zico
|
267f560a66
|
merge
|
2013-08-30 23:06:19 +02:00 |
|
Kp
|
6be4dc01c5
|
Pass non-const string to putenv
|
2013-08-29 22:52:30 +00:00 |
|
Kp
|
af52e78a50
|
Move similar/arch/ogl/ogl.c -> similar/arch/ogl/ogl.cpp
|
2013-08-24 17:10:35 +00:00 |
|
Kp
|
d909692148
|
Allow compiler to unroll pow2ize
|
2013-08-24 16:44:23 +00:00 |
|
Kp
|
20cf3f4cdb
|
Mark various OGL functions static
|
2013-08-24 16:44:23 +00:00 |
|
Kp
|
8ef8371563
|
Use unsigned screen width/height
|
2013-08-24 16:44:23 +00:00 |
|
Kp
|
b3e2c99b17
|
Use MALLOC for ogl_init_pixel_buffers
|
2013-08-20 02:58:15 +00:00 |
|
zico
|
ef23b7a571
|
Updated copyright
|
2013-08-17 02:16:49 +02:00 |
|
zico
|
aec1f1b808
|
In update_cockpits() only page-in cockpit bitmap if in a mode which actually has one
|
2013-08-17 01:07:08 +02:00 |
|
zico
|
31e617c1a0
|
Made Palette[Red,Green,Blue]Add scaled to game brightness setting before applying to gr_palette_step_up. Also used real timers to diminish palette instead of intervals choosen by d_rand()
|
2013-08-17 00:54:17 +02:00 |
|
Kp
|
a04cd57d71
|
Move */main/multi.c -> similar/main/multi.c
|
2013-08-11 23:46:13 +00:00 |
|
Kp
|
8d13642c9f
|
Hide GM_CAPTURE tests behind static inline
|
2013-08-11 20:46:52 +00:00 |
|
Kp
|
0c3adc48df
|
Hide GM_HOARD tests behind static inline
|
2013-08-11 20:46:52 +00:00 |
|
Kp
|
4e6142d779
|
Move similar/arch/ogl/gr.c -> similar/arch/ogl/gr.cpp
|
2013-08-10 03:56:14 +00:00 |
|
Kp
|
e750c90b00
|
Mark more math as const correct
|
2013-08-10 03:55:50 +00:00 |
|
Kp
|
bca0dacc98
|
Merge branch d2x-rebirth/master into unification/master
Conflicts:
SConstruct
|
2013-08-09 22:53:45 +00:00 |
|
Kp
|
33aa8937d9
|
Merge branch d1x-rebirth/master into unification/master
Conflicts:
SConstruct
common/main/multi.h
similar/main/gamerend.c
|
2013-08-09 22:49:04 +00:00 |
|
zico
|
830bcd7845
|
merge with ccea6b3547
|
2013-08-09 17:25:42 +02:00 |
|
zico
|
a527348681
|
Added MULTI_FIRE_BOMB as alteration of MULTI_FIRE to keep bombs mapped in a Multiplayer match for later Host authority and to make their chaff ability work correctly. Additionally added MULTI_FIRE_TRACK to only send Network_laser_track if > -1. On the way I made laser.c a bit more similar between D1X and D2X
|
2013-08-09 17:21:03 +02:00 |
|
Kp
|
2cc0068fa9
|
Move */main/fvi.c -> similar/main/fvi.c
|
2013-08-09 03:13:33 +00:00 |
|
Kp
|
2cd7748e93
|
Convert vsprintf to vsnprintf
|
2013-08-09 01:58:17 +00:00 |
|
zico
|
40c5f10e20
|
Added definition of DESIGNATED_GAME_FPS as 30 and DESIGNATED_GAME_FRAMETIME based on the former. We use those for d_tick_count intervals and to scale other parts that have never been properly aligned to FrameTime before. In that regard, Release builds will take DESIGNATED_GAME_FPS as MINIMUM_FPS for -maxfps argument
|
2013-08-08 22:07:29 +02:00 |
|
Kp
|
a881ee455e
|
Remove fix.h
|
2013-08-08 03:01:48 +00:00 |
|
Kp
|
b624684ba5
|
Switch gr_printf(x,y,"%s",s) to gr_string(x,y,s)
|
2013-08-08 03:01:47 +00:00 |
|
Kp
|
400b18b78a
|
Mark gauges variables const
|
2013-08-08 03:01:47 +00:00 |
|
Kp
|
9cb88f4db6
|
Store weapon_name as const char*
|
2013-08-08 03:01:47 +00:00 |
|
Kp
|
e23a06fb4f
|
Drop worthless font zeroing
BSS is initialized to zero. Explicitly zeroing it again wastes time and
space.
|
2013-08-08 03:01:47 +00:00 |
|
zico
|
bbaa3c21f3
|
HAMERS! Wait 33ms between each turn of a homing missile projectile, only scale turns if FPS are below 30
|
2013-08-08 00:29:56 +02:00 |
|
Kp
|
f31f74c2e6
|
Add realloc cast to gr_set_mode
|
2013-08-07 02:39:43 +00:00 |
|
Kp
|
b81100d54d
|
Make OGL_VIEWPORT static inline
|
2013-08-07 02:39:43 +00:00 |
|
Kp
|
1b7c9734ad
|
Pass unsigned dimensions to write_bmp
|
2013-08-07 02:39:43 +00:00 |
|
Kp
|
924cc78c43
|
Use MALLOC for save_screen_shot
|
2013-08-07 02:39:43 +00:00 |
|
Kp
|
4c3703c31c
|
Remove unused function johns_obj_unlink
|
2013-08-07 02:33:19 +00:00 |
|
Kp
|
6a53581b55
|
Remove unused function is_object_in_seg
|
2013-08-07 02:33:19 +00:00 |
|
Kp
|
021fc26b77
|
Remove unused function remove_all_objects_but
|
2013-08-07 02:33:19 +00:00 |
|
Kp
|
a39c44b6fd
|
Remove unused function search_all_segments_for_object
|
2013-08-07 02:33:19 +00:00 |
|
Kp
|
98224892c5
|
Remove unused function expand_row
|
2013-08-07 02:33:19 +00:00 |
|
Kp
|
22d006f525
|
Remove unused function tex_format_supported
|
2013-08-07 02:33:19 +00:00 |
|
Kp
|
bc8f302b40
|
Remove unused function on_seismic_level
|
2013-08-07 02:33:19 +00:00 |
|
Kp
|
84383deea2
|
Remove unused function wall_reset
|
2013-08-07 02:33:19 +00:00 |
|
Kp
|
cd5bb27ff1
|
Remove unused function list_seg_objects
|
2013-08-07 02:33:19 +00:00 |
|
Kp
|
b2305d4ab3
|
Remove unused function check_duplicate_objects
|
2013-08-07 02:33:19 +00:00 |
|
Kp
|
d02daa44fa
|
Remove unused function remove_incorrect_objects
|
2013-08-07 02:33:19 +00:00 |
|
Kp
|
edc7e87c2e
|
Remove unused function create_vclip_on_object
|
2013-08-07 02:33:19 +00:00 |
|
Kp
|
1b63fff340
|
Remove unused function obj_return_num_of_typeid
|
2013-08-07 02:33:19 +00:00 |
|
Kp
|
f74910aa7f
|
Remove unused function obj_return_num_of_type
|
2013-08-07 02:33:19 +00:00 |
|
Kp
|
d316bc1bf5
|
Remove unused function object_goto_prev_viewer
|
2013-08-07 02:33:19 +00:00 |
|
Kp
|
768a5b190f
|
Remove unused function game_expand_bitmap
|
2013-08-07 02:33:19 +00:00 |
|
Kp
|
18c430655f
|
Remove unused function show_free_objects
|
2013-08-07 02:33:19 +00:00 |
|
Kp
|
d7b978c433
|
Remove unused functions digi_mixer_set_max_channels, digi_mixer_get_max_channels
|
2013-08-07 02:33:19 +00:00 |
|