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33aa8937d9
dxx-rebirth
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Kp
33aa8937d9
Merge branch d1x-rebirth/master into unification/master
...
Conflicts: SConstruct common/main/multi.h similar/main/gamerend.c
2013-08-09 22:49:04 +00:00
..
2d
Remove fix.h
2013-08-08 03:01:48 +00:00
3d
arch
Remove fix.h
2013-08-08 03:01:48 +00:00
editor
Remove fix.h
2013-08-08 03:01:48 +00:00
main
Merge branch d1x-rebirth/master into unification/master
2013-08-09 22:49:04 +00:00
mem
misc
Added definition of DESIGNATED_GAME_FPS as 30 and DESIGNATED_GAME_FRAMETIME based on the former. We use those for d_tick_count intervals and to scale other parts that have never been properly aligned to FrameTime before. In that regard, Release builds will take DESIGNATED_GAME_FPS as MINIMUM_FPS for -maxfps argument
2013-08-08 22:07:29 +02:00