Commit graph

483 commits

Author SHA1 Message Date
kreatordxx ea58e300f0 Increment version number for Mac, ensure Get Info strings copy to bundle, use correct Mac OS X SDKs 2008-07-01 11:09:46 +00:00
zicodxx 5c1301beaa DXX-Rebirth release v0.54 2008-06-28 10:56:33 +00:00
kreatordxx 566efbd634 make sure it knows whether an audio CD just inserted is the official one 2008-06-17 13:41:29 +00:00
kreatordxx 16cfedcccd tidy up music keys, ALT-SHIFT-F9 ejects audio CDs 2008-06-15 08:50:05 +00:00
zicodxx b20c810d1d Fixed scores write (wasn't PhysFS); Fixed PLAYING_BUILTING_MISSION in D1X; Better call for DoJasonInterpolate in demo code (hopefully) 2008-06-14 23:29:39 +00:00
zicodxx db87da1ac5 Setting GameArg.SndNoSound to true if SDL_mixer init fails 2008-06-12 08:01:00 +00:00
zicodxx a36ee745bd Improved Player relay for Endlevel status; Fixed leaving when UDP hosts leaves; Fixed multi_frame_calling while demos since demos can be Game_mode & GM_MULTI; Re-added lost collision fix between robots and reactor; Made state_defaut_item static so selected state slot stays selected 2008-06-11 21:18:50 +00:00
zicodxx 051acd3e18 Small doc update; Improved SDL_mixer / Jukebox handling if no resource (sound) is available 2008-06-05 16:30:11 +00:00
zicodxx 26502298d9 Generally increasing Menu rendering from 20 to 50 FPS; Allowed Fullscreen toggle in Pause menu and correctly releasing mouse; Fixed broken Death sequence timer; Fixed incorrect data offset for UDP player relay; Fixed crash in Multiplayer summary; Reworked player loading a little bit, making sure kconfig controls are all set; Some small Status bar correction; Implemented real Pause/Reume for Jukebox via SDL_mixer 2008-06-04 19:30:43 +00:00
zicodxx f710bdd0f4 Only stop music at jukebox_stop() if MIDI jukebox_loaded - otherwise user can stop Jukebox with keys but not start it again 2008-06-01 22:33:21 +00:00
zicodxx eb26c2bb7f Added d1xrdata.zip for custom data 2008-06-01 22:22:34 +00:00
zicodxx 885074607c Using Windows code to play HMP files on Windows build; Fixed Jukebox keys in help screen; Allow -noredundancy in Singleplayer; Fixed processing of Console keys if Console is not active; Added Multiplayer hints to README; Made INI wrapping safer and more accurate 2008-06-01 12:53:03 +00:00
kreatordxx decaf3cc6d allow an audio CD to be played if it's inserted after DXX is launched, hopefully find the first audio CD if multiple CDs are inserted 2008-05-28 10:38:30 +00:00
zicodxx a9057c7c06 Set sound distance to 0 for HUD sound taunts; Making Jukebox not crash if -nosound is enabled (should stop Jukebox since no digi system enabled); Lowered mouse axis speed a bit again; Increasing MAX_VECS to 5000 2008-05-25 08:19:31 +00:00
kreatordxx 565ea29e05 Add audio CD support to D1X, fix associated bugs 2008-05-24 08:59:35 +00:00
zicodxx 5789de6531 Reverting screenshot stuff - error prone 2008-05-21 21:59:16 +00:00
zicodxx cf5deacfe8 Added a new set of preset resolutions 2008-05-21 21:50:14 +00:00
zicodxx e478ad4584 Updated docs 2008-05-21 14:25:00 +00:00
zicodxx 6b230b82bf Make Screenshots over backbuffer; Implmented filtered mouse delta reading 2008-05-21 14:06:44 +00:00
zicodxx d6e16c54d4 Make Screenshots over backbuffer; Implmented filtered mouse delta reading 2008-05-21 13:58:27 +00:00
zicodxx 9af74225ed Decreasing divisor for mouse axis reading - making mouse sensitivity practically much higher 2008-05-19 21:58:49 +00:00
zicodxx 2de6240191 Added -nomusic ability for SDL_mixer API; Added -gl_fontfixwidth to scale fonts with fixed aspect on widescreen resolutions, scaled to height 2008-05-19 19:28:27 +00:00
zicodxx a19e0df98a Added support for another egistered D1 HOG with different patching order... damn you PARALLAX 2008-05-19 12:45:33 +00:00
zicodxx 183eab2914 Reworked keys for song changing a bit; Added Song control keys to help menu 2008-05-18 13:20:06 +00:00
kreatordxx fa16bbc0f2 set Jukebox as the default jukebox path, for Mac OS 9 look for dxx.ini outside the app bundle 2008-05-18 07:13:07 +00:00
kreatordxx 3aa8f5ece7 remember the last IP address entered for UDP instead of parsing -ip_hostaddr 2008-05-16 11:39:27 +00:00
kreatordxx dfdea820dc fix remaining endian bugs in network code, now it works on the Mac 2008-05-16 11:20:33 +00:00
kreatordxx 40fe9adf4c use atoi instead of sscanf for plx reading, so the setting for showing the reticle is read properly on big endian computers 2008-05-10 10:46:34 +00:00
zicodxx 519e3dacb2 Some code improvements and small fixes 2008-05-08 18:29:52 +00:00
zicodxx a356b4351d Return unicode characters in key_to_ascii for non-EN keyboard layouts; Fixed sound menu issue if not compiled with SDL_mixer; switched -ip_norelay to -ip_relay since it's not tested enough; Renamed jukebox_free() to jukebox_unload() to stay with naming-convention 2008-05-07 14:11:30 +00:00
zicodxx 91e2934ca1 Return unicode characters in key_to_ascii for non-EN keyboard layouts; Fixed sound menu issue if not compiled with SDL_mixer; switched -ip_norelay to -ip_relay since it's not tested enough; Renamed jukebox_free() to jukebox_unload() to stay with naming-convention 2008-05-07 14:02:01 +00:00
zicodxx 039b8b551e Extended Jukebox capabilities for looping and continous playing and added jukebox_free() which allows calling jukebox_load() being able to load a new directory; Added Jukebox options to sound options menu; Removed loop hack for Windows MIDI playback; SDL_mixer implementation can now be used for Windows build as well 2008-05-01 21:40:34 +00:00
kreatordxx 1d28080640 make sure it doesn't try to write to gamelog.txt after it's closed 2008-04-27 05:06:30 +00:00
kreatordxx 27e288b21d get it to work for Mac OS 9 2008-04-24 14:27:54 +00:00
zicodxx ec70ae0413 Added function gr_set_attributes to change Options like Texture Filtering and SDL_GL attributes while runtime (if supported); Added 4x Multisample support 2008-04-22 08:29:29 +00:00
zicodxx 949e22e0af Hack to force DOS-style newlines for _WIN32 in gamelog.txt 2008-04-21 23:03:18 +00:00
zicodxx 96ed7fa827 Reworked timer_delay2() and calc_frame_time() to be more accurate and CPU-friendly; -nicefps replayced by -nonicefps to disable sleeping for calc_frame_time; Implemented VSync via SDL; Fixed compilation issues; Code cleanup 2008-04-21 18:39:49 +00:00
zicodxx a40b362ced Made joy_flush also resetting button state; Improved glReticle; Implemented Fallback resolution if SDL may fail; Code cleanup 2008-04-19 19:11:32 +00:00
kreatordxx 35987e8a3d fix network bug where it got confused about the Function_mode and gave up 2008-04-14 12:16:53 +00:00
zicodxx 95d1e5f847 Fixing collision bugs; Cleaning hudmsg.h; Solving death sequence timer without GameTime and removed another global 2008-04-13 13:52:58 +00:00
zicodxx 3192ab5b54 Fixing collision bugs; Cleaning hudmsg.h; Solving death sequence timer without GameTime and removed another global 2008-04-13 13:14:19 +00:00
zicodxx d3aca2140d Reverted homers turn_radius again to respect higher difficulty levels; Added PRShot to menus; Fixed typo in OglAlphaEffects saving 2008-04-13 10:59:10 +00:00
zicodxx 24d1cf52f6 Added structure for values saved in PLR/PLX files; Added most common command-line options to options menu 2008-04-13 00:28:36 +00:00
kreatordxx 39a68c665b show a messagebox if there's an error and graphics are initialised, update Xcode project 2008-04-08 12:51:21 +00:00
zicodxx a172315d4a Implemented Console-style game logging system to print graphics, to stdout and gamelog.txt; Added structure to keep values for descent.cfg; Added aspect and Texture Filtering to descent.cfg; Removed mono code - printing important stuff over console; Removed some obsolete or very common defines; Code cleanup and small fixes 2008-04-06 20:23:28 +00:00
kreatordxx e31a0c8dfc fix up the Mac D1 data automap layout 2008-04-02 12:13:21 +00:00
kreatordxx ea5e30823c fix divide by 0 bug when there is no music available 2008-03-31 09:19:08 +00:00
kreatordxx 8762451252 add support for Mac D1 demo sounds 2008-03-30 01:37:05 +00:00
kreatordxx f979c1e482 add support for Mac D1 sounds (converted to RAW format), update Xcode project 2008-03-27 10:43:35 +00:00
zicodxx 5b30bcd4dc Added definitions for OpenGL fucntions which might not be included in system headers; Use more HiRes content from dxx.zip; Removed briefings palette hacks; Menu right border shadow was too wide; Corrected reading for some PLX content which seemed not to work on all archs 2008-03-25 12:25:19 +00:00