Kp
cbeb42e48c
Flatten some newmenu type hierarchy
2016-08-06 19:55:24 +00:00
Kp
6b4e639f65
Flatten newmenu_subfunction_t type
2016-08-06 19:55:24 +00:00
Kp
c772385f81
Fix check_header_includes=1 Linux build
2016-08-06 19:55:24 +00:00
Kp
1774676571
Use class to wrap Primary_weapon+Delayed_primary
2016-08-06 19:55:23 +00:00
Kp
7128141c55
Use enum for newmenu item type
2016-08-05 04:12:21 +00:00
Kp
3f051100a5
Move newmenu_item text_len into union
2016-07-31 22:25:51 +00:00
Kp
f5c6b0fbf6
Move newmenu_item min_value into union
2016-07-31 22:25:50 +00:00
Kp
c9aba5b04e
Move newmenu_item max_value into union
2016-07-31 22:25:50 +00:00
Kp
344a567d1b
Move newmenu_item group into union
2016-07-31 22:25:50 +00:00
Kp
a230d24226
Allow trailing comments after num_levels and num_secrets
2016-07-30 21:56:31 +00:00
Kp
ea65c74ba9
Move last_player_bump into player_info.Last_bumped_local_player
2016-07-25 03:48:08 +00:00
Kp
8a46462846
Move lavafall_hiss_playing into player_info
2016-07-24 04:04:25 +00:00
Kp
8fef6a07b4
Pass const object_base to obj_unlink
2016-07-23 04:10:43 +00:00
Kp
139741ec40
Pass const object_base to Laser_render
2016-07-23 04:10:42 +00:00
Kp
99bbd0cf26
Mark global constants as constexpr
...
s/^const \([^*]*=.*;\)/constexpr \1/
2016-07-23 04:10:42 +00:00
Kp
acac40bc25
Mark global constants as constexpr
...
s/^const \([^*=]*{};\)/constexpr \1/
2016-07-23 04:10:42 +00:00
Kp
e446965511
Remove unnecessary wall number check in kill_stuck_objects
...
Callers are expected to filter out invalid numbers. Even if they do
not, the only use of the number is to match entries in Stuck_objects.
An invalid match could cause a call to vobjptr() with an invalid index,
but that would be diagnosed by the valptridx checking, so no invalid
memory access will occur.
2016-07-21 01:43:22 +00:00
Kp
24f59cc9d0
Add stub flush_fcd_cache for D1
2016-07-21 01:43:21 +00:00
Kp
f29630bd4a
Propagate MAX_STUCK_OBJECTS
2016-07-21 01:43:21 +00:00
Kp
c636dc4b98
Convert various static const
expressions to constexpr
2016-07-16 16:52:04 +00:00
Kp
f2ecb6401a
Simplify do_powerup_frame tests
2016-07-16 16:52:04 +00:00
Kp
80a087806e
Remove useless cast in gamefont.h
2016-07-15 03:43:02 +00:00
Kp
946e7bd4ee
Move some digi symbols to dcx
2016-07-15 03:43:02 +00:00
Kp
63651b8c68
Move PIGGY_PAGE_IN into namespace dsx with GameBitmaps
2016-07-15 03:43:01 +00:00
Kp
aa95cbfccc
Move set_thrust_from_velocity to dcx
2016-07-15 03:43:01 +00:00
Kp
54258ef2ec
Remove unnecessary forward declarations
2016-07-14 01:59:05 +00:00
Kp
44592ddc31
Flatten kconfig type hierarchy
2016-07-14 01:59:05 +00:00
Kp
96f78e1032
Use constexpr for MAX_BITMAP_FILES
2016-07-14 01:59:05 +00:00
Kp
6905b5bd1d
Use constexpr for MAX_SOUNDS
2016-07-14 01:59:04 +00:00
Kp
5af44fa27a
Refactor to propagate MultiLevelInv_Count initial
...
All callers of MultiLevelInv_Count passed a constant value. Factor
out the top level blocks of MultiLevelInv_Count into helper functions,
then create two new functions corresponding to MultiLevelInv_Count(0)
and MultiLevelInv_Count(1), implemented by calling the appropriate new
helper functions.
2016-07-14 01:59:03 +00:00
Kp
59750d3c29
Rewrite declarations of ubyte *
to standard uint8_t *
2016-07-14 01:59:02 +00:00
Kp
613a7ecbbb
Rewrite parenthesized uses of uint
to standard unsigned
2016-07-14 01:59:02 +00:00
Kp
0b6af7fcbe
Propagate MAX_OBJ_BITMAPS
2016-07-10 04:11:35 +00:00
Kp
ca18195390
Propagate MAX_TEXTURES
2016-07-10 04:11:35 +00:00
Kp
6580c37b6e
Propagate MAX_STOLEN_ITEMS
2016-07-10 04:11:34 +00:00
Kp
71ab00beb8
Propagate MAX_BOSS_TELEPORT_SEGS
2016-07-10 04:11:34 +00:00
Kp
a63fe62cb3
Add typedef for multi_allow_powerup_text type
2016-07-09 17:58:35 +00:00
Kp
2713baf5d3
Move HUD_MESSAGE_LENGTH to hud.cpp
2016-07-09 17:58:35 +00:00
Kp
be8022ff41
Add typedef for GMNames array
2016-07-09 17:58:35 +00:00
Kp
3779bc25a0
Define Robot_names only if EDITOR
2016-07-09 17:58:34 +00:00
Kp
fee76e6ced
Define Powerup_names only if EDITOR
2016-07-09 17:58:34 +00:00
Kp
9128ff7c35
Move Next_laser_fire_time to player_info
2016-07-06 01:54:26 +00:00
Kp
bd3db75108
Move Next_missile_fire_time to player_info
2016-07-06 01:54:26 +00:00
Kp
a554d7e2c4
Move Next_flare_fire_time into player_info
2016-07-06 01:54:25 +00:00
Kp
6251848c5f
Move Missile_gun into player_info
2016-07-06 01:54:25 +00:00
Kp
262094237f
Rewrite simple numeric casts from C style to static_cast<>
...
s/(\(int\|float\|fix\))\s*(/static_cast<\1>(/g
2016-07-06 01:54:24 +00:00
Kp
a24dffad13
Include dsx-ns.h in inferno.h for #define dsx
2016-07-02 02:04:11 +00:00
Kp
a4967ffceb
Move various robot data into namespaces
2016-06-25 23:21:36 +00:00
zico
7684ce92e4
Added packet to notify clients about a changed vulcan ammo count in a weapon powerup in case player collects ammo but leaves the gun itself.
2016-06-06 17:26:59 +02:00
Kp
86b5427906
Fix -Wshadow warning in visited_segment_multibit_array_t::bitproxy_t
...
bitproxy_t inherits a method named `shift` and its constructor took a
parameter named `shift`. This is unambiguous in the language, but causes
a warning from gcc's -Wshadow in gcc before 5.x. Rename the parameter
to eliminate the warning.
Reported-by: Mako88 <https://github.com/dxx-rebirth/dxx-rebirth/issues/200 >
2016-06-01 01:52:45 +00:00