use new 3 argument mouse_get_delta to avoid compiler errors

This commit is contained in:
kreatordxx 2007-05-21 10:55:43 +00:00
parent c6ceb43507
commit 1a404cb1f5
2 changed files with 7 additions and 3 deletions

View file

@ -1,5 +1,9 @@
D2X-Rebirth Changelog
20070521
--------
ui/window.c: use new 3 argument mouse_get_delta to avoid compiler errors
20070516
--------
include/cfile.h, include/physfsx.h, main/bm.c, main/mission.c, main/piggy.c: allow built-in data files to go in the 'Data' directory, like original Mac D2 folder layout

View file

@ -350,13 +350,13 @@ int ui_get_idle_seconds()
void ui_mega_process()
{
int mx, my;
int mx, my, mz;
unsigned char k;
switch( Record )
{
case 0:
mouse_get_delta( &mx, &my );
mouse_get_delta( &mx, &my, &mz );
Mouse.new_dx = mx;
Mouse.new_dy = my;
Mouse.new_buttons = mouse_get_btns();
@ -387,7 +387,7 @@ void ui_mega_process()
ui_event_counter++;
}
mouse_get_delta( &mx, &my );
mouse_get_delta( &mx, &my, &mz );
MouseDX = mx;
MouseDY = my;
MouseButtons = mouse_get_btns();