dxx-rebirth/common/main
2016-07-30 21:56:31 +00:00
..
ai.h Propagate MAX_STOLEN_ITEMS 2016-07-10 04:11:34 +00:00
aistruct.h Convert various static const expressions to constexpr 2016-07-16 16:52:04 +00:00
automap.h Convert various static const expressions to constexpr 2016-07-16 16:52:04 +00:00
bm.h Convert various static const expressions to constexpr 2016-07-16 16:52:04 +00:00
cli.cpp
cli.h
cmd.cpp
cmd.h
cntrlcen.h Mark global constants as constexpr 2016-07-23 04:10:42 +00:00
collide.h Pass object &to collide_player_and_powerup 2016-04-23 17:59:47 +00:00
config.h
controls.h
credits.h
cvar.cpp
cvar.h
digi.h Convert various static const expressions to constexpr 2016-07-16 16:52:04 +00:00
effects.h Mark global constants as constexpr 2016-07-23 04:10:42 +00:00
endlevel.h
escort.h Pass thief ID to recreate_thief 2016-04-06 03:34:15 +00:00
fireball.h
fuelcen.h
fvi.h
fwd-object.h Pass const object_base to obj_unlink 2016-07-23 04:10:43 +00:00
fwd-player.h
fwd-segment.h Mark global constants as constexpr 2016-07-23 04:10:42 +00:00
fwd-wall.h Mark global constants as constexpr 2016-07-23 04:10:42 +00:00
fwd-weapon.h Mark global constants as constexpr 2016-07-23 04:10:42 +00:00
game.h Move Next_laser_fire_time to player_info 2016-07-06 01:54:26 +00:00
gamefont.h Remove useless cast in gamefont.h 2016-07-15 03:43:02 +00:00
gamemine.h
gamepal.h
gamesave.h
gameseg.h Add stub flush_fcd_cache for D1 2016-07-21 01:43:21 +00:00
gameseq.h Mark global constants as constexpr 2016-07-23 04:10:42 +00:00
gauges.h
hostage.h
hudmsg.h Move HUD_MESSAGE_LENGTH to hud.cpp 2016-07-09 17:58:35 +00:00
inferno.h Convert various static const expressions to constexpr 2016-07-16 16:52:04 +00:00
kconfig.h Flatten kconfig type hierarchy 2016-07-14 01:59:05 +00:00
kmatrix.h
laser.h Pass const object_base to Laser_render 2016-07-23 04:10:42 +00:00
lighting.h
menu.h
mission.h Allow trailing comments after num_levels and num_secrets 2016-07-30 21:56:31 +00:00
morph.h
multi.h Refactor to propagate MultiLevelInv_Count initial 2016-07-14 01:59:03 +00:00
multibot.h Convert various static const expressions to constexpr 2016-07-16 16:52:04 +00:00
multiinternal.h Added packet to notify clients about a changed vulcan ammo count in a weapon powerup in case player collects ammo but leaves the gun itself. 2016-06-06 17:26:59 +02:00
net_udp.h Mark global constants as constexpr 2016-07-23 04:10:42 +00:00
newdemo.h Rewrite parenthesized uses of uint to standard unsigned 2016-07-14 01:59:02 +00:00
newmenu.h Convert various static const expressions to constexpr 2016-07-16 16:52:04 +00:00
nvparse.h
object.h Move last_player_bump into player_info.Last_bumped_local_player 2016-07-25 03:48:08 +00:00
objnum.h
paging.h
physics.h Move set_thrust_from_velocity to dcx 2016-07-15 03:43:01 +00:00
piggy.h Move PIGGY_PAGE_IN into namespace dsx with GameBitmaps 2016-07-15 03:43:01 +00:00
player-callsign.h
player-flags.h
player.h
playsave.h
polyobj.h Convert various static const expressions to constexpr 2016-07-16 16:52:04 +00:00
powerup.h Define Powerup_names only if EDITOR 2016-07-09 17:58:34 +00:00
render.h Convert various static const expressions to constexpr 2016-07-16 16:52:04 +00:00
render_state.h Convert various static const expressions to constexpr 2016-07-16 16:52:04 +00:00
robot.h Mark global constants as constexpr 2016-07-23 04:10:42 +00:00
scores.h
screens.h
segiter.h
segment.h Fix -Wshadow warning in visited_segment_multibit_array_t::bitproxy_t 2016-06-01 01:52:45 +00:00
segnum.h
segpoint.h
slew.h
songs.h
sounds.h Mark global constants as constexpr 2016-07-23 04:10:42 +00:00
state.h
switch.h Mark global constants as constexpr 2016-07-23 04:10:42 +00:00
terrain.h
texmerge.h
text.h
textures.h Propagate MAX_TEXTURES 2016-07-10 04:11:35 +00:00
titles.h
valptridx.tcc
vclip.h Mark global constants as constexpr 2016-07-23 04:10:42 +00:00
vers_id.h
wall.h
weapon.h
weapon_id.h