Remove useless cast in gamefont.h

This commit is contained in:
Kp 2016-07-15 03:43:02 +00:00
parent 12ff40bd93
commit 80a087806e

View file

@ -55,7 +55,7 @@ COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
extern float FNTScaleX, FNTScaleY;
// add (scaled) spacing to given font coordinate
#define LINE_SPACING (static_cast<float>(FNTScaleY*(grd_curcanv->cv_font->ft_h+(GAME_FONT->ft_h/5))))
#define LINE_SPACING (FNTScaleY * (grd_curcanv->cv_font->ft_h + (GAME_FONT->ft_h / 5)))
extern array<grs_font_ptr, MAX_FONTS> Gamefonts;