Commit graph

634 commits

Author SHA1 Message Date
Kp cf4d216c41 Pass check_and_fix_matrix vms_matrix by & 2014-11-04 01:30:49 +00:00
Kp 164ea2dc10 Pass calc_gun_point vector by & 2014-11-02 03:41:01 +00:00
Kp bc3a76c673 Hoist gauge loop iterations 2014-11-01 15:28:07 +00:00
Kp ff877834cb Pass render_terrain vector by & 2014-11-01 03:12:57 +00:00
Kp 9aa0cf0b89 Pass read_model_guns vector as array & 2014-11-01 03:08:27 +00:00
Kp 7e3c7a413a Pass obj_create_copy vector by const & 2014-11-01 03:06:04 +00:00
Kp 5f9b06cce9 Pass multi_send_robot_fire vector by const & 2014-10-30 03:37:22 +00:00
Kp 6024bf0369 Pass multi_send_controlcen_fire vector by & 2014-10-30 03:37:13 +00:00
Kp 8276bbc36a Pass compute_object_light vector as const * 2014-10-30 03:36:22 +00:00
Kp 6d61198130 Pass compute_segment_center vector by & 2014-10-30 03:32:51 +00:00
Kp c0004cf4bd Pass pick_random_point_in_seg vector by & 2014-10-30 03:32:38 +00:00
Kp 8a89eff0bb Pass compute_center_point_on_side vector by & 2014-10-30 03:32:27 +00:00
Kp 95c3dc81e6 Pass drop_marker_object arg by & 2014-10-30 03:19:32 +00:00
Kp 5bb9c88979 Add vm_vec_sub that returns result 2014-10-29 03:24:31 +00:00
Kp 53aa70cecb Use vsegptridx_t 2014-10-28 03:08:51 +00:00
Kp b871228f92 Pass create_morph_robot vector by const & 2014-10-28 01:47:18 +00:00
Kp 8a0582766a Pass drop_powerup vector by const & 2014-10-28 01:46:07 +00:00
Kp d14c0ba71c Pass do_snipe_frame vector by & 2014-10-28 01:45:53 +00:00
Kp 44bd07d031 Make polymodel->n_models unsigned 2014-10-26 22:51:27 +00:00
Kp 8aeeb3da0e Pass bump_one_object vms_vector by const & 2014-10-26 21:44:38 +00:00
Kp c87e84217b Pass phys_apply_* vms_vector by const & 2014-10-26 21:37:34 +00:00
Kp ad717e59e8 Pass laser vectors as const & 2014-10-26 21:37:27 +00:00
Kp 68309dfef0 Pass extract_*_vector_from_segment arg by & 2014-10-26 21:37:06 +00:00
Kp 012435f5c4 Pass collide_*_and_* arg by &
Use const& where possible.  Some are non-const due to the recent FVI
hack that resets the collision point late.
2014-10-26 21:36:40 +00:00
Kp 9a32e151ff Pass check_effect_blowup vms_vector arg by & 2014-10-26 21:36:35 +00:00
Kp fdfd849bd2 Pass explode_badass_weapon position by const & 2014-10-26 21:36:31 +00:00
Kp 7e955c2c7b Pass object_create_explosion_sub position by & 2014-10-26 21:36:25 +00:00
Kp 2a5265493e Pass obj_create position vms_vector by & 2014-10-26 21:35:16 +00:00
Kp 9dea4b4d88 Pass sound vms_vector arg by & 2014-10-26 21:33:50 +00:00
Kp a79bb365f9 Pass get_seg_masks arg by & 2014-10-26 21:28:38 +00:00
Kp 3412bf4b3a Make rotate_list input const 2014-10-26 03:24:09 +00:00
Kp 666dd75629 Return objptridx_t from find_escort 2014-10-25 16:40:20 +00:00
Kp b77eb5424b Move external_explosion into Objects 2014-10-25 16:40:18 +00:00
Kp 3f85861892 Move side::illegal_type down 2014-10-25 16:11:24 +00:00
Kp f08224e4ee Move [gs]_*_id object helpers down 2014-10-25 16:11:23 +00:00
Kp a32547af16 Pass position-related vms_vector arg by & 2014-10-22 02:46:03 +00:00
Kp 019b572c0e Remove #define Segment2s Segments 2014-10-21 03:15:12 +00:00
Kp 944baf824d Remove #define segment2 segment 2014-10-21 03:14:36 +00:00
Kp 32cb662f66 Remove unused s2s2(S) 2014-10-21 03:14:21 +00:00
Kp 62dc7a874f Pass sockaddr by const &, not value 2014-10-18 23:37:34 +00:00
Kp 486707a9ef Fix argument to net_udp_send_mdata_direct
Use argument, not global
2014-10-17 02:23:40 +00:00
Kp aff354926e Remove unused bash_to_shield parameter s 2014-10-17 02:07:52 +00:00
Kp ad452193ad Remove unused hostage_rescue parameter hostage_number 2014-10-17 02:05:37 +00:00
Kp 6299bb099a Remove unused file/line from create_abs_vertex_lists
Exception handling generates automatic line information.
2014-10-16 02:47:17 +00:00
Kp 69f5e93382 Centralize game_render_frame_mono call to gr_flip 2014-10-16 02:44:43 +00:00
Kp e7e23eb92e Make unused_window_userdata_t const 2014-10-16 02:30:29 +00:00
Kp 7c76c68255 Make unused_newmenu_userdata_t const 2014-10-16 02:13:09 +00:00
Kp d462cd11df Fix gcc 4.6 build of vms_vector with explicit temporary
gcc 4.7 and later support brace initializing the base class
gcc 4.6 requires an explicit temporary to achieve the same result
2014-10-16 01:46:21 +00:00
Kp c704cc9fc9 Add const void* conversion to various types
Add operator const void*() to prevent accidental use of pointer
comparison.  With the overload present, comparing two objects triggers
an ambiguous conversion to pointer, instead of comparing the pointer
values.
2014-10-12 22:11:28 +00:00
Kp 6977a0eb74 Add operator!= to callsign_t 2014-10-11 04:33:22 +00:00
Kp c928c09884 Skip sqrt for homing check 2014-10-10 02:41:51 +00:00
Kp eef8bb3365 Pass collide_two_objects vms_vector arg by & 2014-10-10 02:30:13 +00:00
Kp bcb26678e2 Remove unused hitpt on check_volatile_wall 2014-10-10 02:29:47 +00:00
Kp a8f853aa7a Pass d_event arg by const& 2014-10-04 22:36:13 +00:00
Kp 3714c0c645 Use new serializer for writing segment side wall/tmap 2014-10-04 17:53:14 +00:00
Kp af26259158 Remove unnecessary padding in segment sides 2014-10-04 17:53:03 +00:00
Kp 2a63700d95 Use magic type for wall magic constants 2014-10-04 17:31:13 +00:00
Kp 6971dfbf4a Use symbolic *_none constants for -1 2014-10-04 17:31:13 +00:00
Kp 93113bc400 Pass player_is_visible_from_object arg by & 2014-10-02 03:02:38 +00:00
Kp 3d6d2d3f14 Pass make_random_vector arg by & 2014-10-02 03:02:38 +00:00
Kp 02fd23f6af Pass player_is_visible_from_object arg by const & 2014-10-02 03:02:37 +00:00
Kp 5b97433ce5 Make various ai functions take const vms_vector& 2014-10-02 03:02:36 +00:00
Kp 16b87b350f Pass const vms_vector* to ai_follow_path 2014-10-02 03:02:36 +00:00
Kp 586f9ec0ee Pass draw_polygon_model arg by const & 2014-10-02 03:02:35 +00:00
Kp ff37e54087 Change Vertices to array<vertex> 2014-10-02 03:02:34 +00:00
Kp 0d0297553e Simplify bm_free_extra_models 2014-09-28 21:55:59 +00:00
Kp 59cacbd8ce Move Allow_marker_view, AlwaysLighting into DXX_BUILD_DESCENT_II 2014-09-28 21:09:22 +00:00
Kp dc511d0a5c Pass array<> to iff_read_animbrush 2014-09-27 23:06:33 +00:00
Kp 78ad2adabf Write weapon_info carefully 2014-09-27 22:46:25 +00:00
Kp 382afad2b8 Refactor weapon_info_read_n
Fix potential for initializing .children to wrong value with old data
files.  Currently, this cannot be hit because no caller uses the right
combination of arguments to cause it.

Rely on partial_range to report invalid custom files.
2014-09-27 21:21:58 +00:00
Kp 93bb883563 Use array<> for weapon_info fields 2014-09-27 17:15:17 +00:00
Kp afd995aa22 Centralize N_D2_* constants in bm.h 2014-09-27 15:42:45 +00:00
Kp 53035620d5 Fix clang build of wall constants 2014-09-22 03:35:34 +00:00
Kp 9eda412dff Use symbolic constant wall_none 2014-09-21 23:05:14 +00:00
Kp 7b36462700 Pass multiplayer message type to multi_process_data 2014-09-21 22:10:21 +00:00
Kp e6b9f3f923 Use typedef for player number 2014-09-21 22:10:12 +00:00
Kp 6d5b9e3004 Move MAX_BITMAPS_PER_BRUSH definitions to piggy.h 2014-09-21 21:53:54 +00:00
Kp 703f60ac3f Fix -Wtype-limits warnings 2014-09-21 21:41:55 +00:00
Kp ef42a7cdad Compact version number definition 2014-09-17 02:45:32 +00:00
Kp 5f8ede8d8f Remove state_save_old_game
Saving old player structure is broken since d9e2337 switched to saving
the pointer to sg_player instead of the value of sg_player.  No one
reported it in 6 years, so remove it.
2014-09-17 02:45:02 +00:00
Kp 191ecd2cdc Remove write-only field matcen_info::interval 2014-09-17 02:07:55 +00:00
Kp 4b2ad9e3df Remove write-only field matcen_info::hit_points 2014-09-17 02:07:50 +00:00
Kp f0a1146b29 Unify MULTI_ROBOT_EXPLODE
Derive thief state locally.  Remove unused player number.  Use new
serializer.
2014-09-14 01:14:33 +00:00
Kp 44827606bc Use serialize for multi_claim_robot 2014-09-13 23:45:13 +00:00
Kp f5ee5f8813 Use array<> for side 2014-09-13 22:05:52 +00:00
Kp 01638a7eb0 Move N_render_segs into render_state_t 2014-09-07 23:56:37 +00:00
Kp a02f78a171 Move saving window pointer into helper 2014-09-07 19:04:07 +00:00
Kp 73a0aee004 Use accessor for side::type 2014-09-06 22:36:58 +00:00
Kp 02e2e77ee6 Tighten processing of WALL_IS_DOORWAY flags 2014-09-06 22:26:11 +00:00
Kp d312248d45 Return int_fast32_t from find_connect_side 2014-09-06 04:06:18 +00:00
Kp 6af1b910df Short circuit ambient_mark_bfs test for child segments 2014-09-04 02:24:54 +00:00
Kp 3e8ec8932f Use array<> for player_config 2014-08-26 02:59:01 +00:00
Kp fea751bc62 Use std::string for mission path 2014-08-24 17:45:30 +00:00
Kp 8d835f8e34 Reduce inclusion of compiler-begin.h 2014-08-24 03:36:35 +00:00
Kp b95759aecc Propagate use of objptridx 2014-08-23 23:53:56 +00:00
Kp 66cb80c343 Propagate use of objptridx 2014-08-17 20:31:18 +00:00
Kp 83c6b60123 Use array<> for textures_list 2014-08-16 22:18:14 +00:00
Kp 1d16377d48 Change isyou to your_index and promote it out a layer
There is only ever one record for which isyou is true.
2014-08-16 21:56:46 +00:00
Kp 2a3176dc98 Use array<> for segment members 2014-08-16 18:14:00 +00:00
Kp 47d0ecee39 Use array<> for get_side_verts 2014-08-16 17:42:23 +00:00
Kp d945a95d47 Use std::default_delete<Mission> for Mission_ptr 2014-08-16 04:22:01 +00:00
Kp 8cd2cd216d Fix Player_num regression in multiplayer startup 2014-08-13 03:20:59 +00:00
Kp d6b81d2fe3 Deduce create_bfs_list max_segs 2014-08-13 03:19:13 +00:00
Kp c3086f0875 Split out boss action messages 2014-08-13 03:19:13 +00:00
Kp 9979302303 Change IS_CHILD to inline function 2014-08-13 03:19:12 +00:00
Kp 915b78b5e1 Add vvalptridx_t for always-valid valptridx values 2014-08-13 03:19:12 +00:00
Kp 125d9257be Use special type names for segment/object numbers 2014-08-13 02:57:12 +00:00
Kp 2764e3652a Propagate use of objptridx_t 2014-08-13 02:56:58 +00:00
Kp 81c6f27f44 Change point_seg::segnum to short 2014-08-13 02:56:58 +00:00
Kp bfda4c554e Inline med_get_vertex_list 2014-08-12 03:01:14 +00:00
Kp 7888c13b6b Write point_seg carefully 2014-08-12 02:55:23 +00:00
Kp cec32ce3f5 Move render state arrays onto stack 2014-08-12 02:28:03 +00:00
Kp d0db98fe01 Use array<> for netgame_info members 2014-08-09 16:43:55 +00:00
Kp 79d2c968a3 Use array<> for Players 2014-08-08 03:02:59 +00:00
Kp 597a55558f Use array<> for Segment_points 2014-08-08 03:02:43 +00:00
Kp 1c064b8efb Remove unused find_hitpoint_uv l parameter 2014-08-08 02:51:02 +00:00
Kp 4acbb40ad7 Use enum for window event result 2014-08-07 02:47:48 +00:00
Kp 553f17a3be Initialize MarkerObject properly 2014-08-05 03:10:04 +00:00
Kp d667772b21 Move valptridx operator- into DEFINE_VALPTRIDX_SUBTYPE 2014-08-02 00:46:56 +00:00
Kp b29f2ef7bd Replace hashtable with std::map 2014-08-02 00:46:56 +00:00
Kp 4fadbbc92c Replace render globals with const 2014-07-30 03:06:41 +00:00
Kp 0f7e561775 Add helper to iterate over objects in segment 2014-07-30 03:06:40 +00:00
Kp 13b233b7d7 Fix Windows build 2014-07-26 22:53:41 +00:00
Kp b37c295c59 Pick default extra_version from git tag 2014-07-26 22:53:41 +00:00
Kp 9e619f73d5 Inline polymodel_read_n 2014-07-26 04:18:06 +00:00
Kp 51fdeea84b Use unique_ptr for model_data 2014-07-26 04:01:35 +00:00
Kp ebb1b70350 Fix polymodel writing on x64
Packed writing a structure containing a pointer, but reading it as an
int, is wrong on x64.
2014-07-26 04:01:35 +00:00
Kp af912ea84d Use unique_ptr for level_names 2014-07-25 02:54:31 +00:00
Kp d1eaa1819c Use unique_ptr for secret_level_names 2014-07-25 02:54:31 +00:00
Kp 3bf30f9cf7 Use unique_ptr for secret_level_table 2014-07-25 02:54:31 +00:00
Kp 6020c9c013 Use d_fname for DOS filenames 2014-07-25 02:54:31 +00:00
Kp 2ddc37d804 Write tmap_info carefully 2014-07-25 02:54:31 +00:00
Kp 79708e14f4 Use unique_ptr for alternate_ham_file 2014-07-25 01:48:36 +00:00
Kp 6826e966a7 Use unique_ptr for Current_mission 2014-07-22 23:48:23 +00:00
Kp c1d184240d Use unique_ptr to manage fonts 2014-07-22 23:48:23 +00:00
Kp bd1c6d8c5d Reduce header includes of physfsx.h 2014-07-22 23:48:23 +00:00
Kp 3a35179e50 List initialize avg_color_rgb 2014-07-19 03:09:58 +00:00
Kp 6370292202 Pass array<> to create_*_vertex_lists 2014-07-17 03:29:57 +00:00
Kp 7552ceb259 Remove unused arguments 2014-07-16 03:24:40 +00:00
Kp 3946be044c Replace newmenu template specializations with free functions 2014-07-16 03:21:04 +00:00
Kp 41e016954a Remove unused add_flicker 2014-07-14 02:17:40 +00:00
Kp 08d72ae525 Mark find_connected_distance vms_vector const 2014-07-13 22:57:45 +00:00
Kp e765fd74fc Move Highest_segment_index into Segments 2014-07-13 03:43:32 +00:00
Kp b2a7195643 Remove unused multi_dump_robots 2014-07-13 03:43:32 +00:00
Kp 082bb43ede Fold valptridx_t features into template 2014-07-13 03:43:32 +00:00
Kp dd70a3f03d Use array<> for PowerupsInMine, MaxPowerupsAllowed 2014-07-12 19:23:37 +00:00
Kp c1aebe6771 Remove unused OBJ_FLARE 2014-07-12 16:38:33 +00:00
Kp fa24a40033 Move Highest_object_index into Objects[] 2014-07-06 03:34:43 +00:00
Kp 08546489c3 Require integral index to Objects[] 2014-07-06 03:34:43 +00:00
Kp 44d1924e96 Use special type for player callsign 2014-07-05 19:20:56 +00:00