Kp
|
124a2ee09c
|
Move net_udp.cpp specific defines out of header
|
2016-01-26 03:45:06 +00:00 |
|
Kp
|
8f7d323ec6
|
Fix clang cvar build
Add format(printf,...) annotation to varargs functions to move format
string checking up one level.
|
2016-01-26 03:45:06 +00:00 |
|
Kp
|
9e174a0e0e
|
Factor out primary/secondary search/reorder
|
2016-01-17 17:36:48 +00:00 |
|
Kp
|
7386094bc3
|
Rename menu macros to reduce token pasting
|
2016-01-09 16:38:17 +00:00 |
|
Kp
|
dd877f52c2
|
Remove unused weapon defines
|
2016-01-09 16:38:15 +00:00 |
|
Kp
|
8e86a3586d
|
Use #ifdef dsx to guard dsx namespace
|
2016-01-09 16:38:15 +00:00 |
|
Kp
|
86709f547b
|
Fix capitalization of PHYSFS_File
Per comment in physfs.h, the spelling PHYSFS_file is deprecated.
Replace all instances with PHYSFS_File.
|
2016-01-09 16:38:14 +00:00 |
|
Kp
|
9ceedc96a8
|
Propagate valptridx requirement up
|
2016-01-09 16:38:14 +00:00 |
|
Kp
|
0be0475309
|
Move valptridx array highest to base class
|
2016-01-09 16:38:14 +00:00 |
|
Kp
|
a32d9f01a1
|
Remove return value truncation in find_object_seg
|
2016-01-09 16:38:13 +00:00 |
|
Kp
|
98f5afa9f8
|
Remove default argument for basic_ptr(pointer,array &)
|
2016-01-09 16:38:13 +00:00 |
|
Kp
|
96898bab0a
|
Block direct changes to Highest_segment_index
Route updates through helper functions.
|
2016-01-09 16:38:12 +00:00 |
|
Kp
|
f48eddeece
|
Block direct changes to Highest_object_index
Route updates through helper functions.
|
2016-01-09 16:38:12 +00:00 |
|
Kp
|
5a94f8bf4f
|
Fix check_header_includes build
|
2016-01-09 16:38:12 +00:00 |
|
Kp
|
1f91897f5d
|
Move some game symbols to namespaces
|
2016-01-09 16:38:12 +00:00 |
|
Kp
|
fe1c0ee59b
|
Remove unnecessary free_text
The text is stored in a global unique_ptr, so running global destructors
will free the text.
|
2016-01-09 16:38:11 +00:00 |
|
Kp
|
0635dbf108
|
Pass trigger &
|
2016-01-09 16:38:11 +00:00 |
|
Kp
|
410b09a330
|
Expand macro Player_exploded
|
2016-01-09 16:38:10 +00:00 |
|
Kp
|
47190be8e9
|
Fold Player_exploded into Player_dead_state
|
2016-01-09 16:38:10 +00:00 |
|
Kp
|
608cfdbf07
|
Combine Mission::enhanced with Mission::descent_version
|
2016-01-09 16:38:09 +00:00 |
|
Kp
|
24e902d4cf
|
Simplify find_connect_side
|
2016-01-03 20:21:35 +00:00 |
|
Kp
|
3428ea6392
|
Remove Show_only_curside
Show_only_curside was locked to 0 in EDITOR builds, but only EDITOR
builds could render the current side.
|
2016-01-03 20:21:35 +00:00 |
|
Kp
|
96b9f606d7
|
Invert game_render_frame_mono argument
|
2015-12-24 04:01:28 +00:00 |
|
Kp
|
be04d3a4f9
|
Rewrite CLI
Remove artificial length limit on input.
Enable multi-line display of input.
|
2015-12-22 04:18:52 +00:00 |
|
Kp
|
287a74f88b
|
Multiplex do_laser_firing_player flags
|
2015-12-22 04:18:52 +00:00 |
|
Kp
|
f4a5040a60
|
Remove write-only Last_laser_fired_time
|
2015-12-22 04:18:52 +00:00 |
|
Kp
|
5d4bcddd4f
|
Move common object fields to dcx::object_base
|
2015-12-22 04:18:50 +00:00 |
|
Kp
|
af8876efe1
|
Make array optional for valptridx check_index_range
|
2015-12-22 04:18:50 +00:00 |
|
Kp
|
db9fb0ed42
|
Move more symbols into namespace dcx/dsx
|
2015-12-22 04:18:50 +00:00 |
|
Kp
|
e0a88f4b7b
|
Move TexFilt to CCfg
|
2015-12-18 04:08:23 +00:00 |
|
Kp
|
22901a6636
|
Move WindowMode to CCfg
|
2015-12-18 04:08:23 +00:00 |
|
Kp
|
2b51578ba6
|
Use enum class for Player_dead_state (formerly Player_is_dead)
|
2015-12-15 04:09:35 +00:00 |
|
Kp
|
26e948d5f1
|
Uninline namespace dsx
|
2015-12-13 18:00:49 +00:00 |
|
Kp
|
dc8c0323d8
|
Uninline namespace dcx
|
2015-12-13 18:00:49 +00:00 |
|
Kp
|
32051298ae
|
Use inline namespace dcx/dsx for more symbols
|
2015-12-13 18:00:48 +00:00 |
|
Kp
|
8109379fdd
|
Use inline namespace dsx for similar/misc/
|
2015-12-13 18:00:48 +00:00 |
|
Kp
|
232cc324f9
|
Use inline namespace dsx for similar/arch/sdl/
|
2015-12-13 18:00:48 +00:00 |
|
Kp
|
09eba7f48a
|
Use inline namespace dsx for similar/arch/ogl/
|
2015-12-13 18:00:48 +00:00 |
|
Kp
|
d4857f4257
|
Use inline namespace dsx for similar/3d
|
2015-12-13 18:00:48 +00:00 |
|
Kp
|
00e52d382e
|
Fix Win32 build
|
2015-12-11 03:39:40 +00:00 |
|
Kp
|
34d89d5139
|
Use inline namespace dsx for segment.h
|
2015-12-05 22:57:25 +00:00 |
|
Kp
|
e549f3451e
|
Use inline namespace dsx for object.h
|
2015-12-05 22:57:25 +00:00 |
|
Kp
|
1e50c23a8c
|
Use inline namespace dsx for inferno.cpp
|
2015-12-05 22:57:25 +00:00 |
|
Kp
|
cfc35e819d
|
Use inline namespace dcx for common/maths
|
2015-12-05 22:57:24 +00:00 |
|
Kp
|
dbe4918f27
|
Use inline namespace dcx for common/arch/sdl
|
2015-12-05 22:57:24 +00:00 |
|
Kp
|
515210ea50
|
Make Boss_cloak_interval const in D1
|
2015-12-04 03:36:32 +00:00 |
|
Kp
|
954d473d47
|
Remove unused Do_ai_flag
|
2015-12-04 03:36:32 +00:00 |
|
Kp
|
9231cfb853
|
Remove write-only D1 variable Boss_been_hit
|
2015-12-04 03:36:32 +00:00 |
|
Kp
|
bc204403ba
|
Remove write-only variable Ai_initialized
|
2015-12-04 03:36:31 +00:00 |
|
Kp
|
9b8a956431
|
Make palette_save static for D2
|
2015-12-04 03:36:31 +00:00 |
|