Push down inclusion "args.h" from physfsx.h into sources

This is not needed for the header, and makes the header non-common.
This commit is contained in:
Kp 2013-03-03 19:41:09 +00:00
parent a81afea7fe
commit 8d39b2b7ae
20 changed files with 19 additions and 1 deletions

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@ -51,6 +51,7 @@
#include "internal.h"
#include "gauges.h"
#include "playsave.h"
#include "args.h"
//change to 1 for lots of spew.
#if 0

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@ -17,6 +17,7 @@
#include "console.h"
#include "rbaudio.h"
#include "jukebox.h"
#include "args.h"
#include <stdlib.h>
#include <stdio.h>
#include <string.h>

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@ -22,6 +22,7 @@
#include "newdemo.h"
#include "kconfig.h"
#include "config.h"
#include "args.h"
//changed on 980905 by adb to increase number of concurrent sounds
#define MAX_SOUND_SLOTS 32

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@ -28,6 +28,7 @@
#include "digi_mixer_music.h"
#include "console.h"
#include "config.h"
#include "args.h"
#include "fix.h"
#include "gr.h" // needed for piggy.h

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@ -13,6 +13,7 @@
#include "window.h"
#include "mouse.h"
#include "playsave.h"
#include "args.h"
static struct mouseinfo {
ubyte button_state[MOUSE_MAX_BUTTONS];

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@ -24,7 +24,6 @@
#include "u_mem.h"
#include "dxxerror.h"
#include "vecmat.h"
#include "args.h"
#include "ignorecase.h"
#include "byteswap.h"

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@ -56,6 +56,7 @@ COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
#include "powerup.h"
#include "gauges.h"
#include "text.h"
#include "args.h"
#ifdef EDITOR
#include "editor/editor.h"

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@ -71,6 +71,7 @@ COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
#include "rbaudio.h"
#include "window.h"
#include "playsave.h"
#include "args.h"
#define LEAVE_TIME 0x4000

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@ -42,6 +42,7 @@ COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
#include "endlevel.h"
#include "state.h"
#include "byteswap.h"
#include "args.h"
//@@vms_vector controlcen_gun_points[MAX_CONTROLCEN_GUNS];
//@@vms_vector controlcen_gun_dirs[MAX_CONTROLCEN_GUNS];

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@ -44,6 +44,7 @@ COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
#include "menu.h"
#include "mission.h"
#include "config.h"
#include "args.h"
#define ROW_SPACING (SHEIGHT / 17)
#define NUM_LINES 20 //14

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@ -49,6 +49,7 @@ COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
#include "automap.h"
#include "mission.h"
#include "gameseq.h"
#include "args.h"
#ifdef OGL
#include "ogl_init.h"

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@ -55,6 +55,7 @@ COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
#ifdef OGL
#include "ogl_init.h"
#endif
#include "args.h"
//bitmap numbers for gauges
#define GAUGE_SHIELDS 0 //0..9, in decreasing order (100%,90%...0%)

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@ -48,6 +48,7 @@ COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
#include "kmatrix.h"
#include "gauges.h"
#include "pcx.h"
#include "args.h"
#ifdef OGL
#include "ogl_init.h"

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@ -52,6 +52,7 @@ COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
#ifdef OGL
#include "ogl_init.h"
#endif
#include "args.h"
extern char CDROM_dir[];

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@ -57,6 +57,7 @@ COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
#include "playsave.h"
#include "automap.h"
#include "rbaudio.h"
#include "args.h"
#ifdef OGL
#include "ogl_init.h"

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@ -47,6 +47,7 @@ COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
#include "u_mem.h"
#include "strio.h"
#include "physfsx.h"
#include "args.h"
#include "vers_id.h"
#include "newdemo.h"
#include "gauges.h"

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@ -54,6 +54,7 @@ COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
#ifdef OGL
#include "ogl_init.h"
#endif
#include "args.h"
#define INITIAL_LOCAL_LIGHT (F1_0/4) // local light value in segment of occurence (of light emission)

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@ -33,6 +33,7 @@ COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
#endif
#include "config.h"
#include "timer.h"
#include "args.h"
int Songs_initialized = 0;
static int Song_playing = -1; // -1 if no song playing, else the Descent song number

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@ -52,6 +52,7 @@ COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
#include "menu.h"
#include "mouse.h"
#include "console.h"
#include "args.h"
extern unsigned RobSX,RobSY,RobDX,RobDY; // Robot movie coords

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@ -15,6 +15,7 @@
#endif
#include "physfsx.h"
#include "args.h"
#include "object.h"
#include "newdemo.h"