agaringer
8b1a476779
V10 updates
2022-09-05 13:58:51 +03:00
Justin Ross
15fa3a5ec8
Added roll note box to the simple roll popup
2022-07-07 11:56:47 +03:00
Justin Ross
b401d3a57c
Minor indentation fix
2022-07-07 11:56:47 +03:00
Justin Ross
1a830d3823
Added simple notes field to rolls. Allows users to add a note to each roll that will display in the results. "Attacking the Devourer of Souls" or whatever.
2022-07-07 11:56:47 +03:00
agaringer
241345bf0a
Fix Dice Roll icon in toolbar in V9
2022-03-09 11:09:45 +03:00
Ted Kern
6beee45f4d
fix faction sheet vanishing on faction delete #162
2022-01-23 20:25:16 -08:00
megastruktur
1adba72f07
Merge pull request #161 from drewg13/master
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Fix cohort scale and quality calculation
2021-11-02 11:10:43 +03:00
agaringer
b2b6ccdf1b
Fix cohort scale and quality calculation
2021-10-21 20:42:46 -04:00
Justin Ross
3baa28d6ef
Removed itemLogic calls, as we're using ActiveEffects now and they were breaking things.
2021-10-08 14:56:29 -07:00
Justin Ross
2e7b942330
Fix bug with setting crew xp and tier display
2021-10-05 09:23:30 -07:00
megastruktur
d197d49d55
Merge pull request #153 from justinross/task/css-html-cleanup
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CSS and Handlebars/HTML cleanup
2021-10-01 11:52:38 +03:00
Justin Ross
58777a2694
Started on clearing out invalid usage of HTML element "id" attributes. HTML spec prohibits duplicate id values, which were present with multiple sheets of the same type open at once. This could also have led to input/label issues.
2021-09-27 11:18:12 -07:00
Justin Ross
0220d19583
Cleaned out character-sheet.scss to only include styles that apply to the character sheet. Reorganized some things to make this possible.
2021-09-27 11:18:12 -07:00
Justin Ross
b09376d74f
Added official BitD font and started to reorganize CSS to avoid future namespace collisions and help keep source SCSS separated by usage.
2021-09-27 11:18:12 -07:00
Justin Ross
03256a7ea4
Added a custom class for active effects. Not super useful, but adds the ability to reference existing traits when calculating effects.
2021-09-20 15:39:57 -07:00
agaringer
209f23b4ea
Fix faction sheet goal clocks
2021-08-07 14:28:16 -04:00
agaringer
2f15db7d4e
Properly sort item lists alphabetically
2021-06-22 21:59:00 -04:00
Megastruktur
f46cb1d078
Merge branch 'release/3.3.0'
2021-06-16 15:06:35 +03:00
agaringer
d7031b99ef
Add Active Effects system
2021-06-16 14:49:54 +03:00
jeniankatarn
c0599ced37
Change path references from absolute to relative ( #128 )
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- blades.js - toggleable clock status graphic visible again on clock's actor sheet.
- blades-clock-sheet.js - clock status graphic visible again on clock's actor token.
2021-06-16 14:30:00 +03:00
drewg13
862de62713
Actually fix issue #124 (all rolls labeled as Resolve) ( #126 )
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* Updates for 0.8.x
Updates for 0.8.x
* Fix issue #120 (Load dropdown)
* Fix issue #122 (Faction tracker labels)
* Actually fix issue #124 (all rolls labeled as Resolve)
2021-06-02 15:09:14 +03:00
drewg13
372ce2408f
Move item add logic from hooks to methods ( #119 )
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* Move item add logic from hooks to methods
* Bug fix for item logic
2021-06-01 09:56:25 +03:00
Megastruktur
a449a2d529
0.8.x compatibility
2021-05-25 13:47:24 +03:00
drewg13
ea0e308891
Updates for 0.8.x ( #118 )
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* Merge tag '2.17' into development (#117 )
* Updates for 0.8.x
Updates for 0.8.x
Co-authored-by: megastruktur <astromortis@gmail.com>
2021-05-25 13:27:40 +03:00
justinross
79bfbfc385
Added an "npc" actor type and added a compendium of NPCs. ( #115 )
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* Added an "npc" actor type and added a compendium of NPCs.
* Fixed typo and added newline at eof in factions.db. Restored spacing in template.json
2021-05-18 10:54:53 +03:00
Megastruktur
a178865ee8
Added Faction tracker
2021-04-22 14:27:10 +03:00
Clément Bonnet
63946298c5
Add resistance roll ( #105 )
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Co-authored-by: megastruktur <astromortis@gmail.com>
2021-04-22 13:30:56 +03:00
Clément Bonnet
9d77e8b733
Loadout selector ( #107 )
2021-04-22 11:36:28 +03:00
Megastruktur
5314c8c3f0
Replace SavHelpers with BladesHelpers
2021-04-22 11:29:37 +03:00
drewg13
a412f9d751
Changes to the item logic process to eliminate DB write-locking and dropped changes ( #108 )
2021-04-22 11:28:03 +03:00
Clément Bonnet
9f004950f4
Improve sheets to be able to add the french version ( #102 )
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* Improve sheets to be able to add the french version
* Update class.html
Logic field should be plain text.
* Update crew_ability.html
Co-authored-by: megastruktur <astromortis@gmail.com>
2021-03-04 09:44:24 +03:00
Megastruktur
2de449cd7e
Fixes all Tokens to be force actor linked. Adds migration.
2021-01-20 12:45:38 +03:00
Megastruktur
9c51a8f36c
GH-98
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- Closes #98
- Fixes Dice-So-Nice integration
2021-01-11 11:49:53 +03:00
Megastruktur
1e97fd6459
GH-95
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- Closes #95
- Fixes Turf custom turf list checkboxes
2021-01-04 18:21:41 +03:00
Megastruktur
7d643b5134
Fixes localize for Roll
2020-12-16 13:20:27 +03:00
Megastruktur
2aa9a29ee2
Minor fixes
2020-11-05 00:33:48 +03:00
Megastruktur
a86f2077be
Fixes Dice-so-nice integration
2020-11-04 15:50:18 +03:00
Megastruktur
4dcb02b6c2
Clocks as Actors
2020-11-04 15:37:28 +03:00
Megastruktur
88724b10d0
GH-82 Add Clocks
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- Closes #82
- Adds clocks
2020-11-03 16:44:09 +03:00
Megastruktur
c785f0691d
GH-87 Cohort Gang Type fix
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- Closes #87
- Fixes Gang Type multiple select
2020-10-30 13:55:48 +03:00
Megastruktur
22467a1f5e
Updates
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- Closes GH-81
- Updates the functionality with checkboxes and new FormDataExtended api.
- Fixes Traumas for FVTT 0.7.2+.
- Version update to be FVTT 0.7.2+ compatible.
2020-10-18 13:21:37 +03:00
Megastruktur
66cd3221cd
GH-80
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- Closes #80
- Fixed Rolls: roll position is shown correctly now
2020-09-21 14:53:13 +03:00
Megastruktur
41396ddd73
GH-77
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- Closes #77
- Adds new "concat" handlebars helper to concat str and var
- Adds Short attributes names to use them in layout
2020-09-17 10:57:52 +03:00
Megastruktur
009b731b7e
GH-76
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- Closes #76
- Fixes the "Add multiple items" bug
When multiple items were added, the foreach mechanism caused the
actor to update multiple times and rewrite previously added items.
That's where some items were not actually added to an Actor (the
UI was working fine but not the backend part). So it seemed that
items are added (you can see them on the UI) but actuallythey
were not.
Now everything should work fine.
2020-09-17 10:40:26 +03:00
Megastruktur
d7504598b4
GH-71
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- Closes #71
- Improves dice rolling and attribute reset logic
2020-09-02 11:16:38 +03:00
Megastruktur
a4fd041777
Adds Ghost, Hull and Vampire
2020-08-24 15:25:51 +03:00
Megastruktur
357446de0c
attribute_change logic and trauma refactoring
2020-08-21 18:03:37 +03:00
Megastruktur
c2ff5bd704
Adds stress-as-counter with max and current value
2020-08-21 12:50:10 +03:00
Megastruktur
96b1a3a3b7
GH-67 Fix Turf counter
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- Fixes Turf/Claims counter
- Fixes Lair and Turf translation
- Fixes Crew Types name translations
- Closes #67
2020-08-21 12:39:41 +03:00
Megastruktur
753af8667a
Fix attribute translations for Roll
2020-08-05 16:20:52 +03:00