zicodxx
|
90fcd625da
|
only read and write lowercase pilots - prevents mistakes in -pilot option as well as multisaves
|
2007-01-18 18:58:18 +00:00 |
|
zicodxx
|
7c9fde3780
|
prevent changing weapons if automap is active
|
2007-01-18 15:19:45 +00:00 |
|
zicodxx
|
84bf61baa8
|
fixed suddenly broken special chars
|
2007-01-18 15:09:12 +00:00 |
|
zicodxx
|
93245db50e
|
made Omega selectable even if it has no energy left and can't fire
|
2007-01-18 15:06:51 +00:00 |
|
zicodxx
|
6195a1bb18
|
draw bomb count correctly in CM_FULL_SCREEN ... finally
|
2007-01-18 14:43:42 +00:00 |
|
zicodxx
|
f7ae8684f6
|
draw spheres instead of pixels in draw_stars to show correctly in OGL
|
2007-01-17 15:35:38 +00:00 |
|
zicodxx
|
cfcd1e39f9
|
moved hudlog printf's so they do not spam stdout with redundant messages
|
2007-01-14 01:55:59 +00:00 |
|
zicodxx
|
3431db5ab0
|
also use ALT-F9/F10 for demo playback
|
2007-01-13 14:20:48 +00:00 |
|
zicodxx
|
8ef450e17c
|
removed mipmap for movies - makes not a real sense or effect
|
2007-01-13 14:14:56 +00:00 |
|
zicodxx
|
442e669dc5
|
do not select weapon if guide-bot shortcut has done and weapon key is mapped from 0 to 9
|
2007-01-13 13:51:47 +00:00 |
|
kreatordxx
|
48a163cf1f
|
update to Novacron's 128x128-bit icon
|
2007-01-13 13:43:54 +00:00 |
|
zicodxx
|
1724fff7ce
|
removing the dead statement (leftover from WraithX Deathcam) from object_move_one() so the function will return correctly if player dies instead running further and creating invalid code and crashes
|
2007-01-13 13:18:42 +00:00 |
|
zicodxx
|
563fe826be
|
removed timer_delay from DoJasonInterpolate - caused slowdowns in some demos
|
2007-01-12 16:58:00 +00:00 |
|
zicodxx
|
6907a5275d
|
added NATIVE_IPX and KALINIX to build
|
2007-01-12 14:31:56 +00:00 |
|
zicodxx
|
2b80efdce9
|
fixed canvas stuff to show summary correctly in OGL, added new strings for CTF and HOARD, code cleanup
|
2007-01-12 14:21:05 +00:00 |
|
zicodxx
|
ef1a1de34b
|
joystick axes can be reassigned; higher offset for axes moving detection; correction for menus that are bigger than screen
|
2007-01-10 00:50:36 +00:00 |
|
zicodxx
|
c1a3f3c13e
|
added missing changelog entries
|
2007-01-09 01:25:14 +00:00 |
|
kreatordxx
|
09f0b8d45f
|
add Mac OS X icon
|
2007-01-07 00:27:32 +00:00 |
|
kreatordxx
|
901f66e6e9
|
allow an add-on mission to override the built-in hog file, such as the use of custom MIDI tracks
|
2006-12-31 01:51:01 +00:00 |
|
kreatordxx
|
812b641a51
|
if a Descent 2 hog file is not available, generate an error, not a warning
|
2006-12-31 00:09:49 +00:00 |
|
kreatordxx
|
c557b38bbf
|
fix a memory leak that occurs when listing the search paths
|
2006-12-31 00:00:44 +00:00 |
|
kreatordxx
|
96ee4e1082
|
use PhysicsFS to write MIDI file, make hmp2mid use PhysicsFS exclusively
|
2006-12-30 05:29:21 +00:00 |
|
kreatordxx
|
72a4f98889
|
allocate 'pixels' and 'texbuf' according to current screen resolution, saving over a hundred megabytes of memory
|
2006-12-29 09:50:21 +00:00 |
|
kreatordxx
|
f77bce6487
|
add PowerPC assembly texture mapper (requires PPCAsm, which is for Mac OS 9 only)
|
2006-12-28 07:21:46 +00:00 |
|
kreatordxx
|
42a988765c
|
add some useful comments on installation, including specifically for Mac OS 9
|
2006-12-28 02:54:46 +00:00 |
|
kreatordxx
|
815ecc6b44
|
make it easier to build for SDL Video on Mac OS 9, update README
|
2006-12-28 02:51:20 +00:00 |
|
kreatordxx
|
8ef7d20615
|
disable a heap of warnings that are impractical to fix (eg assignment in an if ())
|
2006-12-26 03:48:34 +00:00 |
|
kreatordxx
|
83574d83b7
|
update version info, use DESCENT_VERSION instead of PACKAGE_NAME
|
2006-12-26 03:42:13 +00:00 |
|
kreatordxx
|
1437f3d2bc
|
fix compile errors when building on Mac OS 9 using SDL 1.2.10 (conflicting macros, use of putenv)
|
2006-12-25 13:59:28 +00:00 |
|
kreatordxx
|
ed899e7b5e
|
fix crash where loading screen function is called before video mode is set (when SDL Video is used as well as -notitles)
|
2006-12-25 12:52:38 +00:00 |
|
kreatordxx
|
7e1502c454
|
chdir to application directory so it uses relative userdir and hogdir paths properly, in Mac OS X it can make the root directory the current one
|
2006-12-24 10:41:07 +00:00 |
|
kreatordxx
|
3cb7e16496
|
make sscanf look for "%i.%i" instead of "v%i.%i" because the 'v' isn't written to file (used to cause D2X for Mac OS 9 to crash), use PHYSFS_delete instead of unlink to be safe
|
2006-12-24 09:24:05 +00:00 |
|
kreatordxx
|
d698e87960
|
warning fixes for gcc 4.0
|
2006-12-24 09:15:37 +00:00 |
|
kreatordxx
|
21ec5934ce
|
use strncpy instead of snprintf, MPW on Mac OS 9 doesn't have snprintf
|
2006-12-24 09:01:10 +00:00 |
|
kreatordxx
|
5d10e0bb25
|
use d_strdup instead of strdup to avoid errors when compiling on Mac OS 9, free the joystick button texts when closing
|
2006-12-24 08:56:39 +00:00 |
|
kreatordxx
|
eae5a79ef2
|
add MIDI stubs for Mac, it doesn't have the 'real' functions yet
|
2006-12-24 08:46:12 +00:00 |
|
kreatordxx
|
f6616058c1
|
allow universal binaries to be built using Xcode 2.1 or later (from D2X CVS)
|
2006-12-24 08:23:23 +00:00 |
|
kreatordxx
|
c5d74a31ae
|
divide negative window x-coordinates properly, fixing random crashes (from D2X CVS)
|
2006-12-24 08:17:42 +00:00 |
|
kreatordxx
|
aaa7209146
|
divide negative light rates of change properly (fix bug #2575) (from D2X CVS)
|
2006-12-24 08:01:25 +00:00 |
|
kreatordxx
|
8c773a79f5
|
only autoselect a secondary weapon if the player didn't have any of that type before (fix bug #2671) (from D2X CVS)
|
2006-12-24 07:43:11 +00:00 |
|
kreatordxx
|
a59b4363ad
|
avoid loading OpenGL textures before they have been paged in, bug found by loading Abalyon 5 (from D2X CVS)
|
2006-12-24 07:38:33 +00:00 |
|
kreatordxx
|
ae2621d33b
|
use PhysicsFS to check for existing screenshots, previous method may have caused writing over of open screenshots (from D2X CVS)
|
2006-12-24 01:49:43 +00:00 |
|
kreatordxx
|
38e2a3cb0b
|
small brace tidy up to allow a source code editor to list all the functions (from D2X CVS)
|
2006-12-23 09:12:27 +00:00 |
|
zicodxx
|
3d3188473b
|
GP2X handheld support; added SConstruct file (MAC support incomplete); code optimisations for software renderer; fixed memleaks
|
2006-12-19 02:25:50 +00:00 |
|
md2211
|
b77a53e44b
|
* music volume now properly restored and remembered in D1 and D2, using a static int
* removed ugly hack that fixed this bug in D1 (inferno.c, revision 230)
|
2006-12-12 21:47:17 +00:00 |
|
md2211
|
a833d73d44
|
SDL_mixer backend implementation files for D2
|
2006-11-22 22:07:43 +00:00 |
|
zicodxx
|
ee851ecd7b
|
moving d2x-rebirth repo to trunk
|
2006-11-13 20:48:55 +00:00 |
|
md2211
|
2b2c6b283d
|
Providing hmp2mid code, which was previously forgotten when introducing sdl_mixer in r264
|
2006-11-13 20:23:44 +00:00 |
|
md2211
|
452ae2d800
|
Repository cleanup: removing leftover Makefile.in file
|
2006-11-06 23:36:36 +00:00 |
|
md2211
|
a4597bc8be
|
Initial integration of SDL_mixer sound system for Linux
|
2006-11-06 23:30:32 +00:00 |
|