Commit graph

84 commits

Author SHA1 Message Date
agaringer
8b1a476779 V10 updates 2022-09-05 13:58:51 +03:00
Justin Ross
15fa3a5ec8 Added roll note box to the simple roll popup 2022-07-07 11:56:47 +03:00
Justin Ross
b401d3a57c Minor indentation fix 2022-07-07 11:56:47 +03:00
Justin Ross
1a830d3823 Added simple notes field to rolls. Allows users to add a note to each roll that will display in the results. "Attacking the Devourer of Souls" or whatever. 2022-07-07 11:56:47 +03:00
agaringer
241345bf0a Fix Dice Roll icon in toolbar in V9 2022-03-09 11:09:45 +03:00
Ted Kern
6beee45f4d fix faction sheet vanishing on faction delete #162 2022-01-23 20:25:16 -08:00
megastruktur
1adba72f07
Merge pull request #161 from drewg13/master
Fix cohort scale and quality calculation
2021-11-02 11:10:43 +03:00
agaringer
b2b6ccdf1b Fix cohort scale and quality calculation 2021-10-21 20:42:46 -04:00
Justin Ross
3baa28d6ef Removed itemLogic calls, as we're using ActiveEffects now and they were breaking things. 2021-10-08 14:56:29 -07:00
Justin Ross
2e7b942330 Fix bug with setting crew xp and tier display 2021-10-05 09:23:30 -07:00
megastruktur
d197d49d55
Merge pull request #153 from justinross/task/css-html-cleanup
CSS and Handlebars/HTML cleanup
2021-10-01 11:52:38 +03:00
Justin Ross
58777a2694 Started on clearing out invalid usage of HTML element "id" attributes. HTML spec prohibits duplicate id values, which were present with multiple sheets of the same type open at once. This could also have led to input/label issues. 2021-09-27 11:18:12 -07:00
Justin Ross
0220d19583 Cleaned out character-sheet.scss to only include styles that apply to the character sheet. Reorganized some things to make this possible. 2021-09-27 11:18:12 -07:00
Justin Ross
b09376d74f Added official BitD font and started to reorganize CSS to avoid future namespace collisions and help keep source SCSS separated by usage. 2021-09-27 11:18:12 -07:00
Justin Ross
03256a7ea4 Added a custom class for active effects. Not super useful, but adds the ability to reference existing traits when calculating effects. 2021-09-20 15:39:57 -07:00
agaringer
209f23b4ea Fix faction sheet goal clocks 2021-08-07 14:28:16 -04:00
agaringer
2f15db7d4e Properly sort item lists alphabetically 2021-06-22 21:59:00 -04:00
Megastruktur
f46cb1d078 Merge branch 'release/3.3.0' 2021-06-16 15:06:35 +03:00
agaringer
d7031b99ef Add Active Effects system 2021-06-16 14:49:54 +03:00
jeniankatarn
c0599ced37
Change path references from absolute to relative (#128)
- blades.js - toggleable clock status graphic visible again on clock's actor sheet.
- blades-clock-sheet.js - clock status graphic visible again on clock's actor token.
2021-06-16 14:30:00 +03:00
drewg13
862de62713
Actually fix issue #124 (all rolls labeled as Resolve) (#126)
* Updates for 0.8.x

Updates for 0.8.x

* Fix issue #120 (Load dropdown)

* Fix issue #122 (Faction tracker labels)

* Actually fix issue #124 (all rolls labeled as Resolve)
2021-06-02 15:09:14 +03:00
drewg13
372ce2408f
Move item add logic from hooks to methods (#119)
* Move item add logic from hooks to methods

* Bug fix for item logic
2021-06-01 09:56:25 +03:00
Megastruktur
a449a2d529 0.8.x compatibility 2021-05-25 13:47:24 +03:00
drewg13
ea0e308891
Updates for 0.8.x (#118)
* Merge tag '2.17' into development (#117)

* Updates for 0.8.x

Updates for 0.8.x

Co-authored-by: megastruktur <astromortis@gmail.com>
2021-05-25 13:27:40 +03:00
justinross
79bfbfc385
Added an "npc" actor type and added a compendium of NPCs. (#115)
* Added an "npc" actor type and added a compendium of NPCs.

* Fixed typo and added newline at eof in factions.db. Restored spacing in template.json
2021-05-18 10:54:53 +03:00
Megastruktur
a178865ee8 Added Faction tracker 2021-04-22 14:27:10 +03:00
Clément Bonnet
63946298c5
Add resistance roll (#105)
Co-authored-by: megastruktur <astromortis@gmail.com>
2021-04-22 13:30:56 +03:00
Clément Bonnet
9d77e8b733
Loadout selector (#107) 2021-04-22 11:36:28 +03:00
Megastruktur
5314c8c3f0 Replace SavHelpers with BladesHelpers 2021-04-22 11:29:37 +03:00
drewg13
a412f9d751
Changes to the item logic process to eliminate DB write-locking and dropped changes (#108) 2021-04-22 11:28:03 +03:00
Clément Bonnet
9f004950f4
Improve sheets to be able to add the french version (#102)
* Improve sheets to be able to add the french version

* Update class.html

Logic field should be plain text.

* Update crew_ability.html

Co-authored-by: megastruktur <astromortis@gmail.com>
2021-03-04 09:44:24 +03:00
Megastruktur
2de449cd7e Fixes all Tokens to be force actor linked. Adds migration. 2021-01-20 12:45:38 +03:00
Megastruktur
9c51a8f36c GH-98
- Closes #98
- Fixes Dice-So-Nice integration
2021-01-11 11:49:53 +03:00
Megastruktur
1e97fd6459 GH-95
- Closes #95
- Fixes Turf custom turf list checkboxes
2021-01-04 18:21:41 +03:00
Megastruktur
7d643b5134 Fixes localize for Roll 2020-12-16 13:20:27 +03:00
Megastruktur
2aa9a29ee2 Minor fixes 2020-11-05 00:33:48 +03:00
Megastruktur
a86f2077be Fixes Dice-so-nice integration 2020-11-04 15:50:18 +03:00
Megastruktur
4dcb02b6c2 Clocks as Actors 2020-11-04 15:37:28 +03:00
Megastruktur
88724b10d0 GH-82 Add Clocks
- Closes #82
- Adds clocks
2020-11-03 16:44:09 +03:00
Megastruktur
c785f0691d GH-87 Cohort Gang Type fix
- Closes #87
- Fixes Gang Type multiple select
2020-10-30 13:55:48 +03:00
Megastruktur
22467a1f5e Updates
- Closes GH-81
- Updates the functionality with checkboxes and new FormDataExtended api.
- Fixes Traumas for FVTT 0.7.2+.
- Version update to be FVTT 0.7.2+ compatible.
2020-10-18 13:21:37 +03:00
Megastruktur
66cd3221cd GH-80
- Closes #80
- Fixed Rolls: roll position is shown correctly now
2020-09-21 14:53:13 +03:00
Megastruktur
41396ddd73 GH-77
- Closes #77
- Adds new "concat" handlebars helper to concat str and var
- Adds Short attributes names to use them in layout
2020-09-17 10:57:52 +03:00
Megastruktur
009b731b7e GH-76
- Closes #76
- Fixes the "Add multiple items" bug

When multiple items were added, the foreach mechanism caused the
actor to update multiple times and rewrite previously added items.
That's where some items were not actually added to an Actor (the
UI was working fine but not the backend part). So it seemed that
items are added (you can see them on the UI) but actuallythey
were not.
Now everything should work fine.
2020-09-17 10:40:26 +03:00
Megastruktur
d7504598b4 GH-71
- Closes #71
- Improves dice rolling and attribute reset logic
2020-09-02 11:16:38 +03:00
Megastruktur
a4fd041777 Adds Ghost, Hull and Vampire 2020-08-24 15:25:51 +03:00
Megastruktur
357446de0c attribute_change logic and trauma refactoring 2020-08-21 18:03:37 +03:00
Megastruktur
c2ff5bd704 Adds stress-as-counter with max and current value 2020-08-21 12:50:10 +03:00
Megastruktur
96b1a3a3b7 GH-67 Fix Turf counter
- Fixes Turf/Claims counter
- Fixes Lair and Turf translation
- Fixes Crew Types name translations
- Closes #67
2020-08-21 12:39:41 +03:00
Megastruktur
753af8667a Fix attribute translations for Roll 2020-08-05 16:20:52 +03:00