dxx-rebirth/similar
2013-08-17 02:16:49 +02:00
..
2d Remove fix.h 2013-08-08 03:01:48 +00:00
3d
arch Move similar/arch/ogl/gr.c -> similar/arch/ogl/gr.cpp 2013-08-10 03:56:14 +00:00
editor Remove fix.h 2013-08-08 03:01:48 +00:00
main Updated copyright 2013-08-17 02:16:49 +02:00
mem
misc Added definition of DESIGNATED_GAME_FPS as 30 and DESIGNATED_GAME_FRAMETIME based on the former. We use those for d_tick_count intervals and to scale other parts that have never been properly aligned to FrameTime before. In that regard, Release builds will take DESIGNATED_GAME_FPS as MINIMUM_FPS for -maxfps argument 2013-08-08 22:07:29 +02:00