dxx-rebirth/common/main
Kp 86709f547b Fix capitalization of PHYSFS_File
Per comment in physfs.h, the spelling PHYSFS_file is deprecated.
Replace all instances with PHYSFS_File.
2016-01-09 16:38:14 +00:00
..
ai.h Move more symbols into namespace dcx/dsx 2015-12-22 04:18:50 +00:00
aistruct.h Uninline namespace dsx 2015-12-13 18:00:49 +00:00
automap.h Uninline namespace dsx 2015-12-13 18:00:49 +00:00
bm.h Fix capitalization of PHYSFS_File 2016-01-09 16:38:14 +00:00
cli.cpp Rewrite CLI 2015-12-22 04:18:52 +00:00
cli.h Rewrite CLI 2015-12-22 04:18:52 +00:00
cmd.cpp Rewrite CLI 2015-12-22 04:18:52 +00:00
cmd.h Rewrite CLI 2015-12-22 04:18:52 +00:00
cntrlcen.h Fix capitalization of PHYSFS_File 2016-01-09 16:38:14 +00:00
collide.h Use inline namespace dsx for object.h 2015-12-05 22:57:25 +00:00
config.h Move TexFilt to CCfg 2015-12-18 04:08:23 +00:00
controls.h Add preprocessor guards around types that vary by game 2015-11-26 02:56:55 +00:00
credits.h
cvar.cpp Fix capitalization of PHYSFS_File 2016-01-09 16:38:14 +00:00
cvar.h Fix capitalization of PHYSFS_File 2016-01-09 16:38:14 +00:00
digi.h Uninline namespace dsx 2015-12-13 18:00:49 +00:00
effects.h Fix capitalization of PHYSFS_File 2016-01-09 16:38:14 +00:00
endlevel.h
escort.h Move more symbols into namespace dcx/dsx 2015-12-22 04:18:50 +00:00
fireball.h Fix capitalization of PHYSFS_File 2016-01-09 16:38:14 +00:00
fuelcen.h Fix capitalization of PHYSFS_File 2016-01-09 16:38:14 +00:00
fvi.h Add preprocessor guards around types that vary by game 2015-11-26 02:56:55 +00:00
fwd-object.h Propagate valptridx requirement up 2016-01-09 16:38:14 +00:00
fwd-player.h Fix capitalization of PHYSFS_File 2016-01-09 16:38:14 +00:00
fwd-segment.h Fix capitalization of PHYSFS_File 2016-01-09 16:38:14 +00:00
fwd-wall.h Fix capitalization of PHYSFS_File 2016-01-09 16:38:14 +00:00
fwd-weapon.h Fix capitalization of PHYSFS_File 2016-01-09 16:38:14 +00:00
game.h Fix capitalization of PHYSFS_File 2016-01-09 16:38:14 +00:00
gamefont.h
gamemine.h Fix capitalization of PHYSFS_File 2016-01-09 16:38:14 +00:00
gamepal.h Fix check_header_includes build 2016-01-09 16:38:12 +00:00
gamesave.h
gameseg.h Move more symbols into namespace dcx/dsx 2015-12-22 04:18:50 +00:00
gameseq.h Fix check_header_includes build 2016-01-09 16:38:12 +00:00
gauges.h Move fwdobject.h -> fwd-object.h for consistency 2015-10-10 03:44:14 +00:00
hostage.h Fix check_header_includes build 2016-01-09 16:38:12 +00:00
hudmsg.h
inferno.h Uninline namespace dsx 2015-12-13 18:00:49 +00:00
kconfig.h Use inline namespace dcx for common/arch/sdl 2015-12-05 22:57:24 +00:00
kmatrix.h Uninline namespace dsx 2015-12-13 18:00:49 +00:00
laser.h Propagate valptridx requirement up 2016-01-09 16:38:14 +00:00
lighting.h Add preprocessor guards around types that vary by game 2015-11-26 02:56:55 +00:00
menu.h
mission.h Combine Mission::enhanced with Mission::descent_version 2016-01-09 16:38:09 +00:00
morph.h Add preprocessor guards around types that vary by game 2015-11-26 02:56:55 +00:00
multi.h Uninline namespace dsx 2015-12-13 18:00:49 +00:00
multibot.h Use inline namespace dcx for common/maths 2015-12-05 22:57:24 +00:00
multiinternal.h
net_udp.h Move UDP_netgame_info_lite into D1||D2 2015-10-13 02:43:24 +00:00
newdemo.h Move some game symbols to namespaces 2016-01-09 16:38:12 +00:00
newmenu.h Fix Win32 build 2015-12-11 03:39:40 +00:00
nvparse.h
object.h Move valptridx array highest to base class 2016-01-09 16:38:14 +00:00
objnum.h
paging.h
physics.h Add preprocessor guards around types that vary by game 2015-11-26 02:56:55 +00:00
piggy.h Fix capitalization of PHYSFS_File 2016-01-09 16:38:14 +00:00
player-callsign.h
player-flags.h Use type safe player flags 2015-10-30 02:52:55 +00:00
player.h Add preprocessor guards around types that vary by game 2015-11-26 02:56:55 +00:00
playsave.h Uninline namespace dsx 2015-12-13 18:00:49 +00:00
polyobj.h Fix capitalization of PHYSFS_File 2016-01-09 16:38:14 +00:00
powerup.h Fix capitalization of PHYSFS_File 2016-01-09 16:38:14 +00:00
render.h Remove Show_only_curside 2016-01-03 20:21:35 +00:00
render_state.h Move fwdsegment.h -> fwd-segment.h for consistency 2015-10-10 03:44:14 +00:00
robot.h Fix capitalization of PHYSFS_File 2016-01-09 16:38:14 +00:00
scores.h
screens.h Move more symbols into namespace dcx/dsx 2015-12-22 04:18:50 +00:00
segiter.h Make some implicit uses of ptridx construction explicit 2015-11-19 03:23:34 +00:00
segment.h Move valptridx array highest to base class 2016-01-09 16:38:14 +00:00
segnum.h
segpoint.h Move fwdsegment.h -> fwd-segment.h for consistency 2015-10-10 03:44:14 +00:00
slew.h Add preprocessor guards around types that vary by game 2015-11-26 02:56:55 +00:00
songs.h
sounds.h
state.h Uninline namespace dsx 2015-12-13 18:00:49 +00:00
switch.h Fix capitalization of PHYSFS_File 2016-01-09 16:38:14 +00:00
terrain.h Use inline namespace dcx for common/maths 2015-12-05 22:57:24 +00:00
texmerge.h
text.h Remove unnecessary free_text 2016-01-09 16:38:11 +00:00
textures.h
titles.h Move some game symbols to namespaces 2016-01-09 16:38:12 +00:00
valptridx.tcc Make array optional for valptridx check_index_range 2015-12-22 04:18:50 +00:00
vclip.h Fix capitalization of PHYSFS_File 2016-01-09 16:38:14 +00:00
vers_id.h
wall.h Move more symbols into namespace dcx/dsx 2015-12-22 04:18:50 +00:00
weapon.h Scope weapon type 2015-12-03 03:26:49 +00:00
weapon_id.h Use helper for robot weapon type 2015-12-03 03:26:48 +00:00