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ai.c
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Replace MALLOC+memset with CALLOC
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2013-07-13 02:31:27 +00:00 |
ai.h
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Add size information to improve -fmudflap
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2012-11-11 00:12:17 +00:00 |
ai2.c
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Check that object is CT_AI before accessing AI-specific fields
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2013-07-31 02:12:18 +00:00 |
aipath.c
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Move segment handling from editor.h
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2013-03-16 03:10:55 +00:00 |
aistruct.h
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Remove RCS comment to synchronize code with D1X
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2013-02-22 04:32:14 +00:00 |
automap.c
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Replace MALLOC+memset with CALLOC
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2013-07-13 02:31:27 +00:00 |
automap.h
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Add size information to improve -fmudflap
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2012-11-11 00:12:17 +00:00 |
bm.c
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Replace MALLOC+memset with CALLOC
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2013-07-13 02:31:27 +00:00 |
bm.h
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Add size information to improve -fmudflap
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2012-11-11 00:12:17 +00:00 |
bmread.c
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Avoid use of C++ keyword as variable name
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2013-06-30 17:59:31 +00:00 |
bmread.h
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Remove RCS comment to synchronize code with D1X
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2013-02-22 04:32:14 +00:00 |
cntrlcen.c
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Only initialize a reactor if it exists
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2013-07-31 22:23:51 +00:00 |
cntrlcen.h
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When converting object_rw to object, recompute gun points for CT_CNTRLCEN as they are now part of object and not globals anymore
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2013-08-03 12:54:03 +02:00 |
collide.c
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Add proximity bomb ID test helper
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2013-03-31 20:42:15 +00:00 |
collide.h
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Remove RCS comment to synchronize code with D1X
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2013-02-22 04:32:14 +00:00 |
config.c
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Replace MALLOC+memset with CALLOC
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2013-07-13 02:31:27 +00:00 |
config.h
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console.c
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Remove SDL/ in #include statements
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2013-06-30 02:22:56 +00:00 |
controls.c
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Increased ship wiggle from 20FPS- to 30FPS-base as I think this more representy the 486 play style - feels way more natural to me, too
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2013-01-22 00:55:56 +01:00 |
controls.h
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Remove RCS comment to synchronize code with D1X
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2013-02-22 04:32:14 +00:00 |
credits.c
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Made credits music fade respect previous music volume
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2013-06-27 12:55:22 +02:00 |
credits.h
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descent.cfg
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digi.h
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Remove RCS comment to synchronize code with D1X
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2013-02-22 04:32:14 +00:00 |
digiobj.c
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Rename include/error.h to include/dxxerror.h
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2012-07-07 18:35:06 +00:00 |
dumpmine.c
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Use sizeof to compute array extents
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2012-11-24 17:35:35 +00:00 |
effects.c
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Rename include/error.h to include/dxxerror.h
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2012-07-07 18:35:06 +00:00 |
effects.h
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Remove RCS comment to synchronize code with D1X
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2013-02-22 04:32:14 +00:00 |
endlevel.c
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Add HUD_init_message_literal for preformatted text strings
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2013-06-29 22:19:17 +00:00 |
endlevel.h
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escort.c
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Use sizeof to compute array extents
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2012-11-24 17:35:35 +00:00 |
escort.h
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fireball.c
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Add size information to improve -fmudflap
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2012-11-11 00:12:17 +00:00 |
fireball.h
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Remove RCS comment to synchronize code with D1X
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2013-02-22 04:32:14 +00:00 |
fuelcen.c
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Use sizeof to compute array extents
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2012-11-24 17:35:35 +00:00 |
fuelcen.h
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Rename old_matcen_info to reflect that it is the D1 matcen_info
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2013-03-23 21:31:49 +00:00 |
fvi.c
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Use macros ZERO_VECTOR and IDENTITY_MATRIX for initialization
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2013-07-02 02:34:19 +00:00 |
fvi.h
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Remove RCS comment to synchronize code with D1X
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2013-02-22 04:32:14 +00:00 |
game.c
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Remove SDL/ in #include statements
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2013-06-30 02:22:56 +00:00 |
game.h
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Delete empty function apply_modified_palette
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2013-04-20 03:07:49 +00:00 |
gamecntl.c
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Use const strings for cheats
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2013-07-14 23:22:25 +00:00 |
gamefont.c
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Normalize whitespace in copyright header to match D1X-Rebirth
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2013-02-24 02:40:43 +00:00 |
gamefont.h
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gamemine.c
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Use sizeof to compute array extents
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2012-11-24 17:35:35 +00:00 |
gamemine.h
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Add size information to improve -fmudflap
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2012-11-11 00:12:17 +00:00 |
gamepal.c
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Remove RCS comment to synchronize code with D1X
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2013-02-22 04:32:14 +00:00 |
gamepal.h
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Add size information to improve -fmudflap
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2012-11-11 00:12:17 +00:00 |
gamerend.c
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Validate netgame mode index
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2013-06-25 02:09:12 +00:00 |
gamesave.c
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Add editor_status_fmt for printf status messages
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2013-06-29 22:19:17 +00:00 |
gamesave.h
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Add size information to improve -fmudflap
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2012-11-11 00:12:17 +00:00 |
gameseg.c
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Make Side_to_verts const
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2013-07-14 21:47:36 +00:00 |
gameseg.h
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Remove RCS comment to synchronize code with D1X
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2013-02-22 04:32:14 +00:00 |
gameseq.c
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Removed call of digi_stop_digi_sounds() from DoPlayerDead(). Since it was killing persistent sounds which were only started once a level it would forever mute fans, waterfalls, etc.. Also closing Game_wind kills all sounds anyways so there is no point doing it on player death
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2013-06-10 23:58:30 +02:00 |
gameseq.h
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Remove unused StartNewLevel parameter 'secret_flag'
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2013-03-23 20:50:35 +00:00 |
gauges.c
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Remove unused energy_str setup
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2013-07-13 23:02:12 +00:00 |
gauges.h
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Add size information to improve -fmudflap
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2012-11-11 00:12:17 +00:00 |
hostage.c
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Add HUD_init_message_literal for preformatted text strings
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2013-06-29 22:19:17 +00:00 |
hostage.h
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Remove RCS comment to synchronize code with D1X
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2013-02-22 04:32:14 +00:00 |
hud.c
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Add HUD_init_message_literal for preformatted text strings
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2013-06-29 22:19:17 +00:00 |
hudmsg.h
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Add HUD_init_message_literal for preformatted text strings
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2013-06-29 22:19:17 +00:00 |
inferno.c
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Remove SDL/ in #include statements
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2013-06-30 02:22:56 +00:00 |
inferno.h
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Remove inferno.h include of pstypes.h
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2013-03-03 19:58:10 +00:00 |
inferno.ini
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kconfig.c
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Replace MALLOC+memset with CALLOC
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2013-07-13 02:31:27 +00:00 |
kconfig.h
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Add size information to improve -fmudflap
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2012-11-11 00:12:17 +00:00 |
kmatrix.c
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Push down inclusion "args.h" from physfsx.h into sources
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2013-03-03 19:41:09 +00:00 |
kmatrix.h
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laser.c
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Use macros ZERO_VECTOR and IDENTITY_MATRIX for initialization
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2013-07-02 02:34:19 +00:00 |
laser.h
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Add size information to improve -fmudflap
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2012-11-11 00:12:17 +00:00 |
lighting.c
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Removed light_frame_count due to being unnecessary since lighting is now time-based and messed up deletion of dynamic light
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2013-04-18 11:56:18 +02:00 |
lighting.h
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Remove RCS comment to synchronize code with D1X
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2013-02-22 04:32:14 +00:00 |
menu.c
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Replace MALLOC+memset with CALLOC
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2013-07-13 02:31:27 +00:00 |
menu.h
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mglobal.c
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Make Side_to_verts const
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2013-07-14 21:47:36 +00:00 |
mission.c
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Replace MALLOC+memset with CALLOC
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2013-07-13 02:31:27 +00:00 |
mission.h
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Add new mission type with support for HAM-by-reference
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2013-04-06 21:24:40 +00:00 |
morph.c
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Rename include/error.h to include/dxxerror.h
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2012-07-07 18:35:06 +00:00 |
morph.h
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movie.c
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Push down inclusion "args.h" from physfsx.h into sources
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2013-03-03 19:41:09 +00:00 |
movie.h
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Remove RCS comment to synchronize code with D1X
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2013-02-22 04:32:14 +00:00 |
multi.c
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When converting object_rw to object, recompute gun points for CT_CNTRLCEN as they are now part of object and not globals anymore
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2013-08-03 12:54:03 +02:00 |
multi.h
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Set release info to 0.58
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2013-07-19 16:16:08 +02:00 |
multibot.c
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Use ubyte/const ubyte consistently in multiplayer messaging
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2013-03-31 20:42:14 +00:00 |
multibot.h
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Use ubyte/const ubyte consistently in multiplayer messaging
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2013-03-31 20:42:14 +00:00 |
net_udp.c
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Replace MALLOC+memset with CALLOC
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2013-07-13 02:31:27 +00:00 |
net_udp.h
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Made UPID_GAME_INFO_SIZE, UPID_GAME_INFO_LITE_SIZE and UPID_SEQUENCE_SIZE change if NETGAME_NAME_LEN, MISSION_NAME_LEN or CALLSIGN_LEN changes
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2013-04-18 15:31:28 +02:00 |
newdemo.c
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Fix format string conversion mismatches
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2013-06-29 22:19:17 +00:00 |
newdemo.h
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Specify prototype for newdemo_record_morph_frame
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2013-07-14 23:24:53 +00:00 |
newmenu.c
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Replace MALLOC+memset with CALLOC
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2013-07-13 02:31:27 +00:00 |
newmenu.h
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Normalize comments and whitespace to match D1X
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2013-02-25 01:59:08 +00:00 |
object.c
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Use sizeof to compute array extents
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2012-11-24 17:35:35 +00:00 |
object.h
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Move reactor Gun_dir,Gun_pos into struct object
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2013-03-23 19:09:44 +00:00 |
paging.c
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Fix bogus optimization in robot maker paging
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2013-03-23 21:20:41 +00:00 |
paging.h
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Remove RCS comment to synchronize code with D1X
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2013-02-22 04:32:14 +00:00 |
physics.c
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Add proximity bomb ID test helper
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2013-03-31 20:42:15 +00:00 |
physics.h
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Remove RCS comment to synchronize code with D1X
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2013-02-22 04:32:14 +00:00 |
piggy.c
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Avoid use of C++ keyword as variable name
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2013-06-30 17:59:31 +00:00 |
piggy.h
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Add size information to improve -fmudflap
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2012-11-11 00:12:17 +00:00 |
player.c
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Normalize comments and whitespace to match D1X
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2013-02-25 01:59:08 +00:00 |
player.h
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Include physfs.h to define PHYSFS_File for player_ship_read
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2013-07-14 03:10:18 +00:00 |
playsave.c
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Added option to ignore cycling weapons that are not on autoselect list
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2013-04-08 15:04:28 +02:00 |
playsave.h
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Added option to ignore cycling weapons that are not on autoselect list
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2013-04-08 15:04:28 +02:00 |
polyobj.c
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Move model_buf back onto stack
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2013-06-23 18:25:36 +00:00 |
polyobj.h
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Add size information to improve -fmudflap
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2012-11-11 00:12:17 +00:00 |
powerup.c
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Add HUD_init_message_literal for preformatted text strings
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2013-06-29 22:19:17 +00:00 |
powerup.h
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Mark powerup_basic as printf-like
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2012-07-01 04:39:04 +00:00 |
render.c
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Fix preprocessor guard for draw_outline
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2013-07-14 22:41:04 +00:00 |
render.h
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Remove RCS comment to synchronize code with D1X
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2013-02-22 04:32:14 +00:00 |
robot.c
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Treat robot joints as const
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2012-07-07 21:38:03 +00:00 |
robot.h
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Add size information to improve -fmudflap
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2012-11-11 00:12:17 +00:00 |
scores.c
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Use inline function to compute placement names
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2013-06-14 03:04:23 +00:00 |
scores.h
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Remove RCS comment to synchronize code with D1X
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2013-02-22 04:32:14 +00:00 |
screens.h
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Remove unused declarations in main/screens.h
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2013-03-24 17:53:04 +00:00 |
segment.c
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segment.h
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Make Side_to_verts const
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2013-07-14 21:47:36 +00:00 |
segpoint.h
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Add size information to improve -fmudflap
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2012-11-11 00:12:17 +00:00 |
slew.c
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Remove RCS embedded string to synchronize code with D1X
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2013-02-22 04:32:23 +00:00 |
slew.h
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Remove RCS comment to synchronize code with D1X
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2013-02-22 04:32:14 +00:00 |
songs.c
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Push down inclusion "args.h" from physfsx.h into sources
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2013-03-03 19:41:09 +00:00 |
songs.h
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added songs_play_file() to play any song depending on filename-extension as a more streamlined approach to handle all different kinds of formats; also used for jukebox to make it independent from SDL_mixer; cleaned up supported filename extenstions
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2012-06-10 14:02:43 +02:00 |
sounds.h
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Remove RCS comment to synchronize code with D1X
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2013-02-22 04:32:14 +00:00 |
state.c
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Fixed some dummy-writing for the obsolete MarkerOwner causing Valgrind a nosebleed. Warning: It's still ridiculus. Never look at it without sunglasses.
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2013-08-03 13:13:50 +02:00 |
state.h
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Remove RCS comment to synchronize code with D1X
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2013-02-22 04:32:14 +00:00 |
switch.c
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Add HUD_init_message_literal for preformatted text strings
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2013-06-29 22:19:17 +00:00 |
switch.h
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Remove RCS comment to synchronize code with D1X
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2013-02-22 04:32:14 +00:00 |
terrain.c
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Replace MALLOC+memset with CALLOC
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2013-07-13 02:31:27 +00:00 |
terrain.h
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texmerge.c
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Normalize comments and whitespace to match D1X
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2013-02-25 01:59:08 +00:00 |
texmerge.h
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text.c
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Simplify left rotation to help the compiler
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2013-06-14 03:04:23 +00:00 |
text.h
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Support using only builtin text strings
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2013-06-30 04:35:36 +00:00 |
textures.h
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titles.c
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Fixed briefing_screens array for Descent 1 Shareware
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2013-06-11 00:48:23 +02:00 |
titles.h
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vclip.c
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Rename include/error.h to include/dxxerror.h
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2012-07-07 18:35:06 +00:00 |
vclip.h
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vers_id.c
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Add space for null terminator of g_descent_build_datetime
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2013-07-14 22:42:32 +00:00 |
vers_id.h
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Add space for null terminator of g_descent_build_datetime
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2013-07-14 22:42:32 +00:00 |
wall.c
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Add HUD_init_message_literal for preformatted text strings
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2013-06-29 22:19:17 +00:00 |
wall.h
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Add size information to improve -fmudflap
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2012-11-11 00:12:17 +00:00 |
weapon.c
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Add HUD_init_message_literal for preformatted text strings
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2013-06-29 22:19:17 +00:00 |
weapon.h
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Add size information to improve -fmudflap
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2012-11-11 00:12:17 +00:00 |