03-03 01:03:33 +00:00
Kp a622ccf07f Move */main/player.c -> similar/main/player.c 2013-03-03 01:03:33 +00:00
Kp a42e743694 Move */main/effects.c -> similar/main/effects.c 2013-03-03 01:03:33 +00:00
Kp 828452910a Move */main/digiobj.c -> similar/main/digiobj.c 2013-03-03 01:03:33 +00:00
Kp 29c9334261 Move */main/vclip.c -> similar/main/vclip.c 2013-03-03 01:03:33 +00:00
Kp 543f6002b8 Move */main/texmerge.c -> similar/main/texmerge.c 2013-03-03 01:03:33 +00:00
Kp 83ba5b6241 Move */main/terrain.c -> similar/main/terrain.c 2013-03-03 01:03:33 +00:00
Kp 2b613ee05a Move */main/slew.c -> similar/main/slew.c 2013-03-03 01:03:33 +00:00
Kp 996cb3ee99 Move */main/scores.h -> similar/main/scores.h 2013-03-03 01:03:33 +00:00
Kp 21c078df5b Move */main/paging.c -> similar/main/paging.c 2013-03-03 01:03:33 +00:00
Kp 5cf2b5873b Move */main/newmenu.c -> similar/main/newmenu.c 2013-03-03 01:03:33 +00:00
Kp cb64b8540b Move */main/morph.c -> similar/main/morph.c 2013-03-03 01:03:33 +00:00
Kp 85c4602199 Move */main/mglobal.c -> similar/main/mglobal.c 2013-03-03 01:03:33 +00:00
Kp 5fa1819e63 Move */main/kmatrix.c -> similar/main/kmatrix.c 2013-03-03 01:03:33 +00:00
Kp c48a9ea87d Move */main/hud.c -> similar/main/hud.c 2013-03-03 01:03:33 +00:00
Kp f418785edc Move */main/gamefont.c -> similar/main/gamefont.c 2013-03-03 01:03:33 +00:00
Kp db5239deee Move */main/console.c -> similar/main/console.c 2013-03-17 23:01:32 +00:00