dxx-rebirth/similar
Kp 33aa8937d9 Merge branch d1x-rebirth/master into unification/master
Conflicts:
	SConstruct
	common/main/multi.h
	similar/main/gamerend.c
2013-08-09 22:49:04 +00:00
..
2d Remove fix.h 2013-08-08 03:01:48 +00:00
3d
arch Remove fix.h 2013-08-08 03:01:48 +00:00
editor Remove fix.h 2013-08-08 03:01:48 +00:00
main Merge branch d1x-rebirth/master into unification/master 2013-08-09 22:49:04 +00:00
mem
misc Added definition of DESIGNATED_GAME_FPS as 30 and DESIGNATED_GAME_FRAMETIME based on the former. We use those for d_tick_count intervals and to scale other parts that have never been properly aligned to FrameTime before. In that regard, Release builds will take DESIGNATED_GAME_FPS as MINIMUM_FPS for -maxfps argument 2013-08-08 22:07:29 +02:00