Kp
|
b1c5307eb1
|
Use array for palette_array_t
|
2013-12-22 00:37:36 +00:00 |
|
Kp
|
a3d66a3b37
|
Add typedef palette_array_t for palette data
|
2013-12-22 00:05:13 +00:00 |
|
Kp
|
11f7bc51ee
|
Use unsigned count of frames in a vclip
|
2013-12-22 00:05:13 +00:00 |
|
Kp
|
7c0204095e
|
Simplify name setup in load_pig1
|
2013-12-18 05:00:20 +00:00 |
|
Kp
|
be041a9cfc
|
Add type checking for ui_create_dialog
|
2013-12-17 03:49:24 +00:00 |
|
Kp
|
3b9b5ebfb0
|
Use RAII to manage function-local heap objects
|
2013-12-08 19:04:52 +00:00 |
|
Kp
|
3e42f8c382
|
Move temporary bitmap descriptor onto bm_load_sub stack
|
2013-12-08 18:25:42 +00:00 |
|
Kp
|
a2cec5d71f
|
Switch PHYSFSX_fgets to auto-sized variant where possible
|
2013-12-07 18:39:19 +00:00 |
|
Kp
|
babbe8e9e6
|
Move */arch/carbon -> common/arch/carbon
|
2013-12-06 03:58:10 +00:00 |
|
Kp
|
18bf9b94ea
|
Move */arch/cocoa -> common/arch/cocoa
|
2013-12-06 03:57:18 +00:00 |
|
Kp
|
9de54cfa74
|
Switch to C++ linkage
import fileinput
guard = 0
cxxguard = '#ifdef __cplusplus\n'
for line in fileinput.input(inplace=True):
if line == cxxguard:
guard = 1
continue
if guard:
if line == 'extern "C" {\n':
guard = 2
continue
if line == '}\n':
guard = 0
continue
if guard == 2:
assert(line == '#endif\n')
guard = 0
print cxxguard,
continue
print line,
|
2013-12-06 03:35:32 +00:00 |
|
Kp
|
fcf216474b
|
Move */main/collide.c -> similar/main/collide.c
|
2013-12-06 03:27:30 +00:00 |
|
Kp
|
ef4db00e97
|
Restructure collide.c for merging
|
2013-12-02 00:22:11 +00:00 |
|
Kp
|
18aea17f9e
|
Move */main/fireball.c -> similar/main/fireball.c
|
2013-12-02 00:21:31 +00:00 |
|
Kp
|
148dd00eeb
|
Restructure fireball.c for merging
|
2013-12-02 00:12:36 +00:00 |
|
Kp
|
2ac98f7269
|
Move */main/gamemine.c -> similar/main/gamemine.c
|
2013-12-01 23:55:29 +00:00 |
|
Kp
|
38832fd1af
|
Restructure gamemine.c for merge
|
2013-12-01 23:52:27 +00:00 |
|
Kp
|
f99c2b739a
|
Move */iff/iff.c -> similar/main/iff.c
|
2013-12-01 23:24:51 +00:00 |
|
Kp
|
de366b12ee
|
Move d1x-rebirth/main/bmread.c -> d1x-rebirth/main/bmread.cpp
|
2013-12-01 23:24:33 +00:00 |
|
Kp
|
c258115b30
|
Move */main/bm.c -> similar/main/bm.c
|
2013-12-01 22:51:44 +00:00 |
|
Kp
|
e31f7141b2
|
Remove obsolete uvl processing
Descent refuses to load mines with version less than 16, so fixing up
uvl values in mines less than 15 is never used.
|
2013-11-24 23:50:44 +00:00 |
|
Kp
|
cb7968159a
|
Move editor texture data into load_mine_data
|
2013-11-24 23:50:43 +00:00 |
|
Kp
|
0b34e37a5e
|
Restructure bmread.c for merging
|
2013-11-24 23:50:43 +00:00 |
|
Kp
|
1932647fb1
|
Set Texture* values at load time
|
2013-11-24 23:50:43 +00:00 |
|
Kp
|
aa05263b29
|
Move */main/gameseq.c -> similar/main/gameseq.c
|
2013-11-24 22:47:19 +00:00 |
|
Kp
|
c90ade08fe
|
Restructure gameseq.c for merging
|
2013-11-24 22:44:25 +00:00 |
|
Kp
|
67407d211e
|
Reset hours-on-level in D1X, too
|
2013-11-23 22:48:23 +00:00 |
|
Kp
|
47a4bb1ff1
|
Move */main/ai.c -> similar/main/ai.c
|
2013-11-23 22:47:45 +00:00 |
|
Kp
|
6be79cadce
|
Unify ai_follow_path
|
2013-11-23 22:41:01 +00:00 |
|
Kp
|
a56edce84a
|
Cache result of indexing Robot_info
|
2013-11-23 18:53:13 +00:00 |
|
Kp
|
93b0f5396f
|
Use helpers to test next_fire state
|
2013-11-18 04:51:33 +00:00 |
|
Kp
|
dc72fb5932
|
Use player_awareness_type_t for create_awareness_event
|
2013-11-18 04:51:33 +00:00 |
|
Kp
|
c3d328ea5c
|
Use helper to test for guidebot flag
|
2013-11-16 23:24:12 +00:00 |
|
Kp
|
1312369c94
|
Restructure ai.c for merging
|
2013-11-16 23:20:30 +00:00 |
|
Kp
|
5ff051cf4e
|
Move */main/fuelcen.c -> similar/main/fuelcen.c
|
2013-11-10 22:56:12 +00:00 |
|
Kp
|
7c1945345c
|
Restructure fuelcen.c for merging
|
2013-11-10 19:30:14 +00:00 |
|
Kp
|
4ef3937d35
|
Move */main/piggy.c -> similar/main/piggy.c
|
2013-11-10 19:08:12 +00:00 |
|
Kp
|
e2a2cc579a
|
Remove unused piggy_dump_all
|
2013-11-10 19:08:12 +00:00 |
|
Kp
|
313c36d8ee
|
Move d1x-rebirth/main/snddecom.c -> d1x-rebirth/main/snddecom.cpp
|
2013-11-09 18:07:28 +00:00 |
|
Kp
|
f720f937f5
|
Move d1x-rebirth/main/hostage.c -> d1x-rebirth/main/hostage.cpp
|
2013-11-09 18:07:28 +00:00 |
|
Kp
|
ee0f60ddb7
|
Move d1x-rebirth/main/custom.c -> d1x-rebirth/main/custom.cpp
|
2013-11-09 18:07:28 +00:00 |
|
Kp
|
ea2022bb01
|
Move */main/endlevel.c -> similar/main/endlevel.c
|
2013-11-09 17:46:41 +00:00 |
|
Kp
|
1c754aa55e
|
Restructure endlevel.c for merging
|
2013-11-09 17:45:21 +00:00 |
|
Kp
|
cede90c2fb
|
Restructure piggy.c for merging
|
2013-11-09 17:45:21 +00:00 |
|
Kp
|
996cff7fec
|
Remove DEST_SAT code in ai.c
|
2013-11-08 03:14:44 +00:00 |
|
Kp
|
0a4c1ec7bf
|
Quick out search for boss segments
|
2013-11-03 23:39:08 +00:00 |
|
Kp
|
58958e091b
|
Only give primaries that exist
|
2013-11-02 04:24:14 +00:00 |
|
Kp
|
b08a6bf98b
|
Remove unused multi.h include in bm.c
|
2013-11-02 04:24:05 +00:00 |
|
Kp
|
6a8859b3a5
|
Remove unused multi.h include in bmread.c
|
2013-11-02 04:23:55 +00:00 |
|
Kp
|
2714679284
|
Mark private functions static
|
2013-11-02 04:23:55 +00:00 |
|
Kp
|
a37faa738d
|
Remove unused d1x-rebirth/main/digicomp.{c,h}
|
2013-11-01 02:58:05 +00:00 |
|
Kp
|
4693eaecdf
|
Fix ancient array shift bug in fuelcen_delete
|
2013-11-01 02:48:55 +00:00 |
|
Kp
|
69567b1b99
|
Remove unused vclip_play
|
2013-10-29 03:24:42 +00:00 |
|
Kp
|
00ed0c17ff
|
Mark reset_all_robot_centers as used for debuggers
|
2013-10-29 03:24:42 +00:00 |
|
Kp
|
19ae39a2d4
|
Include snddecom.h in snddecom.c
|
2013-10-29 03:24:42 +00:00 |
|
Kp
|
24f511bbb0
|
Remove unused piggy_get_bitmap_name
|
2013-10-29 03:24:42 +00:00 |
|
Kp
|
68e936b809
|
Disable Parallax AI path debug printing
|
2013-10-29 03:24:41 +00:00 |
|
Kp
|
3d20ee8c92
|
Move d1x-rebirth/editor/ehostage.c -> d1x-rebirth/editor/ehostage.cpp
|
2013-10-28 04:14:19 +00:00 |
|
Kp
|
8ed99faf5c
|
Make headers freestanding
|
2013-10-26 03:50:28 +00:00 |
|
Kp
|
a6b1bd58a2
|
Use MALLOC consistently
|
2013-10-26 03:50:27 +00:00 |
|
Kp
|
5b0c4b10ac
|
Use accessor for most get/set object->id accesses
|
2013-10-20 22:49:09 +00:00 |
|
Kp
|
f51e9e8cfc
|
Fix ancient hxm memory leak
|
2013-10-19 17:03:11 +00:00 |
|
Kp
|
fabed11b2f
|
Fix ancient animbrush memory leak
|
2013-10-19 17:03:11 +00:00 |
|
Kp
|
740a190835
|
Move */main/playsave.c -> similar/main/playsave.c
|
2013-10-06 17:56:37 +00:00 |
|
Kp
|
7dd7d6704b
|
Make write_player_file void
|
2013-10-06 17:56:37 +00:00 |
|
Kp
|
a2fc216cf6
|
Restructure playsave.c for merging
|
2013-10-06 17:56:37 +00:00 |
|
Kp
|
f92e234054
|
Move */main/dumpmine.c -> similar/main/dumpmine.c
|
2013-10-06 16:58:49 +00:00 |
|
Kp
|
fa1b1a1217
|
Restructure dumpmine.c for merging
|
2013-10-06 16:20:00 +00:00 |
|
Kp
|
e73205faac
|
Use enum for player awareness types
|
2013-10-05 21:35:58 +00:00 |
|
Kp
|
c58c4e4d06
|
Move declarations to headers
|
2013-10-03 03:11:52 +00:00 |
|
Kp
|
f9899a9f20
|
Mark various functions static
|
2013-10-03 03:11:51 +00:00 |
|
Kp
|
1b4169b0d0
|
Move */main/powerup.c -> similar/main/powerup.c
|
2013-10-02 02:51:25 +00:00 |
|
Kp
|
7c7bff061e
|
Remove BUILD_PSX_DATA code
This is never activated.
|
2013-10-02 02:50:37 +00:00 |
|
Kp
|
bca4a99f3e
|
Move */main/laser.c -> similar/main/laser.c
|
2013-09-21 23:19:38 +00:00 |
|
Kp
|
7aef24071c
|
Simplify weapon sufficiency logic
|
2013-09-21 23:19:38 +00:00 |
|
Kp
|
8df7e8c6b4
|
Restructure laser.c to simplify merge
|
2013-09-21 23:19:31 +00:00 |
|
Kp
|
53c8c2f812
|
Backport D2X use of helper call_find_homing_object_complete
|
2013-09-21 17:02:14 +00:00 |
|
Kp
|
ec015d8814
|
Backport D2X ancestor sanity check
|
2013-09-20 23:14:47 +00:00 |
|
Kp
|
f4b21088a0
|
Track vulcan ammo explicitly
|
2013-09-20 23:12:54 +00:00 |
|
Kp
|
6e1d9f1f0c
|
Add helper to test for weapons that use vulcan ammo
|
2013-09-20 23:12:51 +00:00 |
|
Kp
|
d447d02a1d
|
Move */main/newdemo.c -> similar/main/newdemo.c
|
2013-09-15 21:34:08 +00:00 |
|
Kp
|
aa9127e3c1
|
Enable -Wwrite-strings
|
2013-09-15 21:34:03 +00:00 |
|
Kp
|
485c3f8a2a
|
Convert d1x newdemo to menu helpers
|
2013-09-15 21:34:02 +00:00 |
|
Kp
|
eb9b126ab1
|
Reorder newdemo.c to simplify merging
|
2013-09-15 21:03:58 +00:00 |
|
Kp
|
c3bbc41796
|
Remove !defined(NETWORK) code
Rebirth has always defined NETWORK, so checking for it clutters the code.
|
2013-09-15 21:01:06 +00:00 |
|
Kp
|
4848179857
|
Remove unused bm_read_hostage_face
|
2013-09-14 17:42:11 +00:00 |
|
Kp
|
88403fbfd8
|
Remove defined(SHAREWARE) code
Rebirth supports shareware and retail data based on runtime decisions.
|
2013-09-11 02:39:50 +00:00 |
|
Kp
|
d4e4a34be7
|
Remove obsolete descent_critical_error variables
These appear to be for reporting serious errors from DOS. Commit
1de5349 removed the ability to set them to anything other than 0, so
remove them.
|
2013-09-02 23:59:31 +00:00 |
|
Kp
|
d156a4c1ab
|
Simplify D1X hostage handling
|
2013-09-02 23:59:31 +00:00 |
|
Kp
|
b7dac2941c
|
Move */main/gamesave.c -> similar/main/gamesave.c
|
2013-09-01 22:59:55 +00:00 |
|
Kp
|
ce2dd25e3f
|
Use helper for setting menu items to types menu and text
|
2013-09-01 22:24:13 +00:00 |
|
Kp
|
bf027e3df0
|
Move */main/titles.c -> similar/main/titles.c
|
2013-09-01 22:19:27 +00:00 |
|
Kp
|
17037caa4d
|
Mark titles.c briefings static const
|
2013-09-01 21:52:34 +00:00 |
|
Kp
|
801dfbcd81
|
Move */main/net_udp.c -> similar/main/net_udp.c
|
2013-09-01 21:51:54 +00:00 |
|
Kp
|
ccb92fdefa
|
Use macro to define advanced net UDP options
|
2013-09-01 21:11:27 +00:00 |
|
Kp
|
9d2d8bb552
|
Scrub netgame flags on load/save/send/recv
|
2013-09-01 21:09:01 +00:00 |
|
Kp
|
923c2111de
|
Move */main/switch.c -> similar/main/switch.c
|
2013-09-01 18:42:31 +00:00 |
|
Kp
|
25b7735e44
|
Move */main/aipath.c -> similar/main/aipath.c
|
2013-09-01 18:38:37 +00:00 |
|
Kp
|
3554d17614
|
Move */main/render.c -> similar/main/render.c
|
2013-09-01 18:22:55 +00:00 |
|
Kp
|
f131fcd3da
|
Move */main/menu.c -> similar/main/menu.c
|
2013-09-01 18:06:24 +00:00 |
|
Kp
|
1fd1aa05bc
|
Move */main/mission.c -> similar/main/mission.c
|
2013-09-01 17:43:27 +00:00 |
|
Kp
|
24bbd2a76d
|
Move */main/automap.c -> similar/main/automap.c
|
2013-09-01 17:37:38 +00:00 |
|
Kp
|
7bf5b29be4
|
Move */main/kconfig.c -> similar/main/kconfig.c
|
2013-09-01 17:20:07 +00:00 |
|
Kp
|
051e346186
|
Restructure menu.c for merging
|
2013-08-31 17:17:35 +00:00 |
|
Kp
|
31b9ad0bde
|
Restructure misc options menu for merging
|
2013-08-31 17:17:34 +00:00 |
|
Kp
|
567b1d13c2
|
Remove broken COMPACT_SEGS code
It has not built since at least 0c36fecb .
|
2013-08-31 16:45:43 +00:00 |
|
Kp
|
897023eda5
|
Reorder vertex render lookups to simplify merge
|
2013-08-24 17:10:06 +00:00 |
|
Kp
|
3f0f68e862
|
Remove unused move_object_to_goal
|
2013-08-24 16:54:28 +00:00 |
|
Kp
|
e8776caf16
|
Remove unused get_random_child
|
2013-08-24 16:54:28 +00:00 |
|
Kp
|
0365b3600f
|
Remove unused special_object_in_seg
|
2013-08-24 16:54:28 +00:00 |
|
Kp
|
335c56111b
|
Remove unused move_object_to_legal_spot
|
2013-08-24 16:54:28 +00:00 |
|
Kp
|
b1b40bfe99
|
Remove unused set_rotvel_and_saturate
|
2013-08-24 16:54:28 +00:00 |
|
Kp
|
1b44fe5844
|
Move alpha blend test to helper to simplify merge
|
2013-08-24 16:44:30 +00:00 |
|
Kp
|
afcbfe8e54
|
Rename d1x/d2x variables to unify names between D1X and D2X
|
2013-08-24 16:44:30 +00:00 |
|
Kp
|
045082f3eb
|
Use static const fix Flash_rate
|
2013-08-20 03:02:30 +00:00 |
|
Kp
|
00381b2652
|
Abstract out weapon names
|
2013-08-20 02:59:09 +00:00 |
|
Kp
|
a04cd57d71
|
Move */main/multi.c -> similar/main/multi.c
|
2013-08-11 23:46:13 +00:00 |
|
Kp
|
e86a9b67a6
|
Move multi.c variables to top of file
|
2013-08-11 23:03:40 +00:00 |
|
Kp
|
ad6a7820cf
|
Make PowerupAdjustMapping static const
|
2013-08-11 22:42:51 +00:00 |
|
Kp
|
82dc40c891
|
Remove unused prototypes
|
2013-08-11 20:46:53 +00:00 |
|
Kp
|
69b3618961
|
Make vm_angvec_zero a static inline function
|
2013-08-11 20:46:53 +00:00 |
|
Kp
|
6b4ca09376
|
Split out anarchy object deletion predicate to simplify merge
|
2013-08-11 20:46:52 +00:00 |
|
Kp
|
743dd2f964
|
Rearrange code to simplify merge with D1X
|
2013-08-11 20:46:52 +00:00 |
|
Kp
|
836aa10f8c
|
Use macro PUT_WEAPON_FLAGS to hide differences in D1X vs D2X
D2X uses a bigger field due to added weapons, but the idea is the same
in both games.
|
2013-08-11 20:46:52 +00:00 |
|
Kp
|
d55054d82e
|
Always play a sound when a player escapes the mine
|
2013-08-11 20:46:52 +00:00 |
|
Kp
|
431282fd7b
|
Remove redundant Game_mode guard on multi_strip_robots
|
2013-08-11 20:46:52 +00:00 |
|
Kp
|
202755e8e3
|
Use macro GET_WEAPON_FLAGS to hide differences in D1X vs D2X
D2X uses a bigger field due to added weapons, but the idea is the same
in both games.
|
2013-08-11 20:46:52 +00:00 |
|
Kp
|
5ef0358a4b
|
Remove unnecessary int casts in multi buffer parsing
|
2013-08-11 20:46:52 +00:00 |
|
Kp
|
de6422d58f
|
Remove unused multi_send_audio_taunt
|
2013-08-11 20:43:08 +00:00 |
|
Kp
|
6e88008677
|
Use unaligned-safe copy of powerup position
|
2013-08-11 20:43:08 +00:00 |
|
Kp
|
760667eb60
|
Remove unused multi_set_robot_ai
|
2013-08-11 20:43:08 +00:00 |
|
Kp
|
91928c2afc
|
Rename 'new' to 'n' for C++ compatibility
|
2013-08-11 20:43:08 +00:00 |
|
Kp
|
85dc42189b
|
Add extent to RankStrings to match D2X
|
2013-08-11 15:11:45 +00:00 |
|
Kp
|
33aa8937d9
|
Merge branch d1x-rebirth/master into unification/master
Conflicts:
SConstruct
common/main/multi.h
similar/main/gamerend.c
|
2013-08-09 22:49:04 +00:00 |
|
zico
|
01f155382e
|
Removed chaff ability from D1X-Rebirth's proxys as they were never intended to do that
|
2013-08-09 17:29:10 +02:00 |
|
zico
|
830bcd7845
|
merge with ccea6b3547
|
2013-08-09 17:25:42 +02:00 |
|
zico
|
a527348681
|
Added MULTI_FIRE_BOMB as alteration of MULTI_FIRE to keep bombs mapped in a Multiplayer match for later Host authority and to make their chaff ability work correctly. Additionally added MULTI_FIRE_TRACK to only send Network_laser_track if > -1. On the way I made laser.c a bit more similar between D1X and D2X
|
2013-08-09 17:21:03 +02:00 |
|
Kp
|
2cc0068fa9
|
Move */main/fvi.c -> similar/main/fvi.c
|
2013-08-09 03:13:33 +00:00 |
|
Kp
|
319b3ec5fd
|
Mark more math as const correct
|
2013-08-09 03:04:18 +00:00 |
|
zico
|
40c5f10e20
|
Added definition of DESIGNATED_GAME_FPS as 30 and DESIGNATED_GAME_FRAMETIME based on the former. We use those for d_tick_count intervals and to scale other parts that have never been properly aligned to FrameTime before. In that regard, Release builds will take DESIGNATED_GAME_FPS as MINIMUM_FPS for -maxfps argument
|
2013-08-08 22:07:29 +02:00 |
|
Kp
|
a881ee455e
|
Remove fix.h
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2013-08-08 03:01:48 +00:00 |
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zico
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bbaa3c21f3
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HAMERS! Wait 33ms between each turn of a homing missile projectile, only scale turns if FPS are below 30
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2013-08-08 00:29:56 +02:00 |
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Kp
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04949b1f75
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Move */main/object.c -> similar/main/object.c
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2013-08-07 02:33:18 +00:00 |
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Kp
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2c362aae80
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Move */main/polyobj.c -> similar/main/polyobj.c
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2013-08-07 02:33:18 +00:00 |
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zico
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2b632008b2
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Cleaned code for homing projectiles a bit and reverted to state of Descent 1 source release; Added ticks to rule target aquisition and adjusted turn rate scaling accordingly
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2013-08-06 21:04:44 +02:00 |
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Kp
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07d6e2c994
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Fix format mismatch on Win32 newdemo
Win32 makes sizeof(object) an unsigned int instead of unsigned long.
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2013-08-03 20:32:48 +00:00 |
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Kp
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ff90315978
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Use SConscript configure support to probe for format(printf) attribute
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2013-07-27 22:17:13 +00:00 |
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Kp
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74bcb86cf4
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Remove some const modifiers that broke SDL-only build
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2013-07-27 21:29:01 +00:00 |
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Kp
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e613b81db6
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Remove obsolete tmapflat.c
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2013-07-27 21:08:33 +00:00 |
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Kp
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4725ca5f73
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Move */main/songs.c -> similar/main/songs.c
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2013-07-24 01:43:02 +00:00 |
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