zicodxx
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c8984f0fb0
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made pitching time as fast as heading time - compared with original Descent1 & 2
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2007-01-27 15:24:03 +00:00 |
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zicodxx
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9aad531b09
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use ogl_ubitmapm_cs instead of show_fullscr in OGL to render faster
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2007-01-27 02:48:36 +00:00 |
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zicodxx
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b3720dfcdb
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use ogl_ubitmapm_cs instead of show_fullscr in OGL to render faster
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2007-01-27 02:48:36 +00:00 |
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zicodxx
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17eaa07775
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improvements on dxx-readme's
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2007-01-26 12:43:11 +00:00 |
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zicodxx
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2aa8b51ac2
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improvements on dxx-readme's
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2007-01-26 12:43:11 +00:00 |
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zicodxx
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850aaf5635
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scale menus properly when dealing with hiresfont
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2007-01-26 12:10:19 +00:00 |
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zicodxx
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0bac16fc48
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re-added -hudlines and -msgcolorlevel
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2007-01-26 11:15:18 +00:00 |
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zicodxx
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52bb848084
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improved credits scrolling - not that smooth anymore, but less CPU intense
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2007-01-25 23:58:28 +00:00 |
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zicodxx
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d9124c0d33
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improved credits scrolling - not that smooth anymore, but less CPU intense
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2007-01-25 23:58:28 +00:00 |
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zicodxx
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87c42e791f
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don't display lives and score if hud message is longer than 40 chars. preventing overlay of message and lives/score
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2007-01-25 13:49:17 +00:00 |
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zicodxx
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60ba7257f9
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don't display lives and score if hud message is longer than 40 chars. preventing overlay of message and lives/score
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2007-01-25 13:49:17 +00:00 |
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zicodxx
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bb9925e09d
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fixed c-texmap transparency
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2007-01-25 13:29:17 +00:00 |
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zicodxx
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f72c060886
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improved resolution-check method - removed old code
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2007-01-25 13:01:39 +00:00 |
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zicodxx
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ccd94920f5
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improved resolution-check method - removed old code
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2007-01-25 13:01:39 +00:00 |
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zicodxx
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d4de0c28d3
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write screenshots to subdirectory
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2007-01-25 10:30:33 +00:00 |
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zicodxx
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a6cd6d8d27
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fixed buffer for demo_mode
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2007-01-25 10:14:51 +00:00 |
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zicodxx
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f798c8b2fd
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correction for last commit (god I am stupid)
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2007-01-25 10:06:40 +00:00 |
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zicodxx
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363a7afd48
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added some forgotten includes to avoid warnings
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2007-01-25 10:05:14 +00:00 |
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zicodxx
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47ae8bc0de
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added some forgotten includes to avoid warnings
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2007-01-25 10:03:55 +00:00 |
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zicodxx
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db2c91597e
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read/save Hires fonts/briefings, demos, AddOn missions, screenshots from/to subdirectories
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2007-01-25 09:56:05 +00:00 |
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zicodxx
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895a4aaee4
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made thief messages brighter
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2007-01-22 11:58:30 +00:00 |
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zicodxx
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b6a1f15666
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fixed multi summary reactor lifetime refresh
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2007-01-22 11:34:03 +00:00 |
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zicodxx
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c043e7b579
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fixed multi summary reactor lifetime refresh
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2007-01-22 11:34:03 +00:00 |
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zicodxx
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5e8c424b5c
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fixed PRINTSCREEN key for WINDOWS
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2007-01-22 10:52:01 +00:00 |
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zicodxx
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184a7e133a
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fixed PRINTSCREEN key for WINDOWS
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2007-01-22 10:52:01 +00:00 |
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zicodxx
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a58dc03bab
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special WINDOWS fixes and cleanups, corrected automated UDP broadcast
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2007-01-22 10:40:14 +00:00 |
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zicodxx
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d38f8859fc
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special WINDOWS fixes and cleanups
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2007-01-22 10:38:03 +00:00 |
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zicodxx
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210281b4f6
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re-added missing command-line switches for SUPPORTS_NET_IP
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2007-01-21 11:09:41 +00:00 |
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zicodxx
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b4ada54247
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fixed EDITOR build
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2007-01-21 11:03:36 +00:00 |
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zicodxx
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31ef2e7066
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in g3_draw_sphere align rad according to canvas so it is always in round shape
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2007-01-20 17:18:42 +00:00 |
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zicodxx
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b4797fb54f
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in g3_draw_sphere align rad according to canvas so it is always in round shape
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2007-01-20 17:18:42 +00:00 |
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zicodxx
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52415a42ff
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removed inaccurate 4D hack, use GL_ALWAYS for special segments in level 19 only - typo corrected
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2007-01-20 16:06:03 +00:00 |
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zicodxx
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59270fc137
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additional newline line in netgame menu - looks better
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2007-01-20 14:17:18 +00:00 |
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zicodxx
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055b728847
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made short packets default on. long packets are still available but in general cause more problems than short
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2007-01-20 13:48:19 +00:00 |
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zicodxx
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619de6e551
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made short packets default on. long packets are still available but in general cause more problems than short
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2007-01-20 13:48:19 +00:00 |
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zicodxx
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9f22ea1c0e
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corrected -maxfps switch: MAX_FPS is 80, not 100
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2007-01-20 12:42:49 +00:00 |
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zicodxx
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ab706d7ceb
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removed inaccurate 4D hack
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2007-01-20 12:29:57 +00:00 |
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zicodxx
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485a345d60
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removed inaccurate 4D hack, use GL_ALWAYS for special segments in level 19 only
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2007-01-20 12:29:27 +00:00 |
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zicodxx
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1043cb9950
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for OGL don't display background bitmap if screen height < 400 because it won't fit - just draw grey; adjusted level name alignment in secret levels
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2007-01-20 12:07:02 +00:00 |
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zicodxx
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6c874e25a1
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for OGL don't display background bitmap if screen height < 400 because it won't fit - just draw grey
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2007-01-20 12:06:01 +00:00 |
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zicodxx
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8382861962
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gr_upixelc now able to scale pixels to current resolution
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2007-01-19 19:52:11 +00:00 |
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zicodxx
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a63994e594
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gr_upixelc now able to scale pixels to current resolution
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2007-01-19 19:52:11 +00:00 |
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zicodxx
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6d8cc7ff30
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tell user where descent.hog/pig should be if it isn't there, removed broken -hudlogdir code
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2007-01-19 14:27:21 +00:00 |
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zicodxx
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0e323064ae
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patch by TheLion: cfile_get_filehandle reads case-insensitive on *NIX systems - makes use of .rdl levels easier
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2007-01-19 12:27:53 +00:00 |
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zicodxx
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90fcd625da
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only read and write lowercase pilots - prevents mistakes in -pilot option as well as multisaves
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2007-01-18 18:58:18 +00:00 |
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zicodxx
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cf971d1130
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only read and write lowercase pilots - prevents mistakes in -pilot option as well as multisaves
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2007-01-18 18:58:18 +00:00 |
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zicodxx
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7c9fde3780
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prevent changing weapons if automap is active
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2007-01-18 15:19:45 +00:00 |
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zicodxx
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73843e88c2
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prevent changing weapons if automap is active
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2007-01-18 15:19:45 +00:00 |
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zicodxx
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84bf61baa8
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fixed suddenly broken special chars
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2007-01-18 15:09:12 +00:00 |
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zicodxx
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93245db50e
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made Omega selectable even if it has no energy left and can't fire
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2007-01-18 15:06:51 +00:00 |
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