foundryvtt-beam-saber/module
2021-09-27 11:18:12 -07:00
..
blades-actor-sheet.js Added official BitD font and started to reorganize CSS to avoid future namespace collisions and help keep source SCSS separated by usage. 2021-09-27 11:18:12 -07:00
blades-actor.js
blades-clock-sheet.js Cleaned out character-sheet.scss to only include styles that apply to the character sheet. Reorganized some things to make this possible. 2021-09-27 11:18:12 -07:00
blades-crew-sheet.js Cleaned out character-sheet.scss to only include styles that apply to the character sheet. Reorganized some things to make this possible. 2021-09-27 11:18:12 -07:00
blades-faction-sheet.js Cleaned out character-sheet.scss to only include styles that apply to the character sheet. Reorganized some things to make this possible. 2021-09-27 11:18:12 -07:00
blades-helpers.js Fix faction sheet goal clocks 2021-08-07 14:28:16 -04:00
blades-item-sheet.js Add Active Effects system 2021-06-16 14:49:54 +03:00
blades-item.js Fix faction sheet goal clocks 2021-08-07 14:28:16 -04:00
blades-npc-sheet.js
blades-roll.js Fix faction sheet goal clocks 2021-08-07 14:28:16 -04:00
blades-sheet.js Started on clearing out invalid usage of HTML element "id" attributes. HTML spec prohibits duplicate id values, which were present with multiple sheets of the same type open at once. This could also have led to input/label issues. 2021-09-27 11:18:12 -07:00
blades-templates.js Add Active Effects system 2021-06-16 14:49:54 +03:00
blades.js Started on clearing out invalid usage of HTML element "id" attributes. HTML spec prohibits duplicate id values, which were present with multiple sheets of the same type open at once. This could also have led to input/label issues. 2021-09-27 11:18:12 -07:00
effects.js Add Active Effects system 2021-06-16 14:49:54 +03:00
migration.js
settings.js