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xatmes 373524ae14 main/endlevel.c: Changed RAND_MAX to D_RAND_MAX in vector multipler so that resu
lting scale equals something logical.  Fixes explosions/attached sound when chas
ing player during endlevel tunnel exit
main/switch.c: Added condition so that sounds keep playing through exit sequence
 when exiting a D1 level
2007-05-13 01:57:04 +00:00
2d fixed Assembler Compile Build error 2007-05-09 09:53:36 +00:00
3d removed deprecated Makefile stuff 2007-05-03 15:16:27 +00:00
arch update viewing values at Fullscreen Toggle; added Fullscreen Toggle to Menus and Demo Playback 2007-05-09 09:44:45 +00:00
console removed deprecated Makefile stuff 2007-05-03 15:16:27 +00:00
d2x.xcode add references to headers in main for SCM and batch find (d2x-cvs takeover) 2006-10-02 13:19:09 +00:00
debian initial import 2006-03-20 17:12:09 +00:00
English.lproj update version info, use DESCENT_VERSION instead of PACKAGE_NAME 2006-12-26 03:42:13 +00:00
iff removed deprecated Makefile stuff 2007-05-03 15:16:27 +00:00
include include SDL/SDL.h for all platforms and physfs/physfs.h for Mac OS X to avoid having to add some hard-coded include paths 2007-04-09 02:41:45 +00:00
libmve removed deprecated Makefile stuff 2007-05-03 15:16:27 +00:00
main main/endlevel.c: Changed RAND_MAX to D_RAND_MAX in vector multipler so that resu 2007-05-13 01:57:04 +00:00
maths removed deprecated Makefile stuff 2007-05-03 15:16:27 +00:00
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misc removed deprecated Makefile stuff 2007-05-03 15:16:27 +00:00
rpm initial import 2006-03-20 17:12:09 +00:00
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CHANGELOG.txt main/endlevel.c: Changed RAND_MAX to D_RAND_MAX in vector multipler so that resu 2007-05-13 01:57:04 +00:00
COPYING.txt updated docs 2007-05-03 15:44:52 +00:00
d2x-Info.plist add Mac OS X icon 2007-01-07 00:27:32 +00:00
d2x.ini removed -nocdrom argument, only use Redbook audio if specified with -redbook 2007-04-15 11:02:55 +00:00
d2xgl-Info.plist update version info, use DESCENT_VERSION instead of PACKAGE_NAME 2006-12-26 03:42:13 +00:00
INSTALL.txt updated docs 2007-05-03 15:44:52 +00:00
MVEPlayer-Info.plist initial import 2006-03-20 17:12:09 +00:00
README.txt updated docs 2007-05-03 15:44:52 +00:00
SConstruct Version-Tag 0.52 2007-05-03 19:01:28 +00:00

                         __________
__________/ D2X-Rebirth /


http://www.dxx-rebirth.de


0. Introduction

D2X-Rebirth is based on a late D2X-CVS Source, coded and released by Bradley Bell and his team.

I spend much time to improve the Sourcecode, tried to fix bugs in there and added some improvements. It is the goal of DXX-Rebirth to keep these games alive and the result is a very stable version of the Descent ][ port - called D2X-Rebrith.

I hope you enjoy the game as you did when you played it the first time.

If you have something to say about my release, feel free to contact me at zico [at] unixboard [dot] de

- zico 20070407


1. Features

D2X-Rebirth has every little feature you already may know from the DOS Version of Descent ][ and much more.

For example:

    *
      High resolutions with full Cockpit support
    *
      Widescreen options
    *
      Joystick and Mouse support
    *
      Possibility to run AddOn levels
    *
      Network support
    *
      Record and play demos
    *
      OpenGL functions and Eyecandy like trilinear filtering, Transparency effects etc.
    *
      everything else you know from DESCENT ][
    *
      ... and much more!


2. Installation

See COMPILE.txt.


3. Legal stuff

See COPYING.txt


4. Contact

http://www.dxx-rebirth.de/
zico [at] unixboard [dot] de