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ai.h
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Move more symbols into namespace dcx/dsx
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2015-12-22 04:18:50 +00:00 |
aistruct.h
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Uninline namespace dsx
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2015-12-13 18:00:49 +00:00 |
automap.h
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Uninline namespace dsx
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2015-12-13 18:00:49 +00:00 |
bm.h
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cli.cpp
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Rewrite CLI
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2015-12-22 04:18:52 +00:00 |
cli.h
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Rewrite CLI
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2015-12-22 04:18:52 +00:00 |
cmd.cpp
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Rewrite CLI
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2015-12-22 04:18:52 +00:00 |
cmd.h
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Rewrite CLI
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2015-12-22 04:18:52 +00:00 |
cntrlcen.h
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Move more symbols into namespace dcx/dsx
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2015-12-22 04:18:50 +00:00 |
collide.h
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Use inline namespace dsx for object.h
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2015-12-05 22:57:25 +00:00 |
config.h
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Move TexFilt to CCfg
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2015-12-18 04:08:23 +00:00 |
controls.h
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Add preprocessor guards around types that vary by game
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2015-11-26 02:56:55 +00:00 |
credits.h
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cvar.cpp
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Rewrite CLI
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2015-12-22 04:18:52 +00:00 |
cvar.h
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Rewrite CLI
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2015-12-22 04:18:52 +00:00 |
digi.h
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Uninline namespace dsx
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2015-12-13 18:00:49 +00:00 |
effects.h
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Remove unused symbols
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2015-12-04 03:36:31 +00:00 |
endlevel.h
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escort.h
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Move more symbols into namespace dcx/dsx
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2015-12-22 04:18:50 +00:00 |
fireball.h
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Move more symbols into namespace dcx/dsx
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2015-12-22 04:18:50 +00:00 |
fuelcen.h
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Move more symbols into namespace dcx/dsx
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2015-12-22 04:18:50 +00:00 |
fvi.h
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Add preprocessor guards around types that vary by game
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2015-11-26 02:56:55 +00:00 |
fwd-object.h
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Move more symbols into namespace dcx/dsx
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2015-12-22 04:18:50 +00:00 |
fwd-player.h
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Uninline namespace dcx
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2015-12-13 18:00:49 +00:00 |
fwd-segment.h
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Simplify find_connect_side
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2016-01-03 20:21:35 +00:00 |
fwd-wall.h
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Move more symbols into namespace dcx/dsx
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2015-12-22 04:18:50 +00:00 |
fwd-weapon.h
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Multiplex do_laser_firing_player flags
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2015-12-22 04:18:52 +00:00 |
game.h
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Invert game_render_frame_mono argument
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2015-12-24 04:01:28 +00:00 |
gamefont.h
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gamemine.h
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Add preprocessor guards around types that vary by game
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2015-11-26 02:56:55 +00:00 |
gamepal.h
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Uninline namespace dsx
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2015-12-13 18:00:49 +00:00 |
gamesave.h
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gameseg.h
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Move more symbols into namespace dcx/dsx
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2015-12-22 04:18:50 +00:00 |
gameseq.h
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Uninline namespace dsx
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2015-12-13 18:00:49 +00:00 |
gauges.h
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hostage.h
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Uninline namespace dsx
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2015-12-13 18:00:49 +00:00 |
hudmsg.h
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inferno.h
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Uninline namespace dsx
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2015-12-13 18:00:49 +00:00 |
kconfig.h
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Use inline namespace dcx for common/arch/sdl
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2015-12-05 22:57:24 +00:00 |
kmatrix.h
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Uninline namespace dsx
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2015-12-13 18:00:49 +00:00 |
laser.h
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Move more symbols into namespace dcx/dsx
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2015-12-22 04:18:50 +00:00 |
lighting.h
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Add preprocessor guards around types that vary by game
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2015-11-26 02:56:55 +00:00 |
menu.h
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mission.h
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morph.h
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Add preprocessor guards around types that vary by game
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2015-11-26 02:56:55 +00:00 |
multi.h
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Uninline namespace dsx
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2015-12-13 18:00:49 +00:00 |
multibot.h
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Use inline namespace dcx for common/maths
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2015-12-05 22:57:24 +00:00 |
multiinternal.h
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net_udp.h
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newdemo.h
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Remove unused symbols
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2015-12-04 03:36:31 +00:00 |
newmenu.h
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Fix Win32 build
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2015-12-11 03:39:40 +00:00 |
nvparse.h
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object.h
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Move common object fields to dcx::object_base
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2015-12-22 04:18:50 +00:00 |
objnum.h
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paging.h
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physics.h
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Add preprocessor guards around types that vary by game
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2015-11-26 02:56:55 +00:00 |
piggy.h
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Move more symbols into namespace dcx/dsx
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2015-12-22 04:18:50 +00:00 |
player-callsign.h
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player-flags.h
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Use type safe player flags
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2015-10-30 02:52:55 +00:00 |
player.h
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Add preprocessor guards around types that vary by game
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2015-11-26 02:56:55 +00:00 |
playsave.h
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Uninline namespace dsx
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2015-12-13 18:00:49 +00:00 |
polyobj.h
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Move more symbols into namespace dcx/dsx
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2015-12-22 04:18:50 +00:00 |
powerup.h
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Add preprocessor guards around types that vary by game
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2015-11-26 02:56:55 +00:00 |
render.h
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Remove Show_only_curside
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2016-01-03 20:21:35 +00:00 |
render_state.h
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robot.h
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Remove unused symbols
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2015-12-04 03:36:31 +00:00 |
scores.h
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screens.h
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Move more symbols into namespace dcx/dsx
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2015-12-22 04:18:50 +00:00 |
segiter.h
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Make some implicit uses of ptridx construction explicit
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2015-11-19 03:23:34 +00:00 |
segment.h
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Move more symbols into namespace dcx/dsx
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2015-12-22 04:18:50 +00:00 |
segnum.h
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segpoint.h
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slew.h
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Add preprocessor guards around types that vary by game
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2015-11-26 02:56:55 +00:00 |
songs.h
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sounds.h
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state.h
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Uninline namespace dsx
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2015-12-13 18:00:49 +00:00 |
switch.h
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terrain.h
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Use inline namespace dcx for common/maths
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2015-12-05 22:57:24 +00:00 |
texmerge.h
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text.h
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textures.h
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titles.h
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Uninline namespace dcx
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2015-12-13 18:00:49 +00:00 |
valptridx.tcc
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Make array optional for valptridx check_index_range
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2015-12-22 04:18:50 +00:00 |
vclip.h
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Move more symbols into namespace dcx/dsx
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2015-12-22 04:18:50 +00:00 |
vers_id.h
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wall.h
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Move more symbols into namespace dcx/dsx
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2015-12-22 04:18:50 +00:00 |
weapon.h
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Scope weapon type
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2015-12-03 03:26:49 +00:00 |
weapon_id.h
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Use helper for robot weapon type
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2015-12-03 03:26:48 +00:00 |