Commit graph

287 commits

Author SHA1 Message Date
zicodxx 5741e093c4 if movielib isn't found in requested resolution, do NOT select other version, since the game is unable to determinate to switch correctly - instead skip playback in that case 2007-05-11 09:23:47 +00:00
zicodxx e03925096d read -pilot arg with and without filename extension 2007-05-10 09:34:27 +00:00
zicodxx 0bc374acf9 moved load_palette() call in StartNewLevelSub() to show HOARD textures and bitmaps correctly in OGL 2007-05-10 08:53:35 +00:00
zicodxx 6c0a00ac07 fixed Assembler Compile Build error 2007-05-09 09:53:36 +00:00
zicodxx d758d1bda6 update viewing values at Fullscreen Toggle; added Fullscreen Toggle to Menus and Demo Playback 2007-05-09 09:44:45 +00:00
zicodxx 9c7b97dfe7 removed unnecessary gr_set_mode() call causing annoying resolution change (hopefully) 2007-05-05 23:25:32 +00:00
zicodxx e9017c4a02 fixed broken Textures for Custom levels caused by load_palette() call 2007-05-05 09:36:33 +00:00
zicodxx 146ada52d3 Version-Tag 0.52 2007-05-03 19:01:28 +00:00
zicodxx f496f380e2 updated docs 2007-05-03 15:44:52 +00:00
zicodxx 49eaa12468 removed deprecated Makefile stuff 2007-05-03 15:16:27 +00:00
zicodxx 0a198ccc62 rev432 revisited - do not send multi De-Cloak packet in Demo Playback 2007-05-02 18:42:46 +00:00
zicodxx 392f0209ad resolved some overlapping HUD elements 2007-05-01 22:57:31 +00:00
zicodxx 8b023aa928 re-added RealFrameTime assignment, lost in last revision (503). Should be removed some day however 2007-04-29 17:55:58 +00:00
zicodxx 236160666b removed FrameTime limiter since it is only messing if 150FPS or more is reached 2007-04-29 11:51:08 +00:00
kreatordxx 8067b11be7 add Mac OS X support to SConstruct 2007-04-25 02:39:10 +00:00
zicodxx 8541d2d403 prevent string placeholders in HUD Messages which may crash the game 2007-04-21 08:27:21 +00:00
zicodxx d568b27777 increased offset to detect movement on Joystick axis for mapping function 2007-04-20 07:25:23 +00:00
zicodxx 082950e742 made smart blobs easier to dodge 2007-04-19 22:17:46 +00:00
zicodxx 9a7a7932ef forbid % to read into multi messages to not mess up the string 2007-04-15 16:33:04 +00:00
zicodxx f1d191f665 removed -nocdrom argument, only use Redbook audio if specified with -redbook 2007-04-15 11:02:55 +00:00
zicodxx 5ba9f82e76 only draw copyright stuff if there is really the menu background (not being changed by draw_stars()) 2007-04-15 06:51:35 +00:00
zicodxx c8c866dddf removed use of VR_render_buffer (almost completly) 2007-04-14 20:57:48 +00:00
zicodxx a4077fd291 fixing D1 Secret Level routines (thanks to xatmes) 2007-04-14 20:44:09 +00:00
zicodxx 1eab13eb7b 2007-04-14 20:18:57 +00:00
zicodxx 6353ec121a making GuideBot Text color palette independent 2007-04-14 08:55:04 +00:00
zicodxx 898ad2913d introducing kconfig_sub_draw_table() making it possible to redraw configuration tables with OGL swapping and clearing; increased timer_delay for menus and briefings to save more CPU usage 2007-04-14 08:43:49 +00:00
kreatordxx 4ff4ddd0a3 include SDL/SDL.h for all platforms and physfs/physfs.h for Mac OS X to avoid having to add some hard-coded include paths 2007-04-09 02:41:45 +00:00
kreatordxx e89311954f move determination of WORDS_BIG_ENDIAN to pstypes.h as SCons can't do it (as far as I know). SCons doesn't make conf.h 2007-04-09 01:16:31 +00:00
zicodxx 71c9c5d87a hide cursor after newmenu_get_filename() 2007-04-07 13:57:17 +00:00
zicodxx 75422883b3 some help correction 2007-04-06 19:54:31 +00:00
zicodxx 625187c4da BINARY_SUBDIR should be bin/, not games/ 2007-04-05 14:48:37 +00:00
kreatordxx 55bd12c349 remove final remains of VR_current_page and VR_use_paging, resolution variable cleanup - remove VGA_current_mode, VR_screen_mode, VR_render_buffer[0].cv_bitmap.bm_w/h and VR_render_width/height (Game_screen_mode is the actual resolution put in an int, not an index) 2007-04-05 13:23:44 +00:00
zicodxx dc5aabc757 close menu with boxed message; improved palette reloading; fixed selected item for restore game dialog 2007-04-04 17:18:17 +00:00
zicodxx a274051958 improved Autodemo-feature - less code, activate AFTER pilot is selected to make sure resolution and player-file operations do not mess up 2007-04-04 10:24:03 +00:00
zicodxx 1f64ffb15b set enhaced-flag a bit earlier so D1 missions do not get messed up after an enhanced mission had been played 2007-04-04 07:40:13 +00:00
zicodxx bfc966693a extend show_help() with some netgame commands 2007-04-03 22:22:03 +00:00
zicodxx 3d2063153f fixed typo in default broadcast 2007-04-03 22:16:19 +00:00
zicodxx 6145aaa2c9 clear HUD-Messages if a Demo starts so old messages do not appear; also set gr_palette_load() in nm_draw_background1 so palette resets if Demo-playback is cancelled 2007-04-03 22:12:54 +00:00
zicodxx 7433cfb44c fixing Alt-HUD Y-Offset for Multi-Games 2007-04-03 21:57:54 +00:00
zicodxx 9393e7ebe7 fixed seek errors and data types in newdemo_goto_end() 2007-04-03 20:53:45 +00:00
zicodxx 6f8fb1e1ed palette reloading sets at every newmenu_close() 2007-04-02 05:42:59 +00:00
kreatordxx 1504b538f3 merge and move automap border drawing code to draw_automap, so it could be used to draw the automap again just before showing a dialog box 2007-04-01 05:06:35 +00:00
kreatordxx 5e207b4eb5 remove 'extern int last_drawn_cockpit[2]' since it's now a single int (not an array), fixing memory corruption (whoops!!) 2007-04-01 02:14:38 +00:00
zicodxx 708371c331 moved gr_palette_load() in nm_draw_background so it always does apply and resets step-ups properly 2007-03-31 21:40:38 +00:00
zicodxx 0afa45ab41 a switch to disable timer_delay in calc_frame_time - may be used if game runs a bit choppy 2007-03-31 21:06:15 +00:00
zicodxx e71800847b a switch to disable timer_delay in calc_frame_time - may be used if game runs a bit choppy 2007-03-31 21:00:47 +00:00
zicodxx d38a3d1362 improved HAM support with enhanced-flag detection and fixed Extra-Movie init in load_mission(); close Extra-Movies according to movielib_files 2007-03-31 20:21:32 +00:00
kreatordxx a50d211aa4 move variable declarations to the top for non-gcc compilers (like MrC for MPW) 2007-03-31 00:37:58 +00:00
zicodxx c6d15d70e7 Addition/Fix for rev454: unbind Minus/Equal from Shrink/Grow window 2007-03-29 22:19:31 +00:00
zicodxx 02212354b1 palette-related fixes for Doublebuffered menus; fixes for SDL-build 2007-03-29 00:13:08 +00:00