Commit graph

658 commits

Author SHA1 Message Date
Kp 6d61198130 Pass compute_segment_center vector by & 2014-10-30 03:32:51 +00:00
Kp 53aa70cecb Use vsegptridx_t 2014-10-28 03:08:51 +00:00
Kp 44084ff261 Pass PHYSFSX_readVector vector by & 2014-10-26 22:08:58 +00:00
Kp 258d6b4a04 Pass place_object vms_vector arg by & 2014-10-26 21:36:10 +00:00
Kp a8f853aa7a Pass d_event arg by const& 2014-10-04 22:36:13 +00:00
Kp 6971dfbf4a Use symbolic *_none constants for -1 2014-10-04 17:31:13 +00:00
Kp 184f828a91 Move iff_read_animbrush array<unique_ptr<grs_bitmap>> down 2014-10-04 15:02:03 +00:00
Kp 0b2636d535 Pass vm_vec_add2 arguments by & 2014-09-28 21:43:00 +00:00
Kp c0023cad51 Fix memory leak writing hoard data 2014-09-27 23:14:50 +00:00
Kp dc511d0a5c Pass array<> to iff_read_animbrush 2014-09-27 23:06:33 +00:00
Kp 78ad2adabf Write weapon_info carefully 2014-09-27 22:46:25 +00:00
Kp 096e9314c5 Propagate for variables in d1x-rebirth/main/hostage.cpp 2014-09-26 02:42:15 +00:00
Kp 6d5b9e3004 Move MAX_BITMAPS_PER_BRUSH definitions to piggy.h 2014-09-21 21:53:54 +00:00
Kp 703f60ac3f Fix -Wtype-limits warnings 2014-09-21 21:41:55 +00:00
Kp e8f4b20d1d Use special type for PHYSFSX_fgets 2014-09-07 20:07:20 +00:00
Kp 94550355a8 Use make_unique instead of bare new 2014-08-24 18:28:09 +00:00
Kp 54da3b386b Copy bmread strings to local storage 2014-08-23 17:06:44 +00:00
Kp 6a475c7d0e Use common definition for remove_char 2014-08-23 16:27:28 +00:00
Kp 66cb80c343 Propagate use of objptridx 2014-08-17 20:31:18 +00:00
Kp 125d9257be Use special type names for segment/object numbers 2014-08-13 02:57:12 +00:00
Kp ade7dbc238 Use unique_ptr for pig/pog 2014-08-05 02:32:00 +00:00
Kp 1adaad4147 Remove broken assembler support
Assembler failed to build in 0.58.1.  Assembler failed to run correctly
after 59344482 / fc92651eb changed y_pointers from int[] to int*.
2014-08-04 03:09:33 +00:00
Kp 13b233b7d7 Fix Windows build 2014-07-26 22:53:41 +00:00
Kp cc0ce764c2 Fix reading HXM polymodels on x64 2014-07-26 04:01:35 +00:00
Kp 51fdeea84b Use unique_ptr for model_data 2014-07-26 04:01:35 +00:00
Kp ebb1b70350 Fix polymodel writing on x64
Packed writing a structure containing a pointer, but reading it as an
int, is wrong on x64.
2014-07-26 04:01:35 +00:00
Kp 6020c9c013 Use d_fname for DOS filenames 2014-07-25 02:54:31 +00:00
Kp 2ddc37d804 Write tmap_info carefully 2014-07-25 02:54:31 +00:00
Kp e72f293ba3 Use array<> for ab_load 2014-07-22 23:48:23 +00:00
Kp bd1c6d8c5d Reduce header includes of physfsx.h 2014-07-22 23:48:23 +00:00
Kp 4a81c3c482 List initialize bitmap 2014-07-04 03:44:25 +00:00
Matt Vandermeulen 28f307eb85 Fixes #5 - Byteswap header renamed to byteutil, plus sed magic
[Kp: switch to #pragma for byteutil.h]
2014-07-03 02:03:08 +00:00
Kp 22a6906702 Update example INI for stricter parsing rules 2014-06-22 21:58:55 +00:00
Kp f6631ce742 Unpack various structures
Prohibit conversion to void* to avoid accidental use with memcpy
2014-06-21 23:56:27 +00:00
Kp 3c6f787e15 Use array<> for Polygon_models 2014-06-20 02:59:53 +00:00
Kp 7b33018cb5 Use array<> for Textures 2014-06-20 02:59:53 +00:00
Kp 3200823a8b Use array<> for TmapInfo 2014-06-20 02:59:53 +00:00
Kp d510438fd4 Use array<> for WallAnims 2014-06-15 03:35:21 +00:00
Kp bd35eb7469 Use array<> for wclip arrays 2014-06-14 23:13:38 +00:00
Kp 93ec327a10 Write powerup_type_info structures carefully 2014-06-14 23:13:37 +00:00
Kp 7c62bf98ef Use array<> for Powerup_info 2014-06-14 01:15:33 +00:00
Kp e326567cdf Skip useless sin computation 2014-06-08 00:05:33 +00:00
Kp dd3c1144a9 Remove useless Sounds[] counting loop 2014-06-08 00:05:33 +00:00
zico ad7cb106bc Changed custom D1X license to GPLv3 2014-06-01 19:55:23 +02:00
Kp 72b7ff6720 Write vclip structures carefully 2014-02-01 19:26:16 +00:00
Kp 9b0fb5da0a Write eclip structures carefully 2014-02-01 18:55:18 +00:00
Kp b9764fb45e Use array<> for Effects 2014-01-25 17:21:56 +00:00
Kp 8a4c553a8a Remove needless recomputation of Effects[] pointer 2014-01-25 17:21:56 +00:00
Kp 917ef39258 Use array<> for Vclip 2014-01-23 03:48:25 +00:00
Kp 9a5d0f6f09 Use symbolic values for segment/object first/none 2014-01-06 04:17:55 +00:00
Kp 094dfbf3d4 Reduce header inclusions 2013-12-31 03:22:03 +00:00
Kp 073f00974a Eliminate uses of the typedef struct X { ... } X; pattern
C++ does not require this pattern.

import re, fileinput
to = re.compile(r'^typedef struct ([a-z_A-Z]+)\s*{')
tc = re.compile(r'^}(.*?)\s*([a-z_A-Z]+);$')
osn = None
for line in fileinput.input(inplace=True):
	m = to.match(line)
	if m:
		osn = m.group(1)
		print 'struct %s\n{' % osn
		continue
	if osn:
		m = tc.match(line)
		if m:
			csn = m.group(2)
			if osn == csn:
				print '}%s;' % m.group(1)
				osn = None
				continue
			else:
				osn = None
	print line,
2013-12-28 22:48:07 +00:00
Kp 5b5c8a3c6a Remove write-only variable TmapList 2013-12-22 01:16:16 +00:00
Kp b1c5307eb1 Use array for palette_array_t 2013-12-22 00:37:36 +00:00
Kp a3d66a3b37 Add typedef palette_array_t for palette data 2013-12-22 00:05:13 +00:00
Kp 11f7bc51ee Use unsigned count of frames in a vclip 2013-12-22 00:05:13 +00:00
Kp 7c0204095e Simplify name setup in load_pig1 2013-12-18 05:00:20 +00:00
Kp be041a9cfc Add type checking for ui_create_dialog 2013-12-17 03:49:24 +00:00
Kp 3b9b5ebfb0 Use RAII to manage function-local heap objects 2013-12-08 19:04:52 +00:00
Kp 3e42f8c382 Move temporary bitmap descriptor onto bm_load_sub stack 2013-12-08 18:25:42 +00:00
Kp a2cec5d71f Switch PHYSFSX_fgets to auto-sized variant where possible 2013-12-07 18:39:19 +00:00
Kp babbe8e9e6 Move */arch/carbon -> common/arch/carbon 2013-12-06 03:58:10 +00:00
Kp 18bf9b94ea Move */arch/cocoa -> common/arch/cocoa 2013-12-06 03:57:18 +00:00
Kp 9de54cfa74 Switch to C++ linkage
import fileinput
guard = 0
cxxguard = '#ifdef __cplusplus\n'
for line in fileinput.input(inplace=True):
	if line == cxxguard:
		guard = 1
		continue
	if guard:
		if line == 'extern "C" {\n':
			guard = 2
			continue
		if line == '}\n':
			guard = 0
			continue
		if guard == 2:
			assert(line == '#endif\n')
			guard = 0
			print cxxguard,
			continue
	print line,
2013-12-06 03:35:32 +00:00
Kp fcf216474b Move */main/collide.c -> similar/main/collide.c 2013-12-06 03:27:30 +00:00
Kp ef4db00e97 Restructure collide.c for merging 2013-12-02 00:22:11 +00:00
Kp 18aea17f9e Move */main/fireball.c -> similar/main/fireball.c 2013-12-02 00:21:31 +00:00
Kp 148dd00eeb Restructure fireball.c for merging 2013-12-02 00:12:36 +00:00
Kp 2ac98f7269 Move */main/gamemine.c -> similar/main/gamemine.c 2013-12-01 23:55:29 +00:00
Kp 38832fd1af Restructure gamemine.c for merge 2013-12-01 23:52:27 +00:00
Kp f99c2b739a Move */iff/iff.c -> similar/main/iff.c 2013-12-01 23:24:51 +00:00
Kp de366b12ee Move d1x-rebirth/main/bmread.c -> d1x-rebirth/main/bmread.cpp 2013-12-01 23:24:33 +00:00
Kp c258115b30 Move */main/bm.c -> similar/main/bm.c 2013-12-01 22:51:44 +00:00
Kp e31f7141b2 Remove obsolete uvl processing
Descent refuses to load mines with version less than 16, so fixing up
uvl values in mines less than 15 is never used.
2013-11-24 23:50:44 +00:00
Kp cb7968159a Move editor texture data into load_mine_data 2013-11-24 23:50:43 +00:00
Kp 0b34e37a5e Restructure bmread.c for merging 2013-11-24 23:50:43 +00:00
Kp 1932647fb1 Set Texture* values at load time 2013-11-24 23:50:43 +00:00
Kp aa05263b29 Move */main/gameseq.c -> similar/main/gameseq.c 2013-11-24 22:47:19 +00:00
Kp c90ade08fe Restructure gameseq.c for merging 2013-11-24 22:44:25 +00:00
Kp 67407d211e Reset hours-on-level in D1X, too 2013-11-23 22:48:23 +00:00
Kp 47a4bb1ff1 Move */main/ai.c -> similar/main/ai.c 2013-11-23 22:47:45 +00:00
Kp 6be79cadce Unify ai_follow_path 2013-11-23 22:41:01 +00:00
Kp a56edce84a Cache result of indexing Robot_info 2013-11-23 18:53:13 +00:00
Kp 93b0f5396f Use helpers to test next_fire state 2013-11-18 04:51:33 +00:00
Kp dc72fb5932 Use player_awareness_type_t for create_awareness_event 2013-11-18 04:51:33 +00:00
Kp c3d328ea5c Use helper to test for guidebot flag 2013-11-16 23:24:12 +00:00
Kp 1312369c94 Restructure ai.c for merging 2013-11-16 23:20:30 +00:00
Kp 5ff051cf4e Move */main/fuelcen.c -> similar/main/fuelcen.c 2013-11-10 22:56:12 +00:00
Kp 7c1945345c Restructure fuelcen.c for merging 2013-11-10 19:30:14 +00:00
Kp 4ef3937d35 Move */main/piggy.c -> similar/main/piggy.c 2013-11-10 19:08:12 +00:00
Kp e2a2cc579a Remove unused piggy_dump_all 2013-11-10 19:08:12 +00:00
Kp 313c36d8ee Move d1x-rebirth/main/snddecom.c -> d1x-rebirth/main/snddecom.cpp 2013-11-09 18:07:28 +00:00
Kp f720f937f5 Move d1x-rebirth/main/hostage.c -> d1x-rebirth/main/hostage.cpp 2013-11-09 18:07:28 +00:00
Kp ee0f60ddb7 Move d1x-rebirth/main/custom.c -> d1x-rebirth/main/custom.cpp 2013-11-09 18:07:28 +00:00
Kp ea2022bb01 Move */main/endlevel.c -> similar/main/endlevel.c 2013-11-09 17:46:41 +00:00
Kp 1c754aa55e Restructure endlevel.c for merging 2013-11-09 17:45:21 +00:00
Kp cede90c2fb Restructure piggy.c for merging 2013-11-09 17:45:21 +00:00
Kp 996cff7fec Remove DEST_SAT code in ai.c 2013-11-08 03:14:44 +00:00
Kp 0a4c1ec7bf Quick out search for boss segments 2013-11-03 23:39:08 +00:00
Kp 58958e091b Only give primaries that exist 2013-11-02 04:24:14 +00:00
Kp b08a6bf98b Remove unused multi.h include in bm.c 2013-11-02 04:24:05 +00:00
Kp 6a8859b3a5 Remove unused multi.h include in bmread.c 2013-11-02 04:23:55 +00:00
Kp 2714679284 Mark private functions static 2013-11-02 04:23:55 +00:00
Kp a37faa738d Remove unused d1x-rebirth/main/digicomp.{c,h} 2013-11-01 02:58:05 +00:00
Kp 4693eaecdf Fix ancient array shift bug in fuelcen_delete 2013-11-01 02:48:55 +00:00
Kp 69567b1b99 Remove unused vclip_play 2013-10-29 03:24:42 +00:00
Kp 00ed0c17ff Mark reset_all_robot_centers as used for debuggers 2013-10-29 03:24:42 +00:00
Kp 19ae39a2d4 Include snddecom.h in snddecom.c 2013-10-29 03:24:42 +00:00
Kp 24f511bbb0 Remove unused piggy_get_bitmap_name 2013-10-29 03:24:42 +00:00
Kp 68e936b809 Disable Parallax AI path debug printing 2013-10-29 03:24:41 +00:00
Kp 3d20ee8c92 Move d1x-rebirth/editor/ehostage.c -> d1x-rebirth/editor/ehostage.cpp 2013-10-28 04:14:19 +00:00
Kp 8ed99faf5c Make headers freestanding 2013-10-26 03:50:28 +00:00
Kp a6b1bd58a2 Use MALLOC consistently 2013-10-26 03:50:27 +00:00
Kp 5b0c4b10ac Use accessor for most get/set object->id accesses 2013-10-20 22:49:09 +00:00
Kp f51e9e8cfc Fix ancient hxm memory leak 2013-10-19 17:03:11 +00:00
Kp fabed11b2f Fix ancient animbrush memory leak 2013-10-19 17:03:11 +00:00
Kp 740a190835 Move */main/playsave.c -> similar/main/playsave.c 2013-10-06 17:56:37 +00:00
Kp 7dd7d6704b Make write_player_file void 2013-10-06 17:56:37 +00:00
Kp a2fc216cf6 Restructure playsave.c for merging 2013-10-06 17:56:37 +00:00
Kp f92e234054 Move */main/dumpmine.c -> similar/main/dumpmine.c 2013-10-06 16:58:49 +00:00
Kp fa1b1a1217 Restructure dumpmine.c for merging 2013-10-06 16:20:00 +00:00
Kp e73205faac Use enum for player awareness types 2013-10-05 21:35:58 +00:00
Kp c58c4e4d06 Move declarations to headers 2013-10-03 03:11:52 +00:00
Kp f9899a9f20 Mark various functions static 2013-10-03 03:11:51 +00:00
Kp 1b4169b0d0 Move */main/powerup.c -> similar/main/powerup.c 2013-10-02 02:51:25 +00:00
Kp 7c7bff061e Remove BUILD_PSX_DATA code
This is never activated.
2013-10-02 02:50:37 +00:00
Kp bca4a99f3e Move */main/laser.c -> similar/main/laser.c 2013-09-21 23:19:38 +00:00
Kp 7aef24071c Simplify weapon sufficiency logic 2013-09-21 23:19:38 +00:00
Kp 8df7e8c6b4 Restructure laser.c to simplify merge 2013-09-21 23:19:31 +00:00
Kp 53c8c2f812 Backport D2X use of helper call_find_homing_object_complete 2013-09-21 17:02:14 +00:00
Kp ec015d8814 Backport D2X ancestor sanity check 2013-09-20 23:14:47 +00:00
Kp f4b21088a0 Track vulcan ammo explicitly 2013-09-20 23:12:54 +00:00
Kp 6e1d9f1f0c Add helper to test for weapons that use vulcan ammo 2013-09-20 23:12:51 +00:00
Kp d447d02a1d Move */main/newdemo.c -> similar/main/newdemo.c 2013-09-15 21:34:08 +00:00
Kp aa9127e3c1 Enable -Wwrite-strings 2013-09-15 21:34:03 +00:00
Kp 485c3f8a2a Convert d1x newdemo to menu helpers 2013-09-15 21:34:02 +00:00
Kp eb9b126ab1 Reorder newdemo.c to simplify merging 2013-09-15 21:03:58 +00:00
Kp c3bbc41796 Remove !defined(NETWORK) code
Rebirth has always defined NETWORK, so checking for it clutters the code.
2013-09-15 21:01:06 +00:00
Kp 4848179857 Remove unused bm_read_hostage_face 2013-09-14 17:42:11 +00:00
Kp 88403fbfd8 Remove defined(SHAREWARE) code
Rebirth supports shareware and retail data based on runtime decisions.
2013-09-11 02:39:50 +00:00
Kp d4e4a34be7 Remove obsolete descent_critical_error variables
These appear to be for reporting serious errors from DOS.  Commit
1de5349 removed the ability to set them to anything other than 0, so
remove them.
2013-09-02 23:59:31 +00:00
Kp d156a4c1ab Simplify D1X hostage handling 2013-09-02 23:59:31 +00:00
Kp b7dac2941c Move */main/gamesave.c -> similar/main/gamesave.c 2013-09-01 22:59:55 +00:00
Kp ce2dd25e3f Use helper for setting menu items to types menu and text 2013-09-01 22:24:13 +00:00
Kp bf027e3df0 Move */main/titles.c -> similar/main/titles.c 2013-09-01 22:19:27 +00:00
Kp 17037caa4d Mark titles.c briefings static const 2013-09-01 21:52:34 +00:00
Kp 801dfbcd81 Move */main/net_udp.c -> similar/main/net_udp.c 2013-09-01 21:51:54 +00:00
Kp ccb92fdefa Use macro to define advanced net UDP options 2013-09-01 21:11:27 +00:00
Kp 9d2d8bb552 Scrub netgame flags on load/save/send/recv 2013-09-01 21:09:01 +00:00
Kp 923c2111de Move */main/switch.c -> similar/main/switch.c 2013-09-01 18:42:31 +00:00
Kp 25b7735e44 Move */main/aipath.c -> similar/main/aipath.c 2013-09-01 18:38:37 +00:00
Kp 3554d17614 Move */main/render.c -> similar/main/render.c 2013-09-01 18:22:55 +00:00
Kp f131fcd3da Move */main/menu.c -> similar/main/menu.c 2013-09-01 18:06:24 +00:00
Kp 1fd1aa05bc Move */main/mission.c -> similar/main/mission.c 2013-09-01 17:43:27 +00:00
Kp 24bbd2a76d Move */main/automap.c -> similar/main/automap.c 2013-09-01 17:37:38 +00:00
Kp 7bf5b29be4 Move */main/kconfig.c -> similar/main/kconfig.c 2013-09-01 17:20:07 +00:00
Kp 051e346186 Restructure menu.c for merging 2013-08-31 17:17:35 +00:00
Kp 31b9ad0bde Restructure misc options menu for merging 2013-08-31 17:17:34 +00:00
Kp 567b1d13c2 Remove broken COMPACT_SEGS code
It has not built since at least 0c36fecb.
2013-08-31 16:45:43 +00:00
Kp 897023eda5 Reorder vertex render lookups to simplify merge 2013-08-24 17:10:06 +00:00
Kp 3f0f68e862 Remove unused move_object_to_goal 2013-08-24 16:54:28 +00:00
Kp e8776caf16 Remove unused get_random_child 2013-08-24 16:54:28 +00:00
Kp 0365b3600f Remove unused special_object_in_seg 2013-08-24 16:54:28 +00:00
Kp 335c56111b Remove unused move_object_to_legal_spot 2013-08-24 16:54:28 +00:00
Kp b1b40bfe99 Remove unused set_rotvel_and_saturate 2013-08-24 16:54:28 +00:00
Kp 1b44fe5844 Move alpha blend test to helper to simplify merge 2013-08-24 16:44:30 +00:00
Kp afcbfe8e54 Rename d1x/d2x variables to unify names between D1X and D2X 2013-08-24 16:44:30 +00:00
Kp 045082f3eb Use static const fix Flash_rate 2013-08-20 03:02:30 +00:00
Kp 00381b2652 Abstract out weapon names 2013-08-20 02:59:09 +00:00
Kp a04cd57d71 Move */main/multi.c -> similar/main/multi.c 2013-08-11 23:46:13 +00:00
Kp e86a9b67a6 Move multi.c variables to top of file 2013-08-11 23:03:40 +00:00
Kp ad6a7820cf Make PowerupAdjustMapping static const 2013-08-11 22:42:51 +00:00
Kp 82dc40c891 Remove unused prototypes 2013-08-11 20:46:53 +00:00
Kp 69b3618961 Make vm_angvec_zero a static inline function 2013-08-11 20:46:53 +00:00
Kp 6b4ca09376 Split out anarchy object deletion predicate to simplify merge 2013-08-11 20:46:52 +00:00
Kp 743dd2f964 Rearrange code to simplify merge with D1X 2013-08-11 20:46:52 +00:00
Kp 836aa10f8c Use macro PUT_WEAPON_FLAGS to hide differences in D1X vs D2X
D2X uses a bigger field due to added weapons, but the idea is the same
in both games.
2013-08-11 20:46:52 +00:00
Kp d55054d82e Always play a sound when a player escapes the mine 2013-08-11 20:46:52 +00:00
Kp 431282fd7b Remove redundant Game_mode guard on multi_strip_robots 2013-08-11 20:46:52 +00:00
Kp 202755e8e3 Use macro GET_WEAPON_FLAGS to hide differences in D1X vs D2X
D2X uses a bigger field due to added weapons, but the idea is the same
in both games.
2013-08-11 20:46:52 +00:00
Kp 5ef0358a4b Remove unnecessary int casts in multi buffer parsing 2013-08-11 20:46:52 +00:00
Kp de6422d58f Remove unused multi_send_audio_taunt 2013-08-11 20:43:08 +00:00
Kp 6e88008677 Use unaligned-safe copy of powerup position 2013-08-11 20:43:08 +00:00
Kp 760667eb60 Remove unused multi_set_robot_ai 2013-08-11 20:43:08 +00:00
Kp 91928c2afc Rename 'new' to 'n' for C++ compatibility 2013-08-11 20:43:08 +00:00
Kp 85dc42189b Add extent to RankStrings to match D2X 2013-08-11 15:11:45 +00:00
Kp 33aa8937d9 Merge branch d1x-rebirth/master into unification/master
Conflicts:
	SConstruct
	common/main/multi.h
	similar/main/gamerend.c
2013-08-09 22:49:04 +00:00
zico 01f155382e Removed chaff ability from D1X-Rebirth's proxys as they were never intended to do that 2013-08-09 17:29:10 +02:00
zico 830bcd7845 merge with ccea6b3547 2013-08-09 17:25:42 +02:00
zico a527348681 Added MULTI_FIRE_BOMB as alteration of MULTI_FIRE to keep bombs mapped in a Multiplayer match for later Host authority and to make their chaff ability work correctly. Additionally added MULTI_FIRE_TRACK to only send Network_laser_track if > -1. On the way I made laser.c a bit more similar between D1X and D2X 2013-08-09 17:21:03 +02:00
Kp 2cc0068fa9 Move */main/fvi.c -> similar/main/fvi.c 2013-08-09 03:13:33 +00:00
Kp 319b3ec5fd Mark more math as const correct 2013-08-09 03:04:18 +00:00
zico 40c5f10e20 Added definition of DESIGNATED_GAME_FPS as 30 and DESIGNATED_GAME_FRAMETIME based on the former. We use those for d_tick_count intervals and to scale other parts that have never been properly aligned to FrameTime before. In that regard, Release builds will take DESIGNATED_GAME_FPS as MINIMUM_FPS for -maxfps argument 2013-08-08 22:07:29 +02:00
Kp a881ee455e Remove fix.h 2013-08-08 03:01:48 +00:00
zico bbaa3c21f3 HAMERS! Wait 33ms between each turn of a homing missile projectile, only scale turns if FPS are below 30 2013-08-08 00:29:56 +02:00
Kp 04949b1f75 Move */main/object.c -> similar/main/object.c 2013-08-07 02:33:18 +00:00
Kp 2c362aae80 Move */main/polyobj.c -> similar/main/polyobj.c 2013-08-07 02:33:18 +00:00
zico 2b632008b2 Cleaned code for homing projectiles a bit and reverted to state of Descent 1 source release; Added ticks to rule target aquisition and adjusted turn rate scaling accordingly 2013-08-06 21:04:44 +02:00
Kp 07d6e2c994 Fix format mismatch on Win32 newdemo
Win32 makes sizeof(object) an unsigned int instead of unsigned long.
2013-08-03 20:32:48 +00:00
Kp ff90315978 Use SConscript configure support to probe for format(printf) attribute 2013-07-27 22:17:13 +00:00