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ai.h
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Pass player_is_visible_from_object arg by &
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2014-10-02 03:02:38 +00:00 |
aistruct.h
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automap.h
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bm.h
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Centralize N_D2_* constants in bm.h
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2014-09-27 15:42:45 +00:00 |
cntrlcen.h
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collide.h
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Pass collide_two_objects vms_vector arg by &
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2014-10-10 02:30:13 +00:00 |
config.h
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controls.h
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credits.h
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digi.h
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effects.h
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Use symbolic *_none constants for -1
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2014-10-04 17:31:13 +00:00 |
endlevel.h
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Simplify bm_free_extra_models
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2014-09-28 21:55:59 +00:00 |
escort.h
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Unify MULTI_ROBOT_EXPLODE
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2014-09-14 01:14:33 +00:00 |
fireball.h
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fuelcen.h
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Remove write-only field matcen_info::interval
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2014-09-17 02:07:55 +00:00 |
fvi.h
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game.h
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Centralize game_render_frame_mono call to gr_flip
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2014-10-16 02:44:43 +00:00 |
gamefont.h
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gamemine.h
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gamepal.h
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gamesave.h
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gameseg.h
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Pass position-related vms_vector arg by &
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2014-10-22 02:46:03 +00:00 |
gameseq.h
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Remove unused bash_to_shield parameter s
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2014-10-17 02:07:52 +00:00 |
gauges.h
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Fix -Wtype-limits warnings
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2014-09-21 21:41:55 +00:00 |
hostage.h
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Remove unused hostage_rescue parameter hostage_number
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2014-10-17 02:05:37 +00:00 |
hudmsg.h
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inferno.h
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Pass d_event arg by const&
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2014-10-04 22:36:13 +00:00 |
kconfig.h
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Pass d_event arg by const&
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2014-10-04 22:36:13 +00:00 |
kmatrix.h
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laser.h
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Skip sqrt for homing check
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2014-10-10 02:41:51 +00:00 |
lighting.h
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menu.h
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mission.h
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morph.h
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multi.h
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Make unused_newmenu_userdata_t const
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2014-10-16 02:13:09 +00:00 |
multibot.h
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Use typedef for player number
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2014-09-21 22:10:12 +00:00 |
multiinternal.h
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Unify MULTI_ROBOT_EXPLODE
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2014-09-14 01:14:33 +00:00 |
net_udp.h
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Pass sockaddr by const &, not value
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2014-10-18 23:37:34 +00:00 |
newdemo.h
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newmenu.h
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Make unused_newmenu_userdata_t const
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2014-10-16 02:13:09 +00:00 |
object.h
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Move [gs]_*_id object helpers down
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2014-10-25 16:11:23 +00:00 |
objnum.h
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paging.h
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physics.h
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Make various ai functions take const vms_vector&
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2014-10-02 03:02:36 +00:00 |
piggy.h
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Pass array<> to iff_read_animbrush
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2014-09-27 23:06:33 +00:00 |
player.h
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Add operator!= to callsign_t
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2014-10-11 04:33:22 +00:00 |
playsave.h
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polyobj.h
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Pass draw_polygon_model arg by const &
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2014-10-02 03:02:35 +00:00 |
powerup.h
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render.h
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Fix -Wtype-limits warnings
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2014-09-21 21:41:55 +00:00 |
render_state.h
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robot.h
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Use symbolic *_none constants for -1
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2014-10-04 17:31:13 +00:00 |
scores.h
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screens.h
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segiter.h
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segment.h
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Move side::illegal_type down
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2014-10-25 16:11:24 +00:00 |
segnum.h
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segpoint.h
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slew.h
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songs.h
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sounds.h
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Use symbolic *_none constants for -1
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2014-10-04 17:31:13 +00:00 |
state.h
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Remove state_save_old_game
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2014-09-17 02:45:02 +00:00 |
switch.h
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Use symbolic *_none constants for -1
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2014-10-04 17:31:13 +00:00 |
terrain.h
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texmerge.h
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text.h
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textures.h
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titles.h
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vclip.h
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Use symbolic *_none constants for -1
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2014-10-04 17:31:13 +00:00 |
vers_id.h
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Compact version number definition
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2014-09-17 02:45:32 +00:00 |
wall.h
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Use magic type for wall magic constants
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2014-10-04 17:31:13 +00:00 |
weapon.h
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Write weapon_info carefully
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2014-09-27 22:46:25 +00:00 |