Kp
5fae3a5e28
Move similar/main/gamemine.c -> similar/main/gamemine.cpp
2013-12-01 23:55:50 +00:00
Kp
2ac98f7269
Move */main/gamemine.c -> similar/main/gamemine.c
2013-12-01 23:55:29 +00:00
Kp
6fda1ab889
Move similar/main/iff.c -> similar/main/iff.cpp
2013-12-01 23:32:56 +00:00
Kp
f99c2b739a
Move */iff/iff.c -> similar/main/iff.c
2013-12-01 23:24:51 +00:00
Kp
2d01f3a649
Optimize references to player ship
2013-12-01 22:53:25 +00:00
Kp
9db2badadb
Move similar/main/bm.c -> similar/main/bm.cpp
2013-12-01 22:52:54 +00:00
Kp
c258115b30
Move */main/bm.c -> similar/main/bm.c
2013-12-01 22:51:44 +00:00
Kp
74ac85076f
Store joystick button text in one allocation
2013-12-01 22:42:47 +00:00
Kp
5354d05fbf
Store joystick axis text in one allocation
2013-12-01 22:42:47 +00:00
Kp
f1f4bb9db6
Diagnose missing/invalid arguments
2013-12-01 22:42:11 +00:00
Kp
d3637e7524
Invert sense of SysUseNiceFPS
2013-12-01 22:37:21 +00:00
Kp
2e8bfb06f1
Store arguments in vector<string>
2013-12-01 22:37:21 +00:00
Kp
abd503dd0d
Record build environment in generated file
2013-12-01 00:56:24 +00:00
Kp
9fd6cfd59d
Move __STDC_FORMAT_MACROS to SConstruct for PCH compatibility
...
__STDC_FORMAT_MACROS is needed to enable PRIi64. __STDC_FORMAT_MACROS
must be set before including any headers, so when PCH is used, it must
be set on the command line.
2013-12-01 00:54:23 +00:00
Kp
d9d79d3c9f
Fix buffer overrun on malformed old levels
2013-12-01 00:52:45 +00:00
Kp
fa496dc992
Avoid relocations for cheat codes
2013-11-28 02:16:05 +00:00
Kp
08efe14586
Remove unused Laser_player_fire parameter harmless_flag
2013-11-28 02:12:13 +00:00
Kp
43314e4e4e
Change save_hoard_data::sounds from *[] to [][]
2013-11-28 02:09:35 +00:00
Kp
3e2c0b5e1b
Switch multi_allow_powerup_text to [][] from *[]
2013-11-28 02:09:30 +00:00
Kp
5d1769cd2c
Switch RankStrings to be [][14] instead of *[]
...
Saves 10 .rel.ro entries and 6 bytes on x86 / 46 bytes on x64.
2013-11-28 02:08:54 +00:00
Kp
e535de5181
Move terrain lighting data onto stack
2013-11-28 00:27:43 +00:00
Kp
2de5c3b6d7
Mark editor filename buffers static
2013-11-28 00:27:43 +00:00
Kp
65d1d1bcde
Make edge_colors static, and const if D1
2013-11-28 00:27:43 +00:00
Kp
2d5f7c2ce3
Make edges[] const
2013-11-28 00:27:43 +00:00
Kp
2ca4c7ed3e
Make super_boss_gate_type_list const
2013-11-28 00:27:43 +00:00
Kp
2de6e5069b
Make Obj_light_xlate const
2013-11-28 00:27:43 +00:00
Kp
03daa71a02
Remove unused center_names
2013-11-28 00:27:43 +00:00
Kp
541961a2f7
Make Object_type_names const
2013-11-28 00:27:43 +00:00
Kp
203b85a0b1
Make Edge_between_sides static const
2013-11-28 00:27:43 +00:00
Kp
f92195e557
Make render translation tables static const
2013-11-28 00:27:43 +00:00
Kp
386c193cae
Make med_functions const
2013-11-28 00:27:43 +00:00
Kp
68732756e8
Make Wall_names const
2013-11-28 00:27:43 +00:00
Kp
0bcf492b56
Make system_name [][] from *[]
2013-11-28 00:27:42 +00:00
Kp
182256c2f4
Make Adam_level_names [][] from *[]
2013-11-28 00:27:42 +00:00
Kp
8bd0ceb245
Make DemoExtraMessage from *[] to [][]
2013-11-28 00:27:42 +00:00
Kp
2665abfb4b
Only write player file if new highest level is higher than old
2013-11-24 23:50:43 +00:00
Kp
c84ef6ac84
Add whitespace to fix rainbow parentheses
2013-11-24 23:50:43 +00:00
Kp
1932647fb1
Set Texture* values at load time
2013-11-24 23:50:43 +00:00
Kp
a4855dbdb3
Use stricter check for robots in set_player_awareness_all
...
Rather than tracking down every path through which an object can have
its type set to OBJ_NONE without clearing its control_type, add an
explicit check that the type is OBJ_ROBOT.
2013-11-24 23:11:30 +00:00
Kp
5388520198
Fix array understep in automap
2013-11-24 23:08:32 +00:00
Kp
c70c6c98b3
Remove obsolete segment::degenerated flag
...
Shrinks Segments[] by 36000 bytes.
2013-11-24 23:08:32 +00:00
Kp
ee5fbe1467
Use helper to diminish palette color toward zero
2013-11-24 23:08:32 +00:00
Kp
e30f548d60
Invert sense of DbgAltTexMerge
2013-11-24 22:57:36 +00:00
Kp
761795e4c8
Invert sense of DbgBigPig
2013-11-24 22:57:36 +00:00
Kp
3b49e65f95
Invert sense of DbgUseDoubleBuffer
2013-11-24 22:57:36 +00:00
Kp
bbb9214e0e
Invert sense of hires/lowres options
2013-11-24 22:57:36 +00:00
Kp
8899120312
Remove SndDisableSdlMixer when mixer=0
2013-11-24 22:57:36 +00:00
Kp
9efbba6c94
Fix D2 editor loading RDL files
2013-11-24 22:53:30 +00:00
Kp
ba1bbce571
Move similar/main/fuelcen.c -> similar/main/fuelcen.cpp
2013-11-24 22:51:56 +00:00
Kp
2d920e5f7b
Move similar/main/gameseq.c -> similar/main/gameseq.cpp
2013-11-24 22:49:52 +00:00