use atoi instead of sscanf for plx reading, so the setting for showing the reticle is read properly on big endian computers
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519e3dacb2
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@ -1,5 +1,9 @@
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D1X-Rebirth Changelog
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20080510
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--------
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main/playsave.c: use atoi instead of sscanf for plx reading, so the setting for showing the reticle is read properly on big endian computers
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20080508
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--------
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main/newmenu.c, main/render.c, arch/sdl/key.c, arch/include/key.h: Some code improvements and small fixes
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@ -213,7 +213,7 @@ int read_player_d1x(char *filename)
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while(!strstr(word,"END") && !PHYSFS_eof(f))
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{
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if(!strcmp(word,"DEADZONE"))
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sscanf(line,"%i",&PlayerCfg.JoystickDeadzone);
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PlayerCfg.JoystickDeadzone = atoi(line);
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d_free(word);
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cfgets(line,50,f);
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word=splitword(line,'=');
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@ -230,11 +230,7 @@ int read_player_d1x(char *filename)
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while(!strstr(word,"END") && !PHYSFS_eof(f))
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{
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if(!strcmp(word,"SENSITIVITY"))
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{
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int tmp;
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sscanf(line,"%i",&tmp);
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PlayerCfg.MouseSensitivity = (ubyte) tmp;
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}
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PlayerCfg.MouseSensitivity = atoi(line);
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d_free(word);
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cfgets(line,50,f);
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word=splitword(line,'=');
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@ -251,9 +247,9 @@ int read_player_d1x(char *filename)
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while(!strstr(word,"END") && !PHYSFS_eof(f))
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{
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if(!strcmp(word,"MODE"))
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sscanf(line,"%i",&PlayerCfg.CockpitMode);
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PlayerCfg.CockpitMode = atoi(line);
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else if(!strcmp(word,"HUD"))
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sscanf(line,"%i",&PlayerCfg.HudMode);
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PlayerCfg.HudMode = atoi(line);
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d_free(word);
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cfgets(line,50,f);
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word=splitword(line,'=');
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@ -270,9 +266,9 @@ int read_player_d1x(char *filename)
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while(!strstr(word,"END") && !PHYSFS_eof(f))
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{
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if(!strcmp(word,"RETICLE"))
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sscanf(line,"%i",(int*)&PlayerCfg.ReticleOn);
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PlayerCfg.ReticleOn = atoi(line);
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else if(!strcmp(word,"PERSISTENTDEBRIS"))
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sscanf(line,"%i",&PlayerCfg.PersistentDebris);
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PlayerCfg.PersistentDebris = atoi(line);
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d_free(word);
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cfgets(line,50,f);
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word=splitword(line,'=');
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@ -289,11 +285,11 @@ int read_player_d1x(char *filename)
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while(!strstr(word,"END") && !PHYSFS_eof(f))
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{
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if(!strcmp(word,"OGLALPHAEFFECTS"))
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sscanf(line,"%i",&PlayerCfg.OglAlphaEffects);
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PlayerCfg.OglAlphaEffects = atoi(line);
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else if(!strcmp(word,"OGLRETICLE"))
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sscanf(line,"%i",&PlayerCfg.OglReticle);
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PlayerCfg.OglReticle = atoi(line);
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else if(!strcmp(word,"OGLPRSHOT"))
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sscanf(line,"%i",&PlayerCfg.OglPRShot);
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PlayerCfg.OglPRShot = atoi(line);
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d_free(word);
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cfgets(line,50,f);
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word=splitword(line,'=');
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