Commit graph

305 commits

Author SHA1 Message Date
Megastruktur 532b29f9f1 Merge branch 'release/3.15' 2022-01-24 09:54:16 +03:00
Megastruktur 39bbd918c1 Update system.json with the new version. 2022-01-24 09:54:08 +03:00
Megastruktur 459f52d3e3 Merge tag '3.14' into development
Release 3.14

- Added friends/rivals labels to en.json #164 (justinross)
- Fixes #165 [Multiple Clocks] (justinross)
- fix faction sheet vanishing on faction delete #167 (Arnatious)
2022-01-24 09:50:41 +03:00
Megastruktur c5bc7a07a8 Merge branch 'release/3.14' 2022-01-24 09:50:22 +03:00
Megastruktur b74d1a25c3 CHANGELOG update 2022-01-24 09:48:48 +03:00
megastruktur 71a6510ea5
Merge pull request #167 from Arnatious/fix-faction-sheet
fix faction sheet vanishing on faction delete
2022-01-24 09:48:11 +03:00
megastruktur 318243c4c4
Merge pull request #166 from justinross/fix/multiple-clocks
Fixes #165
2022-01-24 09:46:34 +03:00
megastruktur 027808c0c2
Merge pull request #164 from justinross/task/friends-rivals-localization
Added friends/rivals labels to en.json
2022-01-24 09:45:02 +03:00
Ted Kern 6beee45f4d fix faction sheet vanishing on faction delete #162 2022-01-23 20:25:16 -08:00
Justin Ross d45a2803d4 Fixes #165 2022-01-20 12:52:54 -08:00
Justin Ross 67d7d29fb6 Added friends/rivals labels to en.json
The playbook effects use localization strings that hadn't been added to the localization files. This commit adds those, to the english dictionary as a start.
2022-01-08 15:29:37 -08:00
Megastruktur 104fc30399 Merge tag '3.13' into development
Release 3.13

- Fix playbook max exp to depend on settings rather be hardcoded
2021-12-01 11:48:23 +03:00
Megastruktur 9e207a4602 Merge branch 'release/3.13' 2021-12-01 11:48:08 +03:00
Megastruktur 2567aff949 Release 3.13 2021-12-01 11:47:55 +03:00
Megastruktur a52c749211 Fix playbook max exp to depend on settings rather be hardcoded 2021-12-01 11:46:29 +03:00
Megastruktur dcb04fee0e Merge tag '3.12' into development
v.3.12

- Fix cohort scale and quality calculation #161
- Removed itemLogic calls #160
2021-11-02 11:12:23 +03:00
Megastruktur 888d4c5f6d Merge branch 'release/3.12' 2021-11-02 11:12:10 +03:00
Megastruktur 81263419fb Release 3.12 2021-11-02 11:12:02 +03:00
megastruktur 1adba72f07
Merge pull request #161 from drewg13/master
Fix cohort scale and quality calculation
2021-11-02 11:10:43 +03:00
megastruktur 8e269408bb
Merge pull request #160 from justinross/dev/removeItemLogicCalls
Removed itemLogic calls
2021-11-02 11:10:32 +03:00
megastruktur e5e80b9623
Update README.md 2021-11-01 18:59:20 +03:00
agaringer b2b6ccdf1b Fix cohort scale and quality calculation 2021-10-21 20:42:46 -04:00
Justin Ross 3baa28d6ef Removed itemLogic calls, as we're using ActiveEffects now and they were breaking things. 2021-10-08 14:56:29 -07:00
megastruktur 749707a434
Merge pull request #159 from megastruktur/development
Merge tag '3.11' into development
2021-10-06 16:31:13 +03:00
Megastruktur 7324e176ed Merge tag '3.11' into development
Release 3.11

- Fixes version number in system.json
2021-10-06 16:29:21 +03:00
Megastruktur 2d9f327e18 Merge branch 'release/3.11' 2021-10-06 16:29:02 +03:00
Megastruktur cfaa4f590e Version number fix 2021-10-06 16:28:54 +03:00
Megastruktur c111400cca Merge tag '3.10' into development
Release 3.10

- Fix bug with setting crew xp and tier display #158
2021-10-06 09:05:26 +03:00
Megastruktur 50ebad5a79 Merge branch 'release/3.10' 2021-10-06 09:05:10 +03:00
Megastruktur ec12799cb0 Changelog update 2021-10-06 09:05:01 +03:00
megastruktur 9a715320da
Merge pull request #158 from justinross/bugfix/crew-xp
Fix bug with setting crew xp and tier display
2021-10-06 09:02:48 +03:00
Justin Ross 2e7b942330 Fix bug with setting crew xp and tier display 2021-10-05 09:23:30 -07:00
megastruktur 43f1e1a2df
Merge pull request #154 from megastruktur/development
Merge tag '3.9' into development
2021-10-01 12:19:21 +03:00
Megastruktur cb9760c59b Merge tag '3.9' into development
Release 3.9
2021-10-01 12:17:38 +03:00
Megastruktur c4b1c10f10 Merge branch 'release/3.9' 2021-10-01 12:17:30 +03:00
Megastruktur 297376d0c8 Version file update 2021-10-01 12:17:21 +03:00
Megastruktur 83bb6a9d9d Merge tag '3.8' into development
Release 3.8

- Filled in the "weird" playbooks #152
- Added template.json fields for alternate sheet module flexibility #150
- Add a custom class for ActiveEffects #151
- CSS and Handlebars/HTML cleanup #153
2021-10-01 11:53:38 +03:00
Megastruktur 71c39fa7cf Merge branch 'release/3.8' 2021-10-01 11:53:25 +03:00
Megastruktur 8a93d21a88 Changelog update 2021-10-01 11:53:02 +03:00
megastruktur d197d49d55
Merge pull request #153 from justinross/task/css-html-cleanup
CSS and Handlebars/HTML cleanup
2021-10-01 11:52:38 +03:00
megastruktur f4fd788cd2
Merge pull request #151 from justinross/feature/blades-active-effect
Add a custom class for ActiveEffects
2021-10-01 11:50:43 +03:00
megastruktur df45ea119d
Merge pull request #150 from justinross/feature/new-template-fields
Added template.json fields for alternate sheet module flexibility
2021-10-01 11:49:36 +03:00
megastruktur 4ae476e9fe
Merge pull request #152 from justinross/task/weird-playbooks
Filled in the "weird" playbooks
2021-10-01 11:48:23 +03:00
Justin Ross 451de7cc1e Added several fields for forward compatibility 2021-09-27 11:20:10 -07:00
Justin Ross b8275da502 Added Ghost, Hull, and Vampire NPCs and abilities, including relevant effects for the "weird" playbooks 2021-09-27 11:18:27 -07:00
Justin Ross 58777a2694 Started on clearing out invalid usage of HTML element "id" attributes. HTML spec prohibits duplicate id values, which were present with multiple sheets of the same type open at once. This could also have led to input/label issues. 2021-09-27 11:18:12 -07:00
Justin Ross 0220d19583 Cleaned out character-sheet.scss to only include styles that apply to the character sheet. Reorganized some things to make this possible. 2021-09-27 11:18:12 -07:00
Justin Ross b09376d74f Added official BitD font and started to reorganize CSS to avoid future namespace collisions and help keep source SCSS separated by usage. 2021-09-27 11:18:12 -07:00
Justin Ross 03256a7ea4 Added a custom class for active effects. Not super useful, but adds the ability to reference existing traits when calculating effects. 2021-09-20 15:39:57 -07:00
Megastruktur d9b088523e Merge tag '3.7' into development
Release 3.7

- Entanglement tables cleanup #148
2021-09-15 11:42:19 +03:00