dxx-rebirth/common/main
2014-08-17 20:31:18 +00:00
..
ai.h Propagate use of objptridx 2014-08-17 20:31:18 +00:00
aistruct.h Use special type names for segment/object numbers 2014-08-13 02:57:12 +00:00
automap.h Use special type names for segment/object numbers 2014-08-13 02:57:12 +00:00
bm.h
cntrlcen.h Propagate use of objptridx 2014-08-17 20:31:18 +00:00
collide.h Propagate use of objptridx 2014-08-17 20:31:18 +00:00
config.h
controls.h
credits.h
digi.h Use special type names for segment/object numbers 2014-08-13 02:57:12 +00:00
effects.h Use special type names for segment/object numbers 2014-08-13 02:57:12 +00:00
endlevel.h Use special type names for segment/object numbers 2014-08-13 02:57:12 +00:00
escort.h
fireball.h Propagate use of objptridx 2014-08-17 20:31:18 +00:00
fuelcen.h Use special type names for segment/object numbers 2014-08-13 02:57:12 +00:00
fvi.h Use special type names for segment/object numbers 2014-08-13 02:57:12 +00:00
game.h Use special type names for segment/object numbers 2014-08-13 02:57:12 +00:00
gamefont.h
gamemine.h Use special type names for segment/object numbers 2014-08-13 02:57:12 +00:00
gamepal.h
gamesave.h
gameseg.h Use array<> for get_side_verts 2014-08-16 17:42:23 +00:00
gameseq.h Propagate use of objptridx 2014-08-17 20:31:18 +00:00
gauges.h
hostage.h Propagate use of objptridx 2014-08-17 20:31:18 +00:00
hudmsg.h
inferno.h
kconfig.h
kmatrix.h
laser.h Propagate use of objptridx 2014-08-17 20:31:18 +00:00
lighting.h Propagate use of objptridx 2014-08-17 20:31:18 +00:00
menu.h
mission.h Use std::default_delete<Mission> for Mission_ptr 2014-08-16 04:22:01 +00:00
morph.h Propagate use of objptridx 2014-08-17 20:31:18 +00:00
multi.h Propagate use of objptridx 2014-08-17 20:31:18 +00:00
multibot.h Propagate use of objptridx 2014-08-17 20:31:18 +00:00
multiinternal.h Split out boss action messages 2014-08-13 03:19:13 +00:00
net_udp.h Use special type names for segment/object numbers 2014-08-13 02:57:12 +00:00
newdemo.h Propagate use of objptridx 2014-08-17 20:31:18 +00:00
newmenu.h
object.h Propagate use of objptridx 2014-08-17 20:31:18 +00:00
objnum.h Use special type names for segment/object numbers 2014-08-13 02:57:12 +00:00
paging.h
physics.h Propagate use of objptridx 2014-08-17 20:31:18 +00:00
piggy.h
player.h Fix Player_num regression in multiplayer startup 2014-08-13 03:20:59 +00:00
playsave.h
polyobj.h Use array<> for textures_list 2014-08-16 22:18:14 +00:00
powerup.h Propagate use of objptridx 2014-08-17 20:31:18 +00:00
render.h Use array<> for segment members 2014-08-16 18:14:00 +00:00
render_state.h Use special type names for segment/object numbers 2014-08-13 02:57:12 +00:00
robot.h
scores.h
screens.h
segiter.h
segment.h Use array<> for segment members 2014-08-16 18:14:00 +00:00
segnum.h Use special type names for segment/object numbers 2014-08-13 02:57:12 +00:00
segpoint.h
slew.h
songs.h
sounds.h
state.h
switch.h Use special type names for segment/object numbers 2014-08-13 02:57:12 +00:00
terrain.h
texmerge.h
text.h
textures.h
titles.h
vclip.h Propagate use of objptridx 2014-08-17 20:31:18 +00:00
vers_id.h
wall.h Use special type names for segment/object numbers 2014-08-13 02:57:12 +00:00
weapon.h Use special type names for segment/object numbers 2014-08-13 02:57:12 +00:00