Remove unused energy_str setup

This commit is contained in:
Kp 2013-07-13 23:02:12 +00:00
parent 5dbdf8351b
commit 3094ba7c91

View file

@ -2107,9 +2107,8 @@ void draw_weapon_boxes()
void sb_draw_energy_bar(int energy)
{
int erase_height, w, h, aw, i;
int erase_height,i;
int ew, eh, eaw;
char energy_str[20];
PAGE_IN_GAUGE( SB_GAUGE_ENERGY );
hud_bitblt(HUD_SCALE_X(SB_ENERGY_GAUGE_X), HUD_SCALE_Y(SB_ENERGY_GAUGE_Y), &GameBitmaps[GET_GAUGE_INDEX(SB_GAUGE_ENERGY)]);
@ -2120,8 +2119,6 @@ void sb_draw_energy_bar(int energy)
gr_uline( i2f(HUD_SCALE_X(SB_ENERGY_GAUGE_X-1)), i2f(HUD_SCALE_Y(SB_ENERGY_GAUGE_Y)+i), i2f(HUD_SCALE_X(SB_ENERGY_GAUGE_X+(SB_ENERGY_GAUGE_W))), i2f(HUD_SCALE_Y(SB_ENERGY_GAUGE_Y)+i) );
//draw numbers
sprintf(energy_str, "%d", energy);
gr_get_string_size(energy_str, &w, &h, &aw );
gr_set_fontcolor(BM_XRGB(25,18,6),-1 );
gr_get_string_size((energy>199)?"200":(energy>99)?"100":(energy>9)?"00":"0",&ew,&eh,&eaw);
gr_printf((grd_curscreen->sc_w/3)-(ew/2),HUD_SCALE_Y(SB_ENERGY_GAUGE_Y + SB_ENERGY_GAUGE_H - GAME_FONT->ft_h - (GAME_FONT->ft_h / 4)),"%d",energy);