draw spheres instead of pixels in draw_stars to show correctly in OGL

This commit is contained in:
zicodxx 2007-01-17 15:35:38 +00:00
parent cfcd1e39f9
commit f7ae8684f6
2 changed files with 8 additions and 1 deletions

View file

@ -1,5 +1,9 @@
D2X-Rebirth Changelog
20070117
--------
main/endlevel.c: draw spheres instead of pixels in draw_stars to show correctly in OGL
20070114
--------
main/hud.c: moved hudlog printf's so they do not spam stdout with redundant messages

View file

@ -1095,8 +1095,11 @@ void draw_stars()
p.p3_flags &= ~PF_PROJECTED;
g3_project_point(&p);
#ifndef OGL
gr_pixel(f2i(p.p3_sx),f2i(p.p3_sy));
#else
g3_draw_sphere(&p,F1_0*3);
#endif
}
}