Added d1xrdata.zip for custom data
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@ -1,5 +1,9 @@
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D1X-Rebirth Changelog
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20080602
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--------
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main/inferno.c: Added d1xrdata.zip for custom data
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20080601
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--------
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include/args.h, main/inferno.c, main/hud.c, main/game.c, main/gamecntl.c, misc/args.c, d2x.ini, README.txt, arch/sdl/digi_mixer.c, arch/sdl/digi_mixer_music.c, arch/sdl/digi_audio.c, arch/win32/include/hmpfile.h, arch/win32/hmpfile.c: Using Windows code to play HMP files on Windows build; Fixed Jukebox keys in help screen; Allow -noredundancy in Singleplayer; Fixed processing of Console keys if Console is not active; Added Multiplayer hints to README; Made INI wrapping safer and more accurate
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@ -298,8 +298,8 @@ int main(int argc,char *argv[])
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PHYSFS_freeList(list);
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}
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if (cfile_init("dxx.zip", 0))
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con_printf(CON_NORMAL, "Added dxx.zip for additional content\n");
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if (cfile_init("d1xrdata.zip", 0))
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con_printf(CON_NORMAL, "Added d1xrdata.zip for additional content\n");
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if (SDL_Init(SDL_INIT_VIDEO)<0)
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Error("SDL library initialisation failed: %s.",SDL_GetError());
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