Specify prototype for newdemo_record_morph_frame

This commit is contained in:
Kp 2013-07-14 23:24:53 +00:00
parent 68e0a758b6
commit b858538fb8

View file

@ -50,6 +50,8 @@ extern int Newdemo_show_percentage;
//Does demo start automatically?
extern int Auto_demo;
struct morph_data;
// Functions called during recording process...
extern void newdemo_record_start_demo();
extern void newdemo_record_start_frame(fix frame_time );
@ -62,7 +64,7 @@ extern void newdemo_record_sound( int soundno );
extern void newdemo_record_wall_hit_process( int segnum, int side, int damage, int playernum );
extern void newdemo_record_trigger( int segnum, int side, int objnum,int shot );
extern void newdemo_record_hostage_rescued( int hostage_num );
extern void newdemo_record_morph_frame();
extern void newdemo_record_morph_frame(struct morph_data *);
extern void newdemo_record_player_stats(int shields, int energy, int score );
extern void newdemo_record_player_afterburner(fix afterburner);
extern void newdemo_record_wall_toggle(int segnum, int side );