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ai.h
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Propagate use of objptridx
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2014-08-17 20:31:18 +00:00 |
aistruct.h
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Use special type names for segment/object numbers
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2014-08-13 02:57:12 +00:00 |
automap.h
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Use special type names for segment/object numbers
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2014-08-13 02:57:12 +00:00 |
bm.h
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cntrlcen.h
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Propagate use of objptridx
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2014-08-17 20:31:18 +00:00 |
collide.h
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Propagate use of objptridx
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2014-08-17 20:31:18 +00:00 |
config.h
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controls.h
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credits.h
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digi.h
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Use special type names for segment/object numbers
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2014-08-13 02:57:12 +00:00 |
effects.h
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Use special type names for segment/object numbers
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2014-08-13 02:57:12 +00:00 |
endlevel.h
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Use special type names for segment/object numbers
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2014-08-13 02:57:12 +00:00 |
escort.h
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fireball.h
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Propagate use of objptridx
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2014-08-17 20:31:18 +00:00 |
fuelcen.h
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Use special type names for segment/object numbers
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2014-08-13 02:57:12 +00:00 |
fvi.h
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Use special type names for segment/object numbers
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2014-08-13 02:57:12 +00:00 |
game.h
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Use special type names for segment/object numbers
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2014-08-13 02:57:12 +00:00 |
gamefont.h
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gamemine.h
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Use special type names for segment/object numbers
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2014-08-13 02:57:12 +00:00 |
gamepal.h
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gamesave.h
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gameseg.h
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Use array<> for get_side_verts
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2014-08-16 17:42:23 +00:00 |
gameseq.h
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Propagate use of objptridx
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2014-08-17 20:31:18 +00:00 |
gauges.h
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hostage.h
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Propagate use of objptridx
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2014-08-17 20:31:18 +00:00 |
hudmsg.h
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inferno.h
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kconfig.h
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kmatrix.h
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laser.h
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Propagate use of objptridx
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2014-08-17 20:31:18 +00:00 |
lighting.h
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Propagate use of objptridx
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2014-08-17 20:31:18 +00:00 |
menu.h
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mission.h
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Use std::default_delete<Mission> for Mission_ptr
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2014-08-16 04:22:01 +00:00 |
morph.h
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Propagate use of objptridx
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2014-08-17 20:31:18 +00:00 |
multi.h
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Propagate use of objptridx
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2014-08-17 20:31:18 +00:00 |
multibot.h
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Propagate use of objptridx
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2014-08-17 20:31:18 +00:00 |
multiinternal.h
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Split out boss action messages
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2014-08-13 03:19:13 +00:00 |
net_udp.h
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Use special type names for segment/object numbers
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2014-08-13 02:57:12 +00:00 |
newdemo.h
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Propagate use of objptridx
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2014-08-17 20:31:18 +00:00 |
newmenu.h
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object.h
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Propagate use of objptridx
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2014-08-17 20:31:18 +00:00 |
objnum.h
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Use special type names for segment/object numbers
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2014-08-13 02:57:12 +00:00 |
paging.h
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physics.h
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Propagate use of objptridx
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2014-08-17 20:31:18 +00:00 |
piggy.h
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player.h
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Fix Player_num regression in multiplayer startup
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2014-08-13 03:20:59 +00:00 |
playsave.h
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polyobj.h
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Use array<> for textures_list
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2014-08-16 22:18:14 +00:00 |
powerup.h
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Propagate use of objptridx
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2014-08-17 20:31:18 +00:00 |
render.h
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Use array<> for segment members
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2014-08-16 18:14:00 +00:00 |
render_state.h
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Use special type names for segment/object numbers
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2014-08-13 02:57:12 +00:00 |
robot.h
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scores.h
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screens.h
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segiter.h
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segment.h
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Use array<> for segment members
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2014-08-16 18:14:00 +00:00 |
segnum.h
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Use special type names for segment/object numbers
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2014-08-13 02:57:12 +00:00 |
segpoint.h
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slew.h
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songs.h
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sounds.h
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state.h
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switch.h
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Use special type names for segment/object numbers
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2014-08-13 02:57:12 +00:00 |
terrain.h
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texmerge.h
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text.h
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textures.h
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titles.h
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vclip.h
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Propagate use of objptridx
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2014-08-17 20:31:18 +00:00 |
vers_id.h
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wall.h
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Use special type names for segment/object numbers
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2014-08-13 02:57:12 +00:00 |
weapon.h
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Use special type names for segment/object numbers
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2014-08-13 02:57:12 +00:00 |