xatmes
373524ae14
main/endlevel.c: Changed RAND_MAX to D_RAND_MAX in vector multipler so that resu
...
lting scale equals something logical. Fixes explosions/attached sound when chas
ing player during endlevel tunnel exit
main/switch.c: Added condition so that sounds keep playing through exit sequence
when exiting a D1 level
2007-05-13 01:57:04 +00:00
zicodxx
5741e093c4
if movielib isn't found in requested resolution, do NOT select other version, since the game is unable to determinate to switch correctly - instead skip playback in that case
2007-05-11 09:23:47 +00:00
zicodxx
e03925096d
read -pilot arg with and without filename extension
2007-05-10 09:34:27 +00:00
zicodxx
0bc374acf9
moved load_palette() call in StartNewLevelSub() to show HOARD textures and bitmaps correctly in OGL
2007-05-10 08:53:35 +00:00
zicodxx
6c0a00ac07
fixed Assembler Compile Build error
2007-05-09 09:53:36 +00:00
zicodxx
d758d1bda6
update viewing values at Fullscreen Toggle; added Fullscreen Toggle to Menus and Demo Playback
2007-05-09 09:44:45 +00:00
zicodxx
9c7b97dfe7
removed unnecessary gr_set_mode() call causing annoying resolution change (hopefully)
2007-05-05 23:25:32 +00:00
zicodxx
e9017c4a02
fixed broken Textures for Custom levels caused by load_palette() call
2007-05-05 09:36:33 +00:00
zicodxx
146ada52d3
Version-Tag 0.52
2007-05-03 19:01:28 +00:00
zicodxx
f496f380e2
updated docs
2007-05-03 15:44:52 +00:00
zicodxx
49eaa12468
removed deprecated Makefile stuff
2007-05-03 15:16:27 +00:00
zicodxx
0a198ccc62
rev432 revisited - do not send multi De-Cloak packet in Demo Playback
2007-05-02 18:42:46 +00:00
zicodxx
392f0209ad
resolved some overlapping HUD elements
2007-05-01 22:57:31 +00:00
zicodxx
8b023aa928
re-added RealFrameTime assignment, lost in last revision (503). Should be removed some day however
2007-04-29 17:55:58 +00:00
zicodxx
236160666b
removed FrameTime limiter since it is only messing if 150FPS or more is reached
2007-04-29 11:51:08 +00:00
kreatordxx
8067b11be7
add Mac OS X support to SConstruct
2007-04-25 02:39:10 +00:00
zicodxx
8541d2d403
prevent string placeholders in HUD Messages which may crash the game
2007-04-21 08:27:21 +00:00
zicodxx
d568b27777
increased offset to detect movement on Joystick axis for mapping function
2007-04-20 07:25:23 +00:00
zicodxx
082950e742
made smart blobs easier to dodge
2007-04-19 22:17:46 +00:00
zicodxx
9a7a7932ef
forbid % to read into multi messages to not mess up the string
2007-04-15 16:33:04 +00:00
zicodxx
f1d191f665
removed -nocdrom argument, only use Redbook audio if specified with -redbook
2007-04-15 11:02:55 +00:00
zicodxx
5ba9f82e76
only draw copyright stuff if there is really the menu background (not being changed by draw_stars())
2007-04-15 06:51:35 +00:00
zicodxx
c8c866dddf
removed use of VR_render_buffer (almost completly)
2007-04-14 20:57:48 +00:00
zicodxx
a4077fd291
fixing D1 Secret Level routines (thanks to xatmes)
2007-04-14 20:44:09 +00:00
zicodxx
1eab13eb7b
2007-04-14 20:18:57 +00:00
zicodxx
6353ec121a
making GuideBot Text color palette independent
2007-04-14 08:55:04 +00:00
zicodxx
898ad2913d
introducing kconfig_sub_draw_table() making it possible to redraw configuration tables with OGL swapping and clearing; increased timer_delay for menus and briefings to save more CPU usage
2007-04-14 08:43:49 +00:00
kreatordxx
4ff4ddd0a3
include SDL/SDL.h for all platforms and physfs/physfs.h for Mac OS X to avoid having to add some hard-coded include paths
2007-04-09 02:41:45 +00:00
kreatordxx
e89311954f
move determination of WORDS_BIG_ENDIAN to pstypes.h as SCons can't do it (as far as I know). SCons doesn't make conf.h
2007-04-09 01:16:31 +00:00
zicodxx
71c9c5d87a
hide cursor after newmenu_get_filename()
2007-04-07 13:57:17 +00:00
zicodxx
75422883b3
some help correction
2007-04-06 19:54:31 +00:00
zicodxx
625187c4da
BINARY_SUBDIR should be bin/, not games/
2007-04-05 14:48:37 +00:00
kreatordxx
55bd12c349
remove final remains of VR_current_page and VR_use_paging, resolution variable cleanup - remove VGA_current_mode, VR_screen_mode, VR_render_buffer[0].cv_bitmap.bm_w/h and VR_render_width/height (Game_screen_mode is the actual resolution put in an int, not an index)
2007-04-05 13:23:44 +00:00
zicodxx
dc5aabc757
close menu with boxed message; improved palette reloading; fixed selected item for restore game dialog
2007-04-04 17:18:17 +00:00
zicodxx
a274051958
improved Autodemo-feature - less code, activate AFTER pilot is selected to make sure resolution and player-file operations do not mess up
2007-04-04 10:24:03 +00:00
zicodxx
1f64ffb15b
set enhaced-flag a bit earlier so D1 missions do not get messed up after an enhanced mission had been played
2007-04-04 07:40:13 +00:00
zicodxx
bfc966693a
extend show_help() with some netgame commands
2007-04-03 22:22:03 +00:00
zicodxx
3d2063153f
fixed typo in default broadcast
2007-04-03 22:16:19 +00:00
zicodxx
6145aaa2c9
clear HUD-Messages if a Demo starts so old messages do not appear; also set gr_palette_load() in nm_draw_background1 so palette resets if Demo-playback is cancelled
2007-04-03 22:12:54 +00:00
zicodxx
7433cfb44c
fixing Alt-HUD Y-Offset for Multi-Games
2007-04-03 21:57:54 +00:00
zicodxx
9393e7ebe7
fixed seek errors and data types in newdemo_goto_end()
2007-04-03 20:53:45 +00:00
zicodxx
6f8fb1e1ed
palette reloading sets at every newmenu_close()
2007-04-02 05:42:59 +00:00
kreatordxx
1504b538f3
merge and move automap border drawing code to draw_automap, so it could be used to draw the automap again just before showing a dialog box
2007-04-01 05:06:35 +00:00
kreatordxx
5e207b4eb5
remove 'extern int last_drawn_cockpit[2]' since it's now a single int (not an array), fixing memory corruption (whoops!!)
2007-04-01 02:14:38 +00:00
zicodxx
708371c331
moved gr_palette_load() in nm_draw_background so it always does apply and resets step-ups properly
2007-03-31 21:40:38 +00:00
zicodxx
0afa45ab41
a switch to disable timer_delay in calc_frame_time - may be used if game runs a bit choppy
2007-03-31 21:06:15 +00:00
zicodxx
e71800847b
a switch to disable timer_delay in calc_frame_time - may be used if game runs a bit choppy
2007-03-31 21:00:47 +00:00
zicodxx
d38a3d1362
improved HAM support with enhanced-flag detection and fixed Extra-Movie init in load_mission(); close Extra-Movies according to movielib_files
2007-03-31 20:21:32 +00:00
kreatordxx
a50d211aa4
move variable declarations to the top for non-gcc compilers (like MrC for MPW)
2007-03-31 00:37:58 +00:00
zicodxx
c6d15d70e7
Addition/Fix for rev454: unbind Minus/Equal from Shrink/Grow window
2007-03-29 22:19:31 +00:00