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md2211 324c0df6a1 * Huge SDL_mixer refactoring; sound backend now selectable at runtime, in D1X & D2X
* Sound system now uses a set of function pointers (digi.c) as a single interface to either SDL or SDL_mixer
* Ported jukebox functionality to D2X
2007-09-18 13:37:39 +00:00
2d Fixed embedded color strings 2007-09-03 11:21:00 +00:00
3d removed deprecated Makefile stuff 2007-05-03 15:16:27 +00:00
arch * Huge SDL_mixer refactoring; sound backend now selectable at runtime, in D1X & D2X 2007-09-18 13:37:39 +00:00
console removed deprecated Makefile stuff 2007-05-03 15:16:27 +00:00
d2x.xcode add references to headers in main for SCM and batch find (d2x-cvs takeover) 2006-10-02 13:19:09 +00:00
debian initial import 2006-03-20 17:12:09 +00:00
English.lproj update version info, use DESCENT_VERSION instead of PACKAGE_NAME 2006-12-26 03:42:13 +00:00
iff removed deprecated Makefile stuff 2007-05-03 15:16:27 +00:00
include * Huge SDL_mixer refactoring; sound backend now selectable at runtime, in D1X & D2X 2007-09-18 13:37:39 +00:00
libmve using size_t when it comes to integer to pointer conversions 2007-06-14 12:32:18 +00:00
main * Huge SDL_mixer refactoring; sound backend now selectable at runtime, in D1X & D2X 2007-09-18 13:37:39 +00:00
maths removed deprecated Makefile stuff 2007-05-03 15:16:27 +00:00
mem Cleanups 2007-07-18 22:23:06 +00:00
misc * Huge SDL_mixer refactoring; sound backend now selectable at runtime, in D1X & D2X 2007-09-18 13:37:39 +00:00
rpm initial import 2006-03-20 17:12:09 +00:00
texmap removed deprecated Makefile stuff 2007-05-03 15:16:27 +00:00
ui use new 3 argument mouse_get_delta to avoid compiler errors 2007-05-21 10:55:43 +00:00
utilities removed deprecated Makefile stuff 2007-05-03 15:16:27 +00:00
CHANGELOG.txt * Huge SDL_mixer refactoring; sound backend now selectable at runtime, in D1X & D2X 2007-09-18 13:37:39 +00:00
COPYING.txt updated docs 2007-05-03 15:44:52 +00:00
d2x-Info.plist add Mac OS X icon 2007-01-07 00:27:32 +00:00
d2x.ini Fixed some mem-leaks; Made show_fullscr() use ogl_ubitmapm_cs(); Removed use of glScissor for menus - using Blitting; Code cleanup 2007-08-27 23:01:34 +00:00
d2xgl-Info.plist update version info, use DESCENT_VERSION instead of PACKAGE_NAME 2006-12-26 03:42:13 +00:00
INSTALL.txt updated docs 2007-05-03 15:44:52 +00:00
MVEPlayer-Info.plist initial import 2006-03-20 17:12:09 +00:00
README.txt updated docs 2007-05-03 15:44:52 +00:00
SConstruct * Huge SDL_mixer refactoring; sound backend now selectable at runtime, in D1X & D2X 2007-09-18 13:37:39 +00:00

                         __________
__________/ D2X-Rebirth /


http://www.dxx-rebirth.de


0. Introduction

D2X-Rebirth is based on a late D2X-CVS Source, coded and released by Bradley Bell and his team.

I spend much time to improve the Sourcecode, tried to fix bugs in there and added some improvements. It is the goal of DXX-Rebirth to keep these games alive and the result is a very stable version of the Descent ][ port - called D2X-Rebrith.

I hope you enjoy the game as you did when you played it the first time.

If you have something to say about my release, feel free to contact me at zico [at] unixboard [dot] de

- zico 20070407


1. Features

D2X-Rebirth has every little feature you already may know from the DOS Version of Descent ][ and much more.

For example:

    *
      High resolutions with full Cockpit support
    *
      Widescreen options
    *
      Joystick and Mouse support
    *
      Possibility to run AddOn levels
    *
      Network support
    *
      Record and play demos
    *
      OpenGL functions and Eyecandy like trilinear filtering, Transparency effects etc.
    *
      everything else you know from DESCENT ][
    *
      ... and much more!


2. Installation

See COMPILE.txt.


3. Legal stuff

See COPYING.txt


4. Contact

http://www.dxx-rebirth.de/
zico [at] unixboard [dot] de