dxx-rebirth/include
md2211 324c0df6a1 * Huge SDL_mixer refactoring; sound backend now selectable at runtime, in D1X & D2X
* Sound system now uses a set of function pointers (digi.c) as a single interface to either SDL or SDL_mixer
* Ported jukebox functionality to D2X
2007-09-18 13:37:39 +00:00
..
3d.h use generic 'struct object' instead of including object.h, so gcc4.0 with Xcode doesn't complain about FSCALE being passed to CLIPLINE in 2d/line.c (strange indeed) 2007-02-18 07:29:26 +00:00
args.h * Huge SDL_mixer refactoring; sound backend now selectable at runtime, in D1X & D2X 2007-09-18 13:37:39 +00:00
byteswap.h initial import 2006-03-20 17:12:09 +00:00
cfile.h add add_to_end parameter to cfile_init, allowing custom MIDI music to be found in an add-on hog 2007-05-27 02:24:00 +00:00
checker.h initial import 2006-03-20 17:12:09 +00:00
cmd.h initial import 2006-03-20 17:12:09 +00:00
CON_console.h initial import 2006-03-20 17:12:09 +00:00
console.h initial import 2006-03-20 17:12:09 +00:00
d1x.xpm initial import 2006-03-20 17:12:09 +00:00
d_glob.h initial import 2006-03-20 17:12:09 +00:00
d_io.h initial import 2006-03-20 17:12:09 +00:00
descent.xpm initial import 2006-03-20 17:12:09 +00:00
dl_list.h * Huge SDL_mixer refactoring; sound backend now selectable at runtime, in D1X & D2X 2007-09-18 13:37:39 +00:00
error.h Code cleanup and small fixes 2007-07-22 01:34:00 +00:00
fix.h initial import 2006-03-20 17:12:09 +00:00
func.h initial import 2006-03-20 17:12:09 +00:00
gr.h Cleanup in Config- and PLX-code; Saving Resolution in Config file so it will apply directly at game-init; Removed seperated resolution mode for menus, SCREEN_MENU now always uses Game_screen_mode; Last FindArg cleanups; Removed MenuHires(Available) and FontHires(Available) and replaced with HiresGFX(Available) to make a more common way to determinate if Hires data is used or not (interactive Demo); Improved support for Interactive Demo 2007-07-26 23:57:29 +00:00
grdef.h initial import 2006-03-20 17:12:09 +00:00
hash.h initial import 2006-03-20 17:12:09 +00:00
hmp2mid.h include SDL/SDL.h for all platforms and physfs/physfs.h for Mac OS X to avoid having to add some hard-coded include paths 2007-04-09 02:41:45 +00:00
i86.h initial import 2006-03-20 17:12:09 +00:00
ibitblt.h initial import 2006-03-20 17:12:09 +00:00
iff.h initial import 2006-03-20 17:12:09 +00:00
ignorecase.h initial import 2006-03-20 17:12:09 +00:00
interp.h initial import 2006-03-20 17:12:09 +00:00
ipx.h Added ipx_check_ready_to_join for driver element CheckReadyToJoin, making sure communication between UDP/IP clients 2007-08-20 21:33:26 +00:00
libmve.h initial import 2006-03-20 17:12:09 +00:00
loadgl.h introducing draw_wbu_border to draw rounded weapon boxes with glScissor 2006-10-20 16:38:04 +00:00
makesig.h initial import 2006-03-20 17:12:09 +00:00
maths.h initial import 2006-03-20 17:12:09 +00:00
modex.h initial import 2006-03-20 17:12:09 +00:00
mono.h initial import 2006-03-20 17:12:09 +00:00
nocfile.h initial import 2006-03-20 17:12:09 +00:00
ogl_init.h FindArg cleanup - GL-Debug and SDL arguments 2007-07-23 18:13:49 +00:00
pa_enabl.h initial import 2006-03-20 17:12:09 +00:00
palette.h Cleaned up more FindArg's - general Debug Options; Cleanups 2007-07-18 20:13:17 +00:00
pcx.h initial import 2006-03-20 17:12:09 +00:00
physfsrwops.h include SDL/SDL.h for all platforms and physfs/physfs.h for Mac OS X to avoid having to add some hard-coded include paths 2007-04-09 02:41:45 +00:00
physfsx.h Cleaned up more FindArg's - Sound Options 2007-07-14 22:36:04 +00:00
pngfile.h initial import 2006-03-20 17:12:09 +00:00
psmacros.inc initial import 2006-03-20 17:12:09 +00:00
pstypes.h move determination of WORDS_BIG_ENDIAN to pstypes.h as SCons can't do it (as far as I know). SCons doesn't make conf.h 2007-04-09 01:16:31 +00:00
pstypes.inc initial import 2006-03-20 17:12:09 +00:00
rbaudio.h initial import 2006-03-20 17:12:09 +00:00
rle.h introduced new bitmap flag to draw cockpit bitmap with transparency; draw transparent cockpit bitmap over gauges to make it more pixel-correct; code cleanups 2007-06-10 16:21:53 +00:00
strio.h initial import 2006-03-20 17:12:09 +00:00
strutil.h initial import 2006-03-20 17:12:09 +00:00
texmap.h initial import 2006-03-20 17:12:09 +00:00
timer.h initial import 2006-03-20 17:12:09 +00:00
u_dpmi.h initial import 2006-03-20 17:12:09 +00:00
u_mem.h Cleanups 2007-07-18 22:23:06 +00:00
ui.h initial import 2006-03-20 17:12:09 +00:00
vecmat.h initial import 2006-03-20 17:12:09 +00:00
vesa.h initial import 2006-03-20 17:12:09 +00:00