resolved some overlapping HUD elements
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@ -1,5 +1,9 @@
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D2X-Rebirth Changelog
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20070502
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--------
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main/gauges.c: resolved some overlapping HUD elements
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20070427
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--------
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main/game.c: removed FrameTime limiter since it is only messing if 150FPS or more is reached
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@ -924,7 +924,7 @@ void hud_show_score()
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char score_str[20];
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int w, h, aw;
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if ((HUD_nmessages > 0) && (strlen(HUD_messages[hud_first]) > 40))
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if ((HUD_nmessages > 0) && (strlen(HUD_messages[hud_first]) > 38))
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return;
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gr_set_curfont( GAME_FONT );
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@ -1766,7 +1766,7 @@ void hud_show_shield(void)
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//draw the icons for number of lives
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void hud_show_lives()
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{
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if ((HUD_nmessages > 0) && (strlen(HUD_messages[hud_first]) > 40))
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if ((HUD_nmessages > 0) && (strlen(HUD_messages[hud_first]) > 38))
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return;
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if (Game_mode & GM_MULTI) {
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